Player Matchup

King Arthur
King Arthur
Ban49f
King Arthur
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 28L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
E1DERZTR0N1C
Morgan Le Fay
Level 62
God Stats
4W - 4L
1,483 SR
Queue Stats
294W - 305L
1,417 Elo+
Solo
Izanami
Izanami
ExlAjolote
Izanami
Level 25
God Stats
4W - 2L
1,690 SR
Queue Stats
55W - 46L
1,536 Elo+
Party 2
Ares
Ares
THELVADAAM25
Ares
Level 31
God Stats
50W - 47L
1,737 SR
Queue Stats
631W - 637L
1,641 Elo+
Solo
Mercury
Mercury
adybich71
Mercury
Level 107
God Stats
6W - 4L
1,454 SR
Queue Stats
258W - 247L
1,493 Elo+
Party 2
Team Averages
Level 71
1,573 SR
1,517 Elo+

VS

Team Averages
Level 97
1,607 SR
1,539 Elo+
Camazotz
Camazotz
ImADilpickle
Camazotz
Level 126
God Stats
2W - 2L
1,468 SR
Queue Stats
162W - 136L
1,558 Elo+
Solo
Janus
Janus
Namesaki
Janus
Level 26
God Stats
1W - 1L
1,811 SR
Queue Stats
23W - 19L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
Nilneris
Danzaburou
Level 105
God Stats
51W - 33L
1,668 SR
Queue Stats
136W - 131L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
Reeves3334
Erlang Shen
Level 134
God Stats
11W - 6L
1,482 SR
Queue Stats
211W - 207L
1,495 Elo+
Solo
Cerberus
Cerberus
YerrPuCStinks
Cerberus
Level 93
God Stats
12W - 11L
1,605 SR
Queue Stats
86W - 86L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ban49f
King Arthur
16
6 / 7 / 2
10,539
502
17,803
25,798
32,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
E1DERZTR0N1C
Morgan Le Fay
17
0 / 2 / 3
10,021
477
11,769
13,947
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
ExlAjolote
Izanami
17
1 / 3 / 1
10,024
477
7,366
11,324
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 10 / 3
9,024
430
8,277
24,283
20,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
adybich71
Mercury
18
4 / 4 / 3
10,213
486
11,380
20,718
9,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ImADilpickle
Camazotz
18
9 / 6 / 8
12,033
573
15,760
23,585
10,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Namesaki
Janus
16
0 / 2 / 7
10,639
507
7,747
11,596
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nilneris
Danzaburou
18
5 / 0 / 11
12,294
585
18,676
15,039
7,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
Reeves3334
Erlang Shen
17
5 / 3 / 9
12,129
578
16,132
30,706
30,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
YerrPuCStinks
Cerberus
17
7 / 1 / 10
12,043
573
11,132
23,570
24,389
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
12
Kills
26
26
Deaths
12
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ban49f
King Arthur
6
7
2
1
L
Morgan Le Fay
E1DERZTR0N1C
Morgan Le Fay
0
2
3
0.75
L
Izanami
ExlAjolote
Izanami
1
3
1
0.5
W
Camazotz
ImADilpickle
Camazotz
9
6
8
2.17
W
Janus
Namesaki
Janus
0
2
7
1.75
W
Danzaburou
Nilneris
Danzaburou
5
0
11
10.5
W
Erlang Shen
Reeves3334
Erlang Shen
5
3
9
3.17
L
1
10
3
0.25
W
Cerberus
YerrPuCStinks
Cerberus
7
1
10
12
L
Mercury
adybich71
Mercury
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,595
Damage
69,447
96,070
Taken
104,496
72,986
Mitigated
79,393
10,667
Healing
47,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ban49f
King Arthur
17,803
1,669
0
1,114
25,798
32,097
0
3,468
22,186
2,505
69,976
L
Morgan Le Fay
E1DERZTR0N1C
Morgan Le Fay
11,769
907
95
3,552
13,947
5,879
0
3,734
10,009
81,052
3,126
L
Izanami
ExlAjolote
Izanami
7,366
5,280
0
3,991
11,324
4,412
528
1,603
9,721
0
93,207
W
Camazotz
ImADilpickle
Camazotz
15,760
5,655
0
11,344
23,585
10,350
0
4,629
18,956
0
79,790
W
Janus
Namesaki
Janus
7,747
503
0
3,045
11,596
5,944
408
4,899
6,697
63,638
0
W
Danzaburou
Nilneris
Danzaburou
18,676
9,637
0
9,396
15,039
7,755
2,621
3,880
11,159
0
123,155
W
Erlang Shen
Reeves3334
Erlang Shen
16,132
9,199
0
16,022
30,706
30,955
548
6,589
24,117
0
80,517
L
8,277
388
0
1,200
24,283
20,619
0
4,633
19,580
20,324
0
W
Cerberus
YerrPuCStinks
Cerberus
11,132
942
1,950
5,285
23,570
24,389
1,461
5,934
17,636
47,084
2,811
L
Mercury
adybich71
Mercury
11,380
6,708
0
715
20,718
9,979
0
4,486
16,006
0
112,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
59,138
549
Minions Killed
532
0
Camps Cleared
0
1,879,075
Distance Traveled
2,066,450
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,539
502
93
4
0
318,951
0
L
Morgan Le Fay
10,021
477
127
6
0
414,305
5
L
Izanami
10,024
477
159
8
0
338,363
0
W
Camazotz
12,033
573
82
4
0
402,299
8
W
Janus
10,639
507
125
6
0
412,291
0
W
Danzaburou
12,294
585
156
7
0
417,471
0
W
Erlang Shen
12,129
578
95
5
0
378,045
6
L
Ares
9,024
430
16
1
0
365,115
7
W
Cerberus
12,043
573
74
4
0
456,344
1
L
Mercury
10,213
486
154
7
0
442,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role