Player Matchup

Ra
Ra
BIGFATPANDA55
Ra
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,279 Elo+
Party 3
Atlas
Atlas
Ending97
Atlas
Level 69
God Stats
3W - 1L
1,294 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Susano
Susano
JaradDeclan
Susano
Level 28
God Stats
4W - 0L
1,788 SR
Queue Stats
42W - 36L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
Porkyyyyyyyy
Gilgamesh
Level 111
God Stats
2W - 0L
1,554 SR
Queue Stats
16W - 8L
1,597 Elo+
Party 3
Danzaburou
Danzaburou
SeattleBoi
Danzaburou
Level 39
God Stats
3W - 1L
1,713 SR
Queue Stats
121W - 120L
1,521 Elo+
Party 2
Team Averages
Level 62
1,570 SR
1,484 Elo+

VS

Team Averages
Level 109
1,508 SR
1,504 Elo+
Cthulhu
Cthulhu
Amin_mirage
Cthulhu
Level 148
God Stats
5W - 5L
1,406 SR
Queue Stats
184W - 193L
1,483 Elo+
Solo
Ra
Ra
Andres_X999
Ra
Level 81
God Stats
4W - 4L
1,634 SR
Queue Stats
198W - 186L
1,489 Elo+
Party 1
Arachne
Arachne
RapidPup5829433
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,503 Elo+
Solo
Achilles
Achilles
SirJetiau
Achilles
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 84L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Water-_-Bugs
Danzaburou
Level 58
God Stats
4W - 6L
1,500 SR
Queue Stats
161W - 150L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 5
8,522
609
10,130
9,415
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Ending97
Atlas
11
0 / 2 / 8
6,632
474
4,425
8,301
6,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
14
6 / 1 / 5
8,082
577
7,636
11,323
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
Porkyyyyyyyy
Gilgamesh
12
1 / 3 / 1
7,509
536
7,991
17,258
11,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SeattleBoi
Danzaburou
11
5 / 3 / 6
7,280
520
8,029
10,198
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amin_mirage
Cthulhu
13
4 / 1 / 0
8,039
574
13,505
16,393
17,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 8 / 0
7,626
545
5,119
11,133
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
5,334
381
1,012
5,389
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SirJetiau
Achilles
10
3 / 5 / 4
6,591
471
9,391
16,124
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Water-_-Bugs
Danzaburou
11
2 / 5 / 1
6,496
464
4,496
11,836
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
12
12
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amin_mirage
Cthulhu
4
1
0
4
L
3
8
0
0.38
W
7
3
5
3.17
W
Atlas
Ending97
Atlas
0
2
8
2
W
Susano
6
1
5
8.5
W
Gilgamesh
Porkyyyyyyyy
Gilgamesh
1
3
1
0.5
L
0
1
0
0
W
Danzaburou
SeattleBoi
Danzaburou
5
3
6
2.67
L
Achilles
SirJetiau
Achilles
3
5
4
1
L
Danzaburou
Water-_-Bugs
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,211
Damage
33,523
56,495
Taken
60,875
30,637
Mitigated
41,299
17,180
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amin_mirage
Cthulhu
13,505
1,786
0
3,833
16,393
17,481
0
1,152
15,241
58,593
998
L
5,119
737
366
948
11,133
4,219
0
6,424
4,654
49,318
1,103
W
10,130
1,032
708
2,919
9,415
3,807
668
4,903
4,384
58,943
0
W
Atlas
Ending97
Atlas
4,425
2,014
0
693
8,301
6,547
144
628
7,292
28,708
2,629
W
Susano
7,636
2,746
0
5,144
11,323
4,624
0
1,693
9,450
0
57,614
W
Gilgamesh
Porkyyyyyyyy
Gilgamesh
7,991
2,798
0
2,990
17,258
11,638
0
8,578
7,404
0
49,273
L
1,012
655
0
3,352
5,389
1,799
0
443
4,946
0
21,368
W
Danzaburou
SeattleBoi
Danzaburou
8,029
4,628
281
4,445
10,198
4,021
379
298
9,310
0
38,530
L
Achilles
SirJetiau
Achilles
9,391
1,842
0
4,088
16,124
13,227
0
3,470
12,654
0
27,609
L
Danzaburou
Water-_-Bugs
Danzaburou
4,496
1,433
0
2,469
11,836
4,573
0
2,895
8,941
0
34,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
34,086
345
Minions Killed
287
0
Camps Cleared
0
1,381,110
Distance Traveled
1,234,795
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,039
574
91
7
0
251,984
3
L
Ra
7,626
545
88
6
0
253,684
0
W
Ra
8,522
609
87
6
0
265,709
0
W
Atlas
6,632
474
36
3
0
274,610
0
W
Susano
8,082
577
95
7
0
315,585
0
W
Gilgamesh
7,509
536
77
6
0
264,733
0
L
Arachne
5,334
381
40
3
0
159,342
0
W
Danzaburou
7,280
520
50
4
0
260,473
0
L
Achilles
6,591
471
30
2
0
307,704
7
L
Danzaburou
6,496
464
38
3
0
262,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role