Player Matchup

Kukulkan
Kukulkan
Chunkmonky
Kukulkan
Level 99
God Stats
6W - 3L
1,768 SR
Queue Stats
68W - 49L
1,566 Elo+
Solo
Bacchus
Bacchus
fumikai
Bacchus
Level 62
God Stats
11W - 5L
1,664 SR
Queue Stats
45W - 34L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yomamaAllama
Ah Muzen Cab
Level 46
God Stats
10W - 1L
1,924 SR
Queue Stats
52W - 44L
1,536 Elo+
Party 2
Team Averages
Level 69
1,785 SR
1,547 Elo+

VS

Team Averages
Level 45
1,703 SR
1,528 Elo+
Chiron
Chiron
BalisticBone
Chiron
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
ELMQ
Baron Samedi
Level 43
God Stats
1W - 1L
1,702 SR
Queue Stats
145W - 138L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
ForealXzies64
Gilgamesh
Level 55
God Stats
3W - 1L
1,907 SR
Queue Stats
17W - 15L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chunkmonky
Kukulkan
20
5 / 1 / 5
14,268
751
22,547
10,378
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
fumikai
Bacchus
19
2 / 1 / 7
12,646
666
11,445
18,458
32,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
yomamaAllama
Ah Muzen Cab
20
5 / 2 / 7
14,272
751
18,783
15,482
8,415
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
2 / 3 / 1
12,329
649
15,586
14,861
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
ELMQ
Baron Samedi
18
1 / 5 / 2
12,110
637
10,542
17,179
10,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
ForealXzies64
Gilgamesh
17
1 / 4 / 3
12,085
636
13,128
27,040
35,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
3
1
0.83
W
Kukulkan
Chunkmonky
Kukulkan
5
1
5
7.5
L
Baron Samedi
ELMQ
Baron Samedi
1
5
2
0.4
L
Gilgamesh
ForealXzies64
Gilgamesh
1
4
3
0.63
W
Bacchus
fumikai
Bacchus
2
1
7
5.5
W
Ah Muzen Cab
yomamaAllama
Ah Muzen Cab
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,775
Damage
39,256
44,318
Taken
59,080
46,731
Mitigated
52,024
4,855
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,586
4,431
578
2,905
14,861
6,321
0
8,132
6,699
0
56,128
W
Kukulkan
Chunkmonky
Kukulkan
22,547
840
0
2,139
10,378
5,477
547
2,547
7,702
105,456
0
L
Baron Samedi
ELMQ
Baron Samedi
10,542
463
540
2,180
17,179
10,288
0
11,805
5,334
50,615
34
L
Gilgamesh
ForealXzies64
Gilgamesh
13,128
2,472
0
3,283
27,040
35,415
0
12,253
14,694
0
50,606
W
Bacchus
fumikai
Bacchus
11,445
1,079
0
1,587
18,458
32,839
89
4,359
13,354
15,041
2,081
W
Ah Muzen Cab
yomamaAllama
Ah Muzen Cab
18,783
8,886
0
1,129
15,482
8,415
1,837
3,628
11,504
0
71,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
36,524
262
Minions Killed
251
0
Camps Cleared
0
1,074,340
Distance Traveled
1,019,494
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,329
649
105
6
0
334,262
1
W
Kukulkan
14,268
751
142
7
0
363,806
0
L
Baron Samedi
12,110
637
79
4
0
332,501
0
L
Gilgamesh
12,085
636
67
4
0
352,731
3
W
Bacchus
12,646
666
13
1
0
354,679
0
W
Ah Muzen Cab
14,272
751
107
6
0
355,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role