Player Matchup

Hachiman
Hachiman
Gold I
CloudBoujee
Hachiman
Gold I
Level 152
God Stats
26W - 24L
1,577 SR
Queue Stats
216W - 205L
1,716 MMR
Solo
Hercules
Hercules
Gold I
K00LA1DCRUSH
Hercules
Gold I
Level 109
God Stats
10W - 8L
1,678 SR
Queue Stats
51W - 49L
1,657 MMR
Party 1
Sobek
Sobek
Gold I
KuKu4PentaKillz
Sobek
Gold I
Level 157
God Stats
4W - 2L
1,542 SR
Queue Stats
97W - 86L
1,686 MMR
Party 1
Chang'e
Chang'e
Gold I
SuperStupedlif
Chang'e
Gold I
Level 154
God Stats
3W - 1L
1,689 SR
Queue Stats
80W - 71L
1,712 MMR
Solo
Da Ji
Da Ji
Gold III
muah-xxo
Da Ji
Gold III
Level 174
God Stats
58W - 40L
1,812 SR
Queue Stats
256W - 244L
1,436 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,659 SR
1,641 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,515 SR
1,645 MMR
Maui
Maui
Gold IV
FootDiveMaster
Maui
Gold IV
Level 152
God Stats
5W - 5L
1,640 SR
Queue Stats
69W - 64L
1,432 MMR
Solo
Eset
Eset
Platinum IV
JukeSkywaukr
Eset
Platinum IV
Level 202
God Stats
3W - 2L
1,607 SR
Queue Stats
304W - 298L
1,765 MMR
Solo
Arachne
Arachne
Bronze III
OfficialReaper02
Arachne
Bronze III
Level 124
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 5L
1,498 MMR
Solo
Janus
Janus
Gold V
SwIhT
Janus
Gold V
Level 182
God Stats
4W - 1L
1,522 SR
Queue Stats
309W - 325L
1,342 MMR
Solo
Neith
Neith
Platinum II
hLmao
Neith
Platinum II
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
2,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CloudBoujee
Hachiman
11
1 / 2 / 2
5,944
594
6,347
6,365
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hercules
K00LA1DCRUSH
Hercules
12
2 / 0 / 0
7,286
729
4,223
5,356
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 1 / 4
5,383
538
4,237
9,935
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 3
6,324
632
5,781
6,218
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
muah-xxo
Da Ji
12
8 / 1 / 2
7,062
706
5,434
7,778
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
OdinOsirisKali

VS

Bans
ThanatosCthulhuMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,166
517
3,074
9,361
6,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
5,343
534
3,752
7,168
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,585
459
2,155
10,388
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
SwIhT
Janus
11
1 / 3 / 0
6,108
611
4,604
6,746
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
hLmao
Neith
11
3 / 2 / 0
5,901
590
4,892
5,261
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CloudBoujee
Hachiman
1
2
2
1
L
0
1
1
0.5
L
0
4
1
0.13
W
Hercules
K00LA1DCRUSH
Hercules
2
0
0
2
W
1
1
4
3
L
0
3
0
0
W
1
0
3
2.5
L
Janus
SwIhT
Janus
1
3
0
0.33
L
Neith
hLmao
Neith
3
2
0
1.5
W
Da Ji
muah-xxo
Da Ji
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,022
Damage
18,477
35,652
Taken
38,924
17,572
Mitigated
16,976
12,871
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CloudBoujee
Hachiman
6,347
3,553
0
2,020
6,365
2,262
43
1,148
5,217
0
45,326
L
3,074
1,184
0
2,679
9,361
6,044
0
1,618
7,399
13,936
2,233
L
3,752
563
0
1,563
7,168
2,915
0
3,883
3,160
42,024
880
W
Hercules
K00LA1DCRUSH
Hercules
4,223
901
0
2,039
5,356
2,231
0
2,749
2,607
0
60,250
W
4,237
405
0
3,523
9,935
7,180
261
2,567
7,368
23,656
0
L
2,155
1,140
0
3,395
10,388
4,223
0
1,810
8,486
0
30,662
W
5,781
490
1,045
3,673
6,218
2,273
529
3,612
2,606
43,851
1,026
L
Janus
SwIhT
Janus
4,604
157
0
2,030
6,746
2,002
0
553
6,135
49,404
675
L
Neith
hLmao
Neith
4,892
1,797
0
1,390
5,261
1,792
0
1,184
3,860
0
38,830
W
Da Ji
muah-xxo
Da Ji
5,434
1,094
0
571
7,778
3,626
0
925
6,853
0
46,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
27,103
369
Minions Killed
315
0
Camps Cleared
0
1,128,161
Distance Traveled
987,179
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,944
594
71
7
0
209,715
5
L
Maui
5,166
517
22
2
0
220,147
4
L
Eset
5,343
534
75
8
0
184,856
0
W
Hercules
7,286
729
107
11
0
228,915
0
W
Sobek
5,383
538
36
4
0
225,638
1
L
Arachne
4,585
459
50
5
0
202,496
2
W
Chang'e
6,324
632
76
8
0
213,498
1
L
Janus
6,108
611
81
8
0
201,953
0
L
Neith
5,901
590
87
9
0
177,727
1
W
Da Ji
7,062
706
79
8
0
250,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role