Player Matchup

Medusa
Medusa
RayoYakim
Medusa
Level 109
God Stats
16W - 6L
1,866 SR
Queue Stats
207W - 218L
1,561 Elo+
Solo
Kukulkan
Kukulkan
SharkFran
Kukulkan
Level 148
God Stats
5W - 4L
1,354 SR
Queue Stats
134W - 117L
1,550 Elo+
Solo
Sobek
Sobek
Toasty_gae
Sobek
Level 104
God Stats
3W - 2L
1,668 SR
Queue Stats
161W - 164L
1,493 Elo+
Solo
Team Averages
Level 120
1,629 SR
1,535 Elo+

VS

Team Averages
Level 155
1,621 SR
1,567 Elo+
Zeus
Zeus
MiniTheOwner
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,571 Elo+
Party 1
Medusa
Medusa
Raydiant
Medusa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,664 Elo+
Party 1
Bacchus
Bacchus
rohamcsiga
Bacchus
Level 162
God Stats
2W - 1L
1,864 SR
Queue Stats
152W - 161L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RayoYakim
Medusa
15
5 / 4 / 1
9,349
779
10,805
12,044
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SharkFran
Kukulkan
13
0 / 6 / 4
7,849
654
5,152
10,842
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
12
1 / 3 / 5
7,792
649
4,086
16,289
18,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,586
799
16,353
6,913
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Raydiant
Medusa
15
5 / 3 / 7
9,587
799
11,349
7,736
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
rohamcsiga
Bacchus
14
3 / 1 / 8
8,767
731
7,693
10,447
10,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
13
13
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Medusa
Raydiant
Medusa
5
3
7
2.83
L
Medusa
RayoYakim
Medusa
5
4
1
1.38
L
Kukulkan
SharkFran
Kukulkan
0
6
4
0.33
L
Sobek
1
3
5
1.17
W
Bacchus
rohamcsiga
Bacchus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
35,395
39,175
Taken
25,096
29,179
Mitigated
17,630
8,111
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,353
1,637
0
1,048
6,913
2,728
566
2,650
4,180
44,432
387
W
Medusa
Raydiant
Medusa
11,349
4,526
0
1,556
7,736
4,072
1,128
2,398
5,164
0
46,334
L
Medusa
RayoYakim
Medusa
10,805
3,912
0
2,903
12,044
5,522
0
7,292
4,458
0
31,167
L
Kukulkan
SharkFran
Kukulkan
5,152
425
0
2,223
10,842
5,014
0
7,068
3,573
36,170
132
L
Sobek
4,086
288
0
2,985
16,289
18,643
0
8,767
6,994
7,892
798
W
Bacchus
rohamcsiga
Bacchus
7,693
536
426
740
10,447
10,830
0
3,059
6,990
13,579
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
27,940
134
Minions Killed
158
0
Camps Cleared
0
685,343
Distance Traveled
682,371
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,586
799
77
6
0
206,192
0
W
Medusa
9,587
799
65
5
0
225,438
0
L
Medusa
9,349
779
32
3
0
240,201
11
L
Kukulkan
7,849
654
89
7
0
214,838
0
L
Sobek
7,792
649
13
1
0
230,304
0
W
Bacchus
8,767
731
16
1
0
250,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role