Player Matchup

Bacchus
Bacchus
Narlo19
Bacchus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,159 Elo+
Party 1
Jormungandr
Jormungandr
Naruhina_007
Jormungandr
Level 108
God Stats
3W - 1L
1,708 SR
Queue Stats
79W - 65L
1,495 Elo+
Solo
Lancelot
Lancelot
SangheiliOnice
Lancelot
Level 146
God Stats
9W - 5L
1,443 SR
Queue Stats
54W - 49L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
TheDewd420
Kukulkan
Level 107
God Stats
1W - 0L
1,305 SR
Queue Stats
17W - 11L
1,159 Elo+
Party 1
Charybdis
Charybdis
Windowmaker400
Charybdis
Level 112
God Stats
2W - 2L
1,478 SR
Queue Stats
46W - 37L
1,552 Elo+
Party 2
Team Averages
Level 100
1,487 SR
1,384 Elo+

VS

Team Averages
Level 78
1,590 SR
1,453 Elo+
Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DeeChan_20
Hercules
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 219L
1,424 Elo+
Solo
Anubis
Anubis
ERRORWHIP
Anubis
Level 152
God Stats
0W - 1L
1,849 SR
Queue Stats
30W - 31L
1,511 Elo+
Solo
Osiris
Osiris
MRTamales_X
Osiris
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 79L
1,342 Elo+
Solo
Sol
Sol
ScypherXR
Sol
Level 27
God Stats
4W - 5L
1,603 SR
Queue Stats
106W - 84L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Narlo19
Bacchus
5
0 / 0 / 0
3,259
652
328
2,341
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Naruhina_007
Jormungandr
7
0 / 0 / 0
3,850
770
1,573
2,876
1,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
5
0 / 0 / 0
3,125
625
457
3,079
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TheDewd420
Kukulkan
7
0 / 0 / 0
3,467
693
551
1,703
457
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Windowmaker400
Charybdis
6
0 / 1 / 0
3,479
696
369
2,902
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 0 / 0
3,207
641
531
2,979
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DeeChan_20
Hercules
5
0 / 0 / 0
2,927
585
691
3,492
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ERRORWHIP
Anubis
5
1 / 0 / 0
3,507
701
1,567
1,196
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
1
0 / 0 / 0
927
185
0
0
0
6
0 / 0 / 1
3,291
658
957
1,110
237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
L
Hercules
DeeChan_20
Hercules
0
0
0
0
L
Anubis
ERRORWHIP
Anubis
1
0
0
1
L
Osiris
0
0
0
0
W
Bacchus
Narlo19
Bacchus
0
0
0
0
W
Jormungandr
Naruhina_007
Jormungandr
0
0
0
0
W
Lancelot
0
0
0
0
L
0
0
1
0.5
W
Kukulkan
TheDewd420
Kukulkan
0
0
0
0
W
Charybdis
Windowmaker400
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,278
Damage
3,746
12,901
Taken
8,777
5,648
Mitigated
3,850
5,238
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
531
107
0
670
2,979
1,273
0
0
2,979
0
15,066
L
Hercules
DeeChan_20
Hercules
691
182
0
746
3,492
1,907
0
1,573
1,919
0
10,209
L
Anubis
ERRORWHIP
Anubis
1,567
190
0
480
1,196
433
0
729
467
11,177
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Narlo19
Bacchus
328
128
0
544
2,341
1,649
0
649
1,654
5,014
1,960
W
Jormungandr
Naruhina_007
Jormungandr
1,573
857
0
1,172
2,876
1,797
0
0
2,876
22,097
1,676
W
Lancelot
457
55
0
1,814
3,079
973
0
152
2,887
0
15,607
L
957
560
0
811
1,110
237
0
0
1,110
13,962
0
W
Kukulkan
TheDewd420
Kukulkan
551
132
0
437
1,703
457
0
382
1,273
17,132
0
W
Charybdis
Windowmaker400
Charybdis
369
264
0
1,271
2,902
772
0
1,173
1,687
0
21,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,180
Gold Earned
13,859
162
Minions Killed
92
0
Camps Cleared
0
504,901
Distance Traveled
396,144
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,207
641
30
6
0
108,218
0
L
Hercules
2,927
585
14
3
0
96,174
1
L
Anubis
3,507
701
24
5
0
93,335
0
L
Osiris
927
185
0
0
0
0
0
W
Bacchus
3,259
652
11
2
0
106,331
0
W
Jormungandr
3,850
770
40
8
0
76,948
1
W
Lancelot
3,125
625
36
7
0
123,406
1
L
Sol
3,291
658
24
5
0
98,417
0
W
Kukulkan
3,467
693
38
8
0
111,440
0
W
Charybdis
3,479
696
37
7
0
86,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role