Player Matchup

Artemis
Artemis
Silver I
BooPainter
Artemis
Silver I
Level 112
God Stats
5W - 3L
1,350 SR
Queue Stats
212W - 234L
1,286 MMR
Solo
Cthulhu
Cthulhu
Gold IV
CHEF2077
Cthulhu
Gold IV
Level 127
God Stats
30W - 39L
1,547 SR
Queue Stats
212W - 225L
1,257 MMR
Solo
Fenrir
Fenrir
Silver I
Teijii
Fenrir
Silver I
Level 63
God Stats
1W - 0L
1,566 SR
Queue Stats
32W - 42L
1,272 MMR
Solo
Scylla
Scylla
Gold IV
ironmercs77
Scylla
Gold IV
Level 117
God Stats
10W - 10L
1,544 SR
Queue Stats
100W - 101L
1,273 MMR
Solo
Bacchus
Bacchus
Silver I
jonhy22
Bacchus
Silver I
Level 157
God Stats
13W - 13L
1,663 SR
Queue Stats
492W - 514L
1,264 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,534 SR
1,270 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,510 SR
1,271 MMR
Nu Wa
Nu Wa
Silver III
ALL-HAIL-LATINAS
Nu Wa
Silver III
Level 69
God Stats
0W - 4L
1,400 SR
Queue Stats
5W - 11L
1,107 MMR
Party 1
Thor
Thor
Bronze III
L1LUz1
Thor
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,179 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Not gayn8
Hun Batz
Silver I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 113L
1,245 MMR
Solo
Nut
Nut
Bronze IV
TheGlizzyGlad
Nut
Bronze IV
Level 51
God Stats
1W - 2L
1,578 SR
Queue Stats
2W - 8L
1,317 MMR
Party 2
Surtr
Surtr
Bronze III
TrueRamen---
Surtr
Bronze III
Level 62
God Stats
0W - 1L
1,572 SR
Queue Stats
5W - 6L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BooPainter
Artemis
12
2 / 3 / 2
6,743
613
5,309
7,669
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
CHEF2077
Cthulhu
12
4 / 1 / 4
7,025
639
9,630
9,066
9,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Teijii
Fenrir
12
7 / 1 / 3
6,737
612
3,797
9,368
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
2 / 0 / 3
7,277
662
4,376
4,305
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jonhy22
Bacchus
11
4 / 3 / 2
6,719
611
5,238
9,911
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
AchillesBellonaCharybdis

VS

Bans
AthenaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
5,991
545
5,211
6,117
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
L1LUz1
Thor
10
1 / 5 / 0
5,537
503
2,357
10,986
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Not gayn8
Hun Batz
9
2 / 4 / 2
5,921
538
3,931
9,467
5,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 2 / 1
6,057
551
5,246
7,337
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
6,106
555
3,677
13,059
7,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
8
8
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Artemis
BooPainter
Artemis
2
3
2
1
W
Cthulhu
CHEF2077
Cthulhu
4
1
4
6
L
Thor
L1LUz1
Thor
1
5
0
0.2
L
Hun Batz
Not gayn8
Hun Batz
2
4
2
0.75
W
Fenrir
Teijii
Fenrir
7
1
3
8.5
L
4
2
1
2.25
L
0
5
1
0.1
W
Scylla
2
0
3
3.5
W
Bacchus
jonhy22
Bacchus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
20,422
40,319
Taken
46,966
24,932
Mitigated
21,949
15,640
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,211
2,715
0
250
6,117
2,080
0
3,174
2,769
34,738
0
W
Artemis
BooPainter
Artemis
5,309
2,310
0
3,294
7,669
2,684
316
0
7,669
0
49,692
W
Cthulhu
CHEF2077
Cthulhu
9,630
707
0
2,989
9,066
9,437
0
121
8,927
41,522
5,570
L
Thor
L1LUz1
Thor
2,357
415
0
750
10,986
3,962
0
1,897
8,909
0
37,445
L
Hun Batz
Not gayn8
Hun Batz
3,931
464
0
1,240
9,467
5,692
0
4,238
5,006
0
18,395
W
Fenrir
Teijii
Fenrir
3,797
673
0
5,126
9,368
3,645
0
1,136
8,052
0
43,451
L
5,246
3,601
0
2,965
7,337
2,509
0
1,150
6,187
0
35,413
L
3,677
1,262
0
5,403
13,059
7,706
0
6,743
5,446
362
41,880
W
Scylla
4,376
575
0
1,000
4,305
1,192
232
1,740
2,501
56,238
596
W
Bacchus
jonhy22
Bacchus
5,238
1,171
0
3,231
9,911
7,974
0
1,829
7,925
23,976
1,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,501
Gold Earned
29,612
376
Minions Killed
287
0
Camps Cleared
0
1,150,817
Distance Traveled
1,075,404
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,991
545
73
7
0
218,468
2
W
Artemis
6,743
613
77
7
0
199,691
0
W
Cthulhu
7,025
639
82
7
0
221,666
0
L
Thor
5,537
503
55
5
0
211,465
0
L
Hun Batz
5,921
538
27
2
0
228,228
2
W
Fenrir
6,737
612
68
6
0
261,279
0
L
Nut
6,057
551
56
5
0
212,650
1
L
Surtr
6,106
555
76
7
0
204,593
2
W
Scylla
7,277
662
119
11
0
238,718
0
W
Bacchus
6,719
611
30
3
0
229,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role