Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
 
Morgan Le Fay
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
MonsterIsMIne
King Arthur
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,405 MMR
Party 1
Thor
Thor
Bronze III
Telxics
Thor
Bronze III
Level 152
God Stats
0W - 1L
1,522 SR
Queue Stats
16W - 17L
1,405 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,507 SR
1,436 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,662 SR
1,257 MMR
Ix Chel
Ix Chel
Bronze V
Insane4team
Ix Chel
Bronze V
Level 63
God Stats
1W - 0L
1,577 SR
Queue Stats
7W - 6L
1,322 MMR
Solo
Martichoras
Martichoras
Gold III
isasjes
Martichoras
Gold III
Level 108
God Stats
9W - 3L
1,754 SR
Queue Stats
32W - 45L
1,103 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
kay_king16
Kuzenbo
Gold IV
Level 69
God Stats
38W - 33L
1,655 SR
Queue Stats
347W - 385L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 7 / 1
8,726
582
6,078
12,158
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MonsterIsMIne
King Arthur
15
2 / 4 / 2
9,445
630
8,609
16,061
19,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Telxics
Thor
15
2 / 5 / 2
9,802
653
16,806
15,896
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuThothHou YiAchillesAh Puch

VS

Bans
BacchusSkadiSobekCupidCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Insane4team
Ix Chel
16
2 / 2 / 11
10,874
725
10,635
11,743
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
isasjes
Martichoras
18
5 / 1 / 10
11,950
797
15,455
13,774
7,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
kay_king16
Kuzenbo
18
9 / 1 / 6
12,030
802
13,422
16,207
23,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
7
1
0.07
W
Ix Chel
Insane4team
Ix Chel
2
2
11
3.75
L
King Arthur
MonsterIsMIne
King Arthur
2
4
2
0.75
L
Thor
Telxics
Thor
2
5
2
0.6
W
Martichoras
isasjes
Martichoras
5
1
10
10
W
Kuzenbo
kay_king16
Kuzenbo
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,493
Damage
39,512
44,115
Taken
41,724
31,356
Mitigated
38,025
1,624
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,078
418
0
594
12,158
5,217
0
6,568
5,156
44,513
0
W
Ix Chel
Insane4team
Ix Chel
10,635
1,660
5,165
6,056
11,743
6,685
247
1,370
10,315
51,209
288
L
King Arthur
MonsterIsMIne
King Arthur
8,609
806
0
412
16,061
19,273
0
6,755
8,825
0
19,704
L
Thor
Telxics
Thor
16,806
1,696
0
618
15,896
6,866
0
7,587
7,905
0
47,865
W
Martichoras
isasjes
Martichoras
15,455
4,308
0
3,847
13,774
7,766
1,406
1,698
12,036
0
62,772
W
Kuzenbo
kay_king16
Kuzenbo
13,422
3,850
0
4,273
16,207
23,574
589
3,518
12,689
26,471
4,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
34,854
151
Minions Killed
206
0
Camps Cleared
0
768,688
Distance Traveled
845,325
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,726
582
70
5
0
229,478
0
W
Ix Chel
10,874
725
64
4
0
285,521
5
L
King Arthur
9,445
630
21
1
0
275,571
0
L
Thor
9,802
653
60
4
0
263,639
0
W
Martichoras
11,950
797
104
7
0
265,699
0
W
Kuzenbo
12,030
802
38
3
0
294,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role