Player Matchup

Sun Wukong
Sun Wukong
Chaeii
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,462 Elo+
Party 1
Loki
Loki
Danieleytor
Loki
Level 124
God Stats
2W - 0L
1,818 SR
Queue Stats
94W - 112L
1,409 Elo+
Solo
Discordia
Discordia
PeterYoli
Discordia
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 36L
1,511 Elo+
Solo
Eset
Eset
TheRealLocoCholo
Eset
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 13L
1,513 Elo+
Party 1
Janus
Janus
TheRealUzi
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,406 Elo+
Party 1
Team Averages
Level 122
1,607 SR
1,460 Elo+

VS

Team Averages
Level 88
1,446 SR
1,487 Elo+
Baron Samedi
Baron Samedi
Alexmackma
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,430 Elo+
Party 3
Hachiman
Hachiman
Thorshammerlava
Hachiman
Level 89
God Stats
0W - 2L
1,315 SR
Queue Stats
59W - 70L
1,427 Elo+
Party 3
Janus
Janus
WONshotBOOGZ
Janus
Level 34
God Stats
6W - 11L
1,316 SR
Queue Stats
164W - 156L
1,522 Elo+
Party 2
Sol
Sol
gokrue
Sol
Level 86
God Stats
6W - 6L
1,600 SR
Queue Stats
132W - 120L
1,523 Elo+
Party 2
Mulan
Mulan
xXSparrowWingXx
Mulan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaeii
Sun Wukong
16
6 / 3 / 14
9,981
907
10,639
14,892
13,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 1 / 8
10,821
984
11,392
8,971
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
PeterYoli
Discordia
17
6 / 3 / 13
10,368
943
12,556
9,438
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 13
8,934
812
6,556
7,441
2,841
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
17
3 / 2 / 14
9,901
900
7,235
9,213
3,550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexmackma
Baron Samedi
8
0 / 3 / 1
6,197
563
1,024
4,005
1,695
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
7
0 / 4 / 1
6,136
558
842
5,190
1,648
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
4 / 6 / 2
9,672
879
13,285
11,954
4,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
gokrue
Sol
16
3 / 7 / 3
8,060
733
9,219
13,779
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

14
2 / 8 / 1
8,000
727
3,535
16,264
9,390
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
17
28
Kills
9
11
Deaths
28
62
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alexmackma
Baron Samedi
0
3
1
0.17
W
Sun Wukong
Chaeii
Sun Wukong
6
3
14
4.33
W
11
1
8
15
W
Discordia
PeterYoli
Discordia
6
3
13
4.17
W
2
2
13
4.25
W
Janus
3
2
14
5
L
Hachiman
0
4
1
0.13
L
4
6
2
0.83
L
Sol
gokrue
Sol
3
7
3
0.64
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,378
Damage
27,905
49,955
Taken
51,192
27,798
Mitigated
21,976
13,768
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alexmackma
Baron Samedi
1,024
46
138
269
4,005
1,695
0
2,644
1,361
2,940
0
W
Sun Wukong
Chaeii
Sun Wukong
10,639
1,171
657
3,429
14,892
13,749
664
8,125
6,767
335
19,211
W
11,392
1,771
12
652
8,971
4,004
864
3,720
5,251
0
25,113
W
Discordia
PeterYoli
Discordia
12,556
181
489
3,292
9,438
3,654
2,708
2,669
6,769
24,758
581
W
6,556
498
1,292
1,458
7,441
2,841
2,032
4,183
3,258
14,395
0
W
Janus
7,235
690
899
1,588
9,213
3,550
1,662
4,831
4,382
22,635
0
L
Hachiman
842
462
0
151
5,190
1,648
0
2,879
2,311
0
2,359
L
13,285
286
433
2,338
11,954
4,244
0
6,228
5,726
31,564
0
L
Sol
gokrue
Sol
9,219
2,350
463
2,400
13,779
4,999
0
6,005
7,774
20,708
0
L
3,535
649
51
1,588
16,264
9,390
0
8,828
7,436
0
9,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,005
Gold Earned
38,065
133
Minions Killed
79
0
Camps Cleared
0
1,102,183
Distance Traveled
667,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,197
563
2
0
0
60,746
0
W
Sun Wukong
9,981
907
18
2
0
215,795
0
W
Loki
10,821
984
23
2
0
244,055
0
W
Discordia
10,368
943
29
3
0
215,830
0
W
Eset
8,934
812
22
2
0
214,465
0
W
Janus
9,901
900
41
4
0
212,038
0
L
Hachiman
6,136
558
4
0
0
58,538
0
L
Janus
9,672
879
51
5
0
200,710
0
L
Sol
8,060
733
11
1
0
180,911
0
L
Mulan
8,000
727
11
1
0
166,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role