Player Matchup

Raijin
Raijin
 
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Good_Assassin
Jing Wei
Level 158
God Stats
1W - 0L
1,292 SR
Queue Stats
12W - 17L
1,455 Elo+
Party 1
Mulan
Mulan
Twitch122
Mulan
Level 95
God Stats
9W - 4L
1,463 SR
Queue Stats
124W - 128L
1,483 Elo+
Solo
Team Averages
Level 124
1,418 SR
1,479 Elo+

VS

Team Averages
Level 102
1,536 SR
1,477 Elo+
Achilles
Achilles
ItsJustAcid
Achilles
Level 95
God Stats
8W - 8L
1,476 SR
Queue Stats
104W - 108L
1,458 Elo+
Party 2
Thanatos
Thanatos
Jumax09
Thanatos
Level 149
God Stats
2W - 5L
1,631 SR
Queue Stats
23W - 26L
1,506 Elo+
Solo
Anubis
Anubis
xMUFFINMANx4340
Anubis
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 125L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 6 / 9
11,859
791
16,677
14,017
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
Good_Assassin
Jing Wei
18
9 / 5 / 6
13,274
885
13,353
16,382
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Twitch122
Mulan
17
3 / 6 / 11
11,543
770
10,782
19,868
16,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsJustAcid
Achilles
17
7 / 6 / 6
12,434
829
9,821
17,976
20,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Jumax09
Thanatos
19
9 / 3 / 5
12,430
829
20,842
18,004
9,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

15
1 / 8 / 10
10,341
689
6,525
13,078
6,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
17
Kills
17
17
Deaths
17
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
6
9
1.58
W
Jing Wei
Good_Assassin
Jing Wei
9
5
6
2.4
L
Achilles
ItsJustAcid
Achilles
7
6
6
1.67
L
Thanatos
Jumax09
Thanatos
9
3
5
3.83
W
Mulan
Twitch122
Mulan
3
6
11
1.42
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,812
Damage
37,188
50,267
Taken
49,058
24,949
Mitigated
36,439
7,931
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,677
2,074
0
2,195
14,017
3,844
457
1,338
12,630
43,994
1,261
W
Jing Wei
Good_Assassin
Jing Wei
13,353
8,383
0
1,974
16,382
5,074
2,393
2,836
13,486
0
77,659
L
Achilles
ItsJustAcid
Achilles
9,821
2,965
0
1,310
17,976
20,400
1,110
7,523
9,938
0
35,199
L
Thanatos
Jumax09
Thanatos
20,842
3,806
0
11,265
18,004
9,331
584
4,550
13,134
0
50,232
W
Mulan
Twitch122
Mulan
10,782
672
0
3,762
19,868
16,031
54
2,943
16,836
0
26,948
L
6,525
540
0
0
13,078
6,708
0
4,389
8,403
26,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
35,205
197
Minions Killed
159
0
Camps Cleared
0
758,490
Distance Traveled
795,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,859
791
55
4
0
226,885
0
W
Jing Wei
13,274
885
108
7
0
260,508
0
L
Achilles
12,434
829
54
4
0
253,402
0
L
Thanatos
12,430
829
46
3
0
333,052
0
W
Mulan
11,543
770
34
2
0
271,097
0
L
Anubis
10,341
689
59
4
0
209,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role