Player Matchup

Scylla
Scylla
KilljoyShark1337
Scylla
Level 137
God Stats
1W - 1L
1,330 SR
Queue Stats
72W - 58L
1,581 Elo+
Party 2
Khepri
Khepri
Majöra
Khepri
Level 156
God Stats
1W - 0L
1,498 SR
Queue Stats
10W - 10L
1,532 Elo+
Party 1
Bakasura
Bakasura
Menzath
Bakasura
Level 148
God Stats
2W - 0L
1,719 SR
Queue Stats
113W - 114L
1,489 Elo+
Solo
Ishtar
Ishtar
Shigellosis
Ishtar
Level 142
God Stats
1W - 1L
1,589 SR
Queue Stats
10W - 9L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
The Red Beanie
Sylvanus
Level 157
God Stats
1W - 1L
1,560 SR
Queue Stats
92W - 88L
1,579 Elo+
Party 2
Team Averages
Level 148
1,539 SR
1,543 Elo+

VS

Team Averages
Level 109
1,507 SR
1,520 Elo+
Hercules
Hercules
ChillyBag295136
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,498 Elo+
Party 3
Anhur
Anhur
Extroverts
Anhur
Level 129
God Stats
2W - 3L
1,578 SR
Queue Stats
123W - 122L
1,535 Elo+
Solo
Chernobog
Chernobog
Lovesiiick
Chernobog
Level 126
God Stats
0W - 1L
1,481 SR
Queue Stats
53W - 44L
1,498 Elo+
Party 3
Cerberus
Cerberus
MrSteelUrGirl707
Cerberus
Level 87
God Stats
2W - 1L
1,814 SR
Queue Stats
78W - 64L
1,532 Elo+
Solo
Horus
Horus
三分热度v587
Horus
Level 158
God Stats
0W - 3L
1,164 SR
Queue Stats
73W - 79L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 8
10,457
1,046
19,800
8,335
4,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Majöra
Khepri
14
0 / 2 / 16
8,323
832
6,509
11,912
15,482
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Menzath
Bakasura
15
3 / 2 / 11
9,164
916
9,040
11,076
15,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
15
3 / 1 / 12
8,874
887
11,115
7,712
3,254
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
14
2 / 2 / 17
9,236
924
12,726
13,795
17,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 5 / 3
7,410
741
5,995
18,189
13,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anhur
13
2 / 3 / 6
7,857
786
6,227
8,793
3,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chernobog
Lovesiiick
Chernobog
13
2 / 5 / 5
7,299
730
10,625
11,685
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

12
0 / 5 / 4
6,820
682
4,537
12,867
10,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 4
7,838
784
7,465
12,883
7,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
21
Kills
8
8
Deaths
21
64
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
5
3
0.7
L
Anhur
2
3
6
1.67
W
13
1
8
17
L
Chernobog
Lovesiiick
Chernobog
2
5
5
0.9
W
Khepri
Majöra
Khepri
0
2
16
4
W
Bakasura
Menzath
Bakasura
3
2
11
4.25
L
0
5
4
0.4
W
Ishtar
3
1
12
9
W
Sylvanus
2
2
17
5.25
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,190
Damage
34,849
52,830
Taken
64,417
55,551
Mitigated
39,723
26,210
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,995
2,334
448
5,852
18,189
13,989
0
11,072
6,332
0
8,650
L
Anhur
6,227
2,503
1,600
1,328
8,793
3,128
0
6,394
2,344
0
13,625
W
19,800
2,961
0
990
8,335
4,001
1,743
801
7,534
38,664
0
L
Chernobog
Lovesiiick
Chernobog
10,625
6,850
0
1,415
11,685
4,388
0
7,924
3,411
0
24,126
W
Khepri
Majöra
Khepri
6,509
1,207
1,365
1,579
11,912
15,482
524
739
11,173
13,335
0
W
Bakasura
Menzath
Bakasura
9,040
5,325
1,501
3,419
11,076
15,187
2,180
1,111
9,965
0
10,429
L
4,537
0
134
2,306
12,867
10,266
0
6,837
5,094
10,676
527
W
Ishtar
11,115
6,480
0
1,726
7,712
3,254
1,309
436
7,276
0
23,039
W
Sylvanus
12,726
1,557
8,123
7,507
13,795
17,627
472
1,169
12,626
14,357
2,166
L
7,465
3,247
2,618
4,596
12,883
7,952
0
5,715
6,061
0
17,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
37,224
116
Minions Killed
111
0
Camps Cleared
0
933,531
Distance Traveled
814,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,410
741
4
0
0
174,620
0
L
Anhur
7,857
786
20
2
0
162,985
0
W
Scylla
10,457
1,046
45
5
0
182,017
0
L
Chernobog
7,299
730
35
4
0
166,374
0
W
Khepri
8,323
832
5
1
0
194,239
0
W
Bakasura
9,164
916
34
3
0
184,276
0
L
Cerberus
6,820
682
31
3
0
139,928
0
W
Ishtar
8,874
887
22
2
0
184,873
0
W
Sylvanus
9,236
924
10
1
0
188,126
0
L
Horus
7,838
784
21
2
0
170,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role