Player Matchup

Mulan
Mulan
Alandra12
Mulan
Level 48
God Stats
6W - 7L
1,461 SR
Queue Stats
18W - 25L
1,411 Elo+
Solo
Horus
Horus
Dip Man
Horus
Level 144
God Stats
5W - 4L
1,665 SR
Queue Stats
83W - 86L
1,489 Elo+
Solo
Neith
Neith
FalseStone
Neith
Level 114
God Stats
30W - 30L
1,526 SR
Queue Stats
142W - 160L
1,376 Elo+
Solo
Mercury
Mercury
Nelso213
Mercury
Level 115
God Stats
3W - 10L
1,273 SR
Queue Stats
44W - 48L
1,415 Elo+
Solo
Anubis
Anubis
TuBrunoski
Anubis
Level 83
God Stats
9W - 13L
1,389 SR
Queue Stats
67W - 69L
1,385 Elo+
Solo
Team Averages
Level 101
1,463 SR
1,415 Elo+

VS

Team Averages
Level 42
1,469 SR
1,378 Elo+
Zeus
Zeus
Akomanx
Zeus
Level 41
God Stats
4W - 1L
1,689 SR
Queue Stats
35W - 34L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
ArbitraryNudity
Jormungandr
Level 36
God Stats
3W - 3L
1,567 SR
Queue Stats
4W - 13L
1,226 Elo+
Solo
Thanatos
Thanatos
Big Stank5968
Thanatos
Level 15
God Stats
2W - 7L
1,114 SR
Queue Stats
17W - 27L
1,340 Elo+
Party 1
Da Ji
Da Ji
CrazyKingT46
Da Ji
Level 42
God Stats
13W - 7L
1,474 SR
Queue Stats
31W - 37L
1,468 Elo+
Solo
King Arthur
King Arthur
Insomble
King Arthur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alandra12
Mulan
18
4 / 0 / 18
11,427
1,039
13,230
11,550
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Dip Man
Horus
18
2 / 2 / 27
12,008
1,092
13,555
15,977
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
18
7 / 0 / 12
12,038
1,094
15,772
5,251
2,229
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Nelso213
Mercury
18
7 / 0 / 16
11,810
1,074
10,116
10,642
5,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
TuBrunoski
Anubis
19
12 / 0 / 15
13,520
1,229
21,559
4,046
2,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

271

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Akomanx
Zeus
16
0 / 4 / 2
10,463
951
12,408
11,654
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ArbitraryNudity
Jormungandr
15
1 / 5 / 0
10,175
925
4,523
16,745
8,449
Thanatos
Big Stank5968
Thanatos
15
0 / 9 / 1
9,694
881
8,499
17,407
8,877
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
1 / 7 / 0
9,795
890
7,090
14,949
7,576
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
Insomble
King Arthur
15
0 / 7 / 2
10,043
913
8,230
18,809
16,229
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
7
32
Kills
2
2
Deaths
32
88
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
Akomanx
Zeus
0
4
2
0.25
W
Mulan
Alandra12
Mulan
4
0
18
13
L
Jormungandr
ArbitraryNudity
Jormungandr
1
5
0
0.2
L
Thanatos
Big Stank5968
Thanatos
0
9
1
0.06
L
1
7
0
0.14
W
Horus
Dip Man
Horus
2
2
27
7.75
W
Neith
7
0
12
13
L
King Arthur
Insomble
King Arthur
0
7
2
0.14
W
Mercury
Nelso213
Mercury
7
0
16
15
W
Anubis
TuBrunoski
Anubis
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,232
Damage
40,750
47,466
Taken
79,564
39,331
Mitigated
45,154
17,219
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Akomanx
Zeus
12,408
1,653
0
0
11,654
4,023
0
2,923
8,623
50,406
0
W
Mulan
Alandra12
Mulan
13,230
1,728
0
3,051
11,550
12,507
0
3,933
7,319
5,681
15,954
L
Jormungandr
ArbitraryNudity
Jormungandr
4,523
786
0
0
16,745
8,449
0
3,966
12,010
21,864
0
L
Thanatos
Big Stank5968
Thanatos
8,499
1,820
0
2,513
17,407
8,877
0
4,806
11,930
0
11,729
L
7,090
2,177
0
0
14,949
7,576
0
5,077
9,487
0
14,130
W
Horus
Dip Man
Horus
13,555
4,194
2,470
7,198
15,977
16,556
0
6,185
9,324
0
22,584
W
Neith
15,772
6,529
0
1,628
5,251
2,229
0
2,698
2,452
0
32,474
L
King Arthur
Insomble
King Arthur
8,230
1,376
0
0
18,809
16,229
0
6,837
11,160
0
23,498
W
Mercury
Nelso213
Mercury
10,116
6,941
0
210
10,642
5,261
0
2,671
7,475
0
18,682
W
Anubis
TuBrunoski
Anubis
21,559
731
0
2,662
4,046
2,778
0
1,444
2,602
52,811
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,803
Gold Earned
50,170
186
Minions Killed
182
9
Camps Cleared
5
1,078,344
Distance Traveled
962,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,463
951
94
9
2
188,360
0
W
Mulan
11,427
1,039
16
1
1
228,184
0
L
Jormungandr
10,175
925
29
3
1
177,495
0
L
Thanatos
9,694
881
10
1
1
202,811
0
L
Da Ji
9,795
890
19
2
1
192,767
0
W
Horus
12,008
1,092
24
2
2
212,240
0
W
Neith
12,038
1,094
43
4
2
194,411
0
L
King Arthur
10,043
913
30
3
0
201,511
0
W
Mercury
11,810
1,074
16
1
3
238,714
0
W
Anubis
13,520
1,229
87
8
1
204,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role