Player Matchup

Khepri
Khepri
CloudVision
Khepri
Level 108
God Stats
2W - 0L
1,692 SR
Queue Stats
105W - 46L
1,757 Elo+
Party 1
Charybdis
Charybdis
FriendDal
Charybdis
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 39L
1,569 Elo+
Party 1
Nox
Nox
OracleMagnum
Nox
Level 159
God Stats
1W - 1L
1,234 SR
Queue Stats
142W - 83L
1,733 Elo+
Party 1
Team Averages
Level 122
1,476 SR
1,687 Elo+

VS

Team Averages
Level 162
1,723 SR
1,555 Elo+
Thanatos
Thanatos
Jumax09
Thanatos
Level 149
God Stats
1W - 5L
1,647 SR
Queue Stats
20W - 22L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
MyBaBBydAddY21Tv
Cu Chulainn
Level 208
God Stats
3W - 2L
1,724 SR
Queue Stats
24W - 17L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Shuthatmouth
Kukulkan
Level 128
God Stats
1W - 1L
1,797 SR
Queue Stats
91W - 76L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
4 / 2 / 15
10,364
797
8,930
17,355
17,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
FriendDal
Charybdis
16
6 / 0 / 12
10,753
827
8,768
9,315
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 3 / 10
11,866
913
14,109
10,750
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jumax09
Thanatos
13
2 / 8 / 1
8,966
690
6,124
12,621
4,676
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
MyBaBBydAddY21Tv
Cu Chulainn
14
1 / 7 / 1
9,074
698
11,107
17,683
18,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Shuthatmouth
Kukulkan
15
2 / 4 / 2
9,819
755
13,643
11,052
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
19
Kills
5
5
Deaths
19
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
2
15
5.75
W
Charybdis
FriendDal
Charybdis
6
0
12
12
L
Thanatos
Jumax09
Thanatos
2
8
1
0.31
L
Cu Chulainn
MyBaBBydAddY21Tv
Cu Chulainn
1
7
1
0.21
W
9
3
10
4.67
L
Kukulkan
Shuthatmouth
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
30,874
37,420
Taken
41,356
27,807
Mitigated
27,330
7,045
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,930
891
529
5,232
17,355
17,465
141
5,564
11,755
17,763
1,101
W
Charybdis
FriendDal
Charybdis
8,768
4,042
0
508
9,315
4,467
1,832
4,317
4,944
0
35,124
L
Thanatos
Jumax09
Thanatos
6,124
2,286
0
3,823
12,621
4,676
0
8,062
3,513
0
24,128
L
Cu Chulainn
MyBaBBydAddY21Tv
Cu Chulainn
11,107
919
0
3,276
17,683
18,312
0
6,036
10,676
0
35,321
W
14,109
1,708
0
776
10,750
5,875
880
3,687
7,038
46,254
1,890
L
Kukulkan
Shuthatmouth
Kukulkan
13,643
992
0
1,236
11,052
4,342
0
5,242
5,170
61,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
27,859
162
Minions Killed
172
0
Camps Cleared
0
772,806
Distance Traveled
686,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,364
797
14
1
0
270,187
0
W
Charybdis
10,753
827
65
5
0
231,683
0
L
Thanatos
8,966
690
24
2
0
233,621
0
L
Cu Chulainn
9,074
698
46
4
0
226,345
0
W
Nox
11,866
913
83
6
0
270,936
0
L
Kukulkan
9,819
755
102
8
0
226,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role