Player Matchup

Janus
Janus
ItzKhaotic
Janus
Level 5
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 2
Bellona
Bellona
R2Riot
Bellona
Level 66
God Stats
26W - 13L
1,618 SR
Queue Stats
88W - 79L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
ScottyMcForeign
Heimdallr
Level 35
God Stats
5W - 6L
1,368 SR
Queue Stats
31W - 34L
1,293 Elo+
Party 1
Kali
Kali
Tezzle
Kali
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
19W - 16L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
atlentea
Aphrodite
Level 35
God Stats
10W - 10L
1,226 SR
Queue Stats
31W - 34L
1,293 Elo+
Party 1
Team Averages
Level 34
1,527 SR
1,406 Elo+

VS

Team Averages
Level 62
1,514 SR
1,522 Elo+
Arachne
Arachne
CDFAS
Arachne
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 105L
1,478 Elo+
Party 3
King Arthur
King Arthur
CMFAS
King Arthur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,485 Elo+
Party 3
Ares
Ares
RODRIGORAR
Ares
Level 49
God Stats
4W - 4L
1,754 SR
Queue Stats
148W - 135L
1,619 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Velvyt
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 4
Nut
Nut
ŁΦBƠ
Nut
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,676 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 3 / 2
8,429
496
5,263
8,166
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
R2Riot
Bellona
16
6 / 2 / 2
10,676
628
14,266
17,138
19,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ScottyMcForeign
Heimdallr
16
5 / 0 / 3
8,960
527
11,996
11,327
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Tezzle
Kali
15
2 / 4 / 3
8,726
513
5,765
18,557
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
atlentea
Aphrodite
13
1 / 0 / 3
8,677
510
3,656
5,256
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CDFAS
Arachne
14
5 / 3 / 2
8,207
483
6,868
18,297
10,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
CMFAS
King Arthur
13
0 / 2 / 1
6,972
410
3,556
15,084
12,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 2
7,301
429
1,728
9,487
8,138
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Velvyt
Morgan Le Fay
15
1 / 3 / 5
8,488
499
7,669
9,028
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
14
2 / 4 / 2
8,596
506
13,755
16,092
6,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
14
Kills
9
9
Deaths
14
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
CDFAS
Arachne
5
3
2
2
L
King Arthur
CMFAS
King Arthur
0
2
1
0.25
W
Janus
0
3
2
0.33
W
Bellona
R2Riot
Bellona
6
2
2
3.5
L
1
2
2
1
W
Heimdallr
ScottyMcForeign
Heimdallr
5
0
3
6.5
W
Kali
Tezzle
Kali
2
4
3
0.88
L
Morgan Le Fay
Velvyt
Morgan Le Fay
1
3
5
1.17
W
Aphrodite
atlentea
Aphrodite
1
0
3
2.5
L
Nut
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,946
Damage
33,576
60,444
Taken
67,988
40,824
Mitigated
41,871
29,047
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CDFAS
Arachne
6,868
4,632
0
7,473
18,297
10,057
0
1,187
17,108
0
62,871
L
King Arthur
CMFAS
King Arthur
3,556
163
0
3,185
15,084
12,945
0
718
14,324
0
44,355
W
Janus
5,263
216
0
591
8,166
3,054
403
4,187
3,979
47,643
1,122
W
Bellona
R2Riot
Bellona
14,266
5,568
0
7,300
17,138
19,850
132
937
16,201
0
89,111
L
1,728
0
0
1,695
9,487
8,138
0
1,561
7,926
23,682
800
W
Heimdallr
ScottyMcForeign
Heimdallr
11,996
5,319
0
4,734
11,327
5,652
774
1,233
10,094
0
82,108
W
Kali
Tezzle
Kali
5,765
2,495
0
10,241
18,557
8,678
0
2,852
15,705
0
80,487
L
Morgan Le Fay
Velvyt
Morgan Le Fay
7,669
680
0
1,032
9,028
3,767
747
3,056
5,694
63,453
0
W
Aphrodite
atlentea
Aphrodite
3,656
657
3,564
2,617
5,256
3,590
237
36
5,220
29,152
23
L
Nut
13,755
8,112
0
5,686
16,092
6,964
0
2,035
14,017
0
77,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
39,564
580
Minions Killed
411
0
Camps Cleared
0
1,554,474
Distance Traveled
1,610,159
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,207
483
83
5
0
382,247
4
L
King Arthur
6,972
410
69
4
0
324,759
4
W
Janus
8,429
496
124
7
0
308,868
0
W
Bellona
10,676
628
164
10
0
270,629
0
L
Ares
7,301
429
32
2
0
326,827
0
W
Heimdallr
8,960
527
140
8
0
301,167
2
W
Kali
8,726
513
111
7
0
363,115
0
L
Morgan Le Fay
8,488
499
102
6
0
301,460
0
W
Aphrodite
8,677
510
41
2
0
310,695
6
L
Nut
8,596
506
125
7
0
274,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role