Player Matchup

Osiris
Osiris
El Solarity
Osiris
Level 135
God Stats
2W - 3L
1,508 SR
Queue Stats
83W - 62L
1,531 Elo+
Solo
Horus
Horus
IliketacosKLE83
Horus
Level 139
God Stats
16W - 11L
1,485 SR
Queue Stats
187W - 180L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
Lagasca
Nu Wa
Level 140
God Stats
14W - 11L
1,537 SR
Queue Stats
120W - 109L
1,525 Elo+
Solo
Pele
Pele
SnuffLeader
Pele
Level 148
God Stats
10W - 5L
1,867 SR
Queue Stats
198W - 196L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
knifetrix
Ah Muzen Cab
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 146L
1,541 Elo+
Solo
Team Averages
Level 138
1,579 SR
1,527 Elo+

VS

Team Averages
Level 141
1,768 SR
1,610 Elo+
Neith
Neith
FrecklySphinx06
Neith
Level 85
God Stats
58W - 42L
1,825 SR
Queue Stats
74W - 71L
1,654 Elo+
Party 2
Hercules
Hercules
Schalky
Hercules
Level 160
God Stats
2W - 1L
1,927 SR
Queue Stats
76W - 73L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
Smurf728
Sylvanus
Level 181
God Stats
4W - 3L
1,727 SR
Queue Stats
168W - 173L
1,630 Elo+
Party 2
Cliodhna
Cliodhna
ayGrim
Cliodhna
Level 176
God Stats
4W - 0L
1,862 SR
Queue Stats
87W - 80L
1,626 Elo+
Party 2
Eset
Eset
suln
Eset
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 44L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 4 / 0
6,981
411
4,915
11,811
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 5
7,401
435
4,745
15,200
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Lagasca
Nu Wa
16
2 / 3 / 5
9,166
539
10,746
8,782
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 4
10,122
595
14,425
18,431
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
knifetrix
Ah Muzen Cab
16
5 / 3 / 3
9,430
555
12,419
13,013
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
7,899
465
6,684
13,494
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Schalky
Hercules
16
4 / 1 / 2
10,238
602
10,781
14,655
13,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Smurf728
Sylvanus
12
1 / 3 / 2
7,755
456
6,907
19,592
15,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
ayGrim
Cliodhna
17
2 / 2 / 6
9,199
541
10,502
15,378
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eset
suln
Eset
17
6 / 3 / 1
10,323
607
11,987
10,221
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
15
Kills
14
14
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
0
0
W
1
6
3
0.42
L
0
3
5
0.83
L
Nu Wa
Lagasca
Nu Wa
2
3
5
1.5
W
Hercules
Schalky
Hercules
4
1
2
5
W
Sylvanus
Smurf728
Sylvanus
1
3
2
0.67
L
8
1
4
10
W
Cliodhna
ayGrim
Cliodhna
2
2
6
2.5
L
Ah Muzen Cab
knifetrix
Ah Muzen Cab
5
3
3
2.17
W
Eset
suln
Eset
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,250
Damage
46,861
67,237
Taken
73,340
35,012
Mitigated
42,499
21,027
Healing
25,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,915
2,030
0
4,132
11,811
8,029
0
0
11,811
0
38,355
W
6,684
2,089
0
2,485
13,494
4,222
0
412
13,042
0
56,184
L
4,745
1,508
666
4,505
15,200
11,907
0
5,384
9,512
0
16,635
L
Nu Wa
Lagasca
Nu Wa
10,746
2,612
0
771
8,782
2,826
0
3,421
5,115
90,271
516
W
Hercules
Schalky
Hercules
10,781
6,329
0
6,048
14,655
13,954
714
1,828
12,648
0
92,140
W
Sylvanus
Smurf728
Sylvanus
6,907
1,182
2,912
5,860
19,592
15,330
0
2,925
16,451
27,653
0
L
14,425
3,195
0
9,524
18,431
6,981
0
5,887
12,310
0
90,634
W
Cliodhna
ayGrim
Cliodhna
10,502
710
0
7,316
15,378
5,726
0
1,406
13,834
0
80,707
L
Ah Muzen Cab
knifetrix
Ah Muzen Cab
12,419
3,902
0
1,429
13,013
5,269
718
3,642
9,353
0
84,444
W
Eset
suln
Eset
11,987
493
346
994
10,221
3,267
290
3,336
6,637
90,505
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
45,414
488
Minions Killed
572
0
Camps Cleared
0
1,563,797
Distance Traveled
1,652,088
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,981
411
69
4
0
221,733
0
W
Neith
7,899
465
97
6
0
256,217
6
L
Horus
7,401
435
21
1
0
331,275
5
L
Nu Wa
9,166
539
162
10
0
323,945
3
W
Hercules
10,238
602
142
8
0
355,826
0
W
Sylvanus
7,755
456
40
2
0
308,733
1
L
Pele
10,122
595
117
7
0
384,383
4
W
Cliodhna
9,199
541
125
7
0
416,850
3
L
Ah Muzen Cab
9,430
555
119
7
0
302,461
8
W
Eset
10,323
607
168
10
0
314,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role