Player Matchup

Zeus
Zeus
Bronze III
DEMODEHN
Zeus
Bronze III
Level 60
God Stats
0W - 1L
1,083 SR
Queue Stats
0W - 2L
1,405 MMR
Party 1
Bacchus
Bacchus
Bronze III
Sablex-_-420
Bacchus
Bronze III
Level 103
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 2L
1,405 MMR
Party 1
Izanami
Izanami
Bronze III
deadtogether
Izanami
Bronze III
Level 47
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 2L
1,405 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,283 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,370 SR
1,427 MMR
Loki
Loki
Silver III
ChucklingBeef67
Loki
Silver III
Level 156
God Stats
1W - 0L
1,406 SR
Queue Stats
8W - 12L
1,380 MMR
Solo
Neith
Neith
Silver I
ELECTRICO TV
Neith
Silver I
Level 159
God Stats
1W - 5L
1,265 SR
Queue Stats
182W - 186L
1,296 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
Xz P0KER zX
Kuzenbo
Gold I
Level 157
God Stats
3W - 5L
1,439 SR
Queue Stats
181W - 200L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 4 / 0
7,763
597
7,683
7,945
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Sablex-_-420
Bacchus
14
1 / 2 / 0
7,945
611
7,447
11,502
14,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
deadtogether
Izanami
12
0 / 5 / 0
7,790
599
3,042
11,346
4,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuNe ZhaGebAchillesAnubis

VS

Bans
AthenaBaron SamediChaacHadesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
9,707
747
3,518
11,763
6,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 0 / 4
11,038
849
15,443
8,229
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Xz P0KER zX
Kuzenbo
17
3 / 1 / 8
10,283
791
7,539
12,957
16,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Zeus
0
4
0
0
W
7
0
4
9
L
Bacchus
Sablex-_-420
Bacchus
1
2
0
0.5
W
Kuzenbo
Xz P0KER zX
Kuzenbo
3
1
8
7
L
Izanami
deadtogether
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,172
Damage
26,500
30,793
Taken
32,949
21,364
Mitigated
27,146
3,257
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,518
498
0
1,623
11,763
6,490
477
6,105
5,352
0
51,824
L
Zeus
7,683
415
0
750
7,945
2,677
0
2,303
5,571
36,471
0
W
15,443
4,978
0
3,411
8,229
3,900
1,812
4,594
3,185
0
58,360
L
Bacchus
Sablex-_-420
Bacchus
7,447
775
0
1,884
11,502
14,679
0
2,470
8,941
21,405
0
W
Kuzenbo
Xz P0KER zX
Kuzenbo
7,539
3,143
874
3,307
12,957
16,756
52
3,881
8,899
29,861
2,433
L
Izanami
deadtogether
Izanami
3,042
2,040
0
623
11,346
4,008
0
2,312
8,926
0
19,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
31,028
132
Minions Killed
194
0
Camps Cleared
0
687,572
Distance Traveled
754,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,707
747
88
7
0
277,476
0
L
Zeus
7,763
597
64
5
0
222,112
2
W
Neith
11,038
849
73
6
0
230,158
0
L
Bacchus
7,945
611
19
1
0
260,799
0
W
Kuzenbo
10,283
791
33
3
0
247,123
0
L
Izanami
7,790
599
49
4
0
204,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role