Player Matchup

Awilix
Awilix
Au_BlurryFace
Awilix
Level 122
God Stats
15W - 15L
1,668 SR
Queue Stats
306W - 290L
1,516 Elo+
Party 2
Hera
Hera
Bwolf4556
Hera
Level 146
God Stats
13W - 11L
1,525 SR
Queue Stats
404W - 403L
1,470 Elo+
Solo
Ishtar
Ishtar
DenserBrazul
Ishtar
Level 149
God Stats
1W - 6L
1,500 SR
Queue Stats
238W - 228L
1,549 Elo+
Solo
Chaac
Chaac
SCAREDSHRIMP
Chaac
Level 49
God Stats
5W - 5L
1,296 SR
Queue Stats
112W - 105L
1,403 Elo+
Solo
Sobek
Sobek
xZeusThaGoat
Sobek
Level 127
God Stats
3W - 2L
1,609 SR
Queue Stats
115W - 113L
1,493 Elo+
Party 2
Team Averages
Level 119
1,520 SR
1,486 Elo+

VS

Team Averages
Level 107
1,598 SR
1,474 Elo+
Camazotz
Camazotz
Kagey0
Camazotz
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Mootjunior25
Discordia
Level 168
God Stats
12W - 4L
1,534 SR
Queue Stats
148W - 140L
1,436 Elo+
Solo
Bellona
Bellona
Q and A
Bellona
Level 101
God Stats
43W - 28L
1,619 SR
Queue Stats
104W - 113L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smily361
Cu Chulainn
Level 128
God Stats
23W - 29L
1,498 SR
Queue Stats
57W - 64L
1,488 Elo+
Party 1
Poseidon
Poseidon
WackusBonkus574
Poseidon
Level 94
God Stats
7W - 0L
1,837 SR
Queue Stats
88W - 86L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,562
504
6,612
13,654
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
15
3 / 1 / 1
9,009
601
8,441
7,094
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
12
2 / 3 / 2
7,368
491
7,285
10,864
4,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 3 / 0
7,190
479
4,857
13,802
13,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 3 / 3
6,845
456
3,926
12,203
11,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kagey0
Camazotz
11
1 / 3 / 2
6,747
450
3,420
13,623
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
Mootjunior25
Discordia
14
2 / 1 / 0
8,036
536
7,068
7,439
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Q and A
Bellona
17
5 / 0 / 0
10,453
697
13,919
17,418
22,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Smily361
Cu Chulainn
12
4 / 3 / 1
7,357
490
11,195
15,840
14,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
11
0 / 2 / 3
6,630
442
4,314
6,210
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
12
12
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Hera
3
1
1
3.5
L
Ishtar
2
3
2
1
W
Camazotz
Kagey0
Camazotz
1
3
2
0.67
W
Discordia
Mootjunior25
Discordia
2
1
0
2
W
Bellona
Q and A
Bellona
5
0
0
5
L
0
3
0
0
W
Cu Chulainn
Smily361
Cu Chulainn
4
3
1
1.5
W
Poseidon
0
2
3
0.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,121
Damage
39,916
57,617
Taken
60,530
38,122
Mitigated
46,180
17,587
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,612
2,543
0
6,155
13,654
6,024
0
2,459
10,789
0
68,317
L
Hera
8,441
1,771
0
250
7,094
2,663
0
3,240
3,052
73,552
87
L
Ishtar
7,285
4,694
0
2,485
10,864
4,093
0
1,108
9,351
0
49,396
W
Camazotz
Kagey0
Camazotz
3,420
1,235
93
7,096
13,623
4,530
0
3,911
9,712
0
38,432
W
Discordia
Mootjunior25
Discordia
7,068
373
0
3,460
7,439
3,241
0
3,887
3,552
67,463
1,354
W
Bellona
Q and A
Bellona
13,919
4,152
0
7,695
17,418
22,062
0
0
17,418
0
98,122
L
4,857
1,004
0
5,675
13,802
13,732
0
0
12,840
0
47,136
W
Cu Chulainn
Smily361
Cu Chulainn
11,195
2,285
268
4,156
15,840
14,440
0
3,391
12,449
0
53,170
W
Poseidon
4,314
491
0
0
6,210
1,907
455
1,073
5,137
34,926
888
L
3,926
155
0
3,022
12,203
11,610
0
2,477
9,254
21,136
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
39,223
441
Minions Killed
443
0
Camps Cleared
0
1,538,845
Distance Traveled
1,519,365
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,562
504
88
6
0
340,857
0
L
Hera
9,009
601
138
9
0
326,508
7
L
Ishtar
7,368
491
102
7
0
287,823
5
W
Camazotz
6,747
450
61
4
0
305,438
0
W
Discordia
8,036
536
110
7
0
303,350
0
W
Bellona
10,453
697
150
10
0
298,703
0
L
Chaac
7,190
479
97
6
0
249,934
0
W
Cu Chulainn
7,357
490
63
4
0
319,018
2
W
Poseidon
6,630
442
59
4
0
292,856
0
L
Sobek
6,845
456
16
1
0
333,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role