Player Matchup

Hel
Hel
Gold I
JiangYanli3350
Hel
Gold I
Level 159
God Stats
10W - 11L
1,597 SR
Queue Stats
256W - 304L
1,469 MMR
Solo
Anhur
Anhur
Bronze III
MASEEEEEEE
Anhur
Bronze III
Level 117
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
zVxngeance
Cabrakan
Bronze III
Level 158
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,534 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,590 SR
1,477 MMR
Chronos
Chronos
Silver I
ELECTRICO TV
Chronos
Silver I
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 198L
1,353 MMR
Party 2
Cupid
Cupid
Gold IV
Nirmata
Cupid
Gold IV
Level 103
God Stats
4W - 3L
1,687 SR
Queue Stats
61W - 61L
1,414 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Xz P0KER zX
Kuzenbo
Gold I
Level 157
God Stats
4W - 5L
1,583 SR
Queue Stats
190W - 209L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
10,097
777
10,069
9,401
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
15
2 / 2 / 8
9,775
752
14,738
11,772
5,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
zVxngeance
Cabrakan
15
8 / 1 / 3
10,522
809
8,208
14,007
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bans
SobekNe ZhaBacchusAphroditeAchilles

VS

Bans
CthulhuThothBaron SamediAtlasVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ELECTRICO TV
Chronos
14
1 / 1 / 2
8,884
683
10,365
11,097
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Nirmata
Cupid
11
1 / 7 / 1
7,621
586
4,888
13,773
4,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Xz P0KER zX
Kuzenbo
12
0 / 3 / 3
7,663
589
5,556
12,367
11,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
2
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
ELECTRICO TV
Chronos
1
1
2
2
W
1
0
9
5.5
W
Anhur
2
2
8
3
L
Cupid
Nirmata
Cupid
1
7
1
0.21
L
Kuzenbo
Xz P0KER zX
Kuzenbo
0
3
3
0.5
W
Cabrakan
zVxngeance
Cabrakan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
20,809
35,180
Taken
37,237
27,630
Mitigated
21,196
18,177
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ELECTRICO TV
Chronos
10,365
2,505
0
1,768
11,097
4,477
0
5,266
5,522
47,596
551
W
10,069
218
6,457
5,983
9,401
4,779
317
4,585
4,568
55,377
879
W
Anhur
14,738
10,137
0
2,060
11,772
5,428
1,803
4,823
6,704
0
68,084
L
Cupid
Nirmata
Cupid
4,888
2,228
452
1,114
13,773
4,879
0
8,037
5,486
0
23,674
L
Kuzenbo
Xz P0KER zX
Kuzenbo
5,556
1,444
456
1,141
12,367
11,840
0
3,799
8,124
16,037
0
W
Cabrakan
zVxngeance
Cabrakan
8,208
867
0
3,677
14,007
17,423
593
5,742
7,813
16,500
1,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
24,168
210
Minions Killed
144
0
Camps Cleared
0
709,725
Distance Traveled
648,719
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,884
683
87
7
0
222,942
0
W
Hel
10,097
777
113
9
0
253,025
0
W
Anhur
9,775
752
81
6
0
217,029
0
L
Cupid
7,621
586
41
3
0
197,893
2
L
Kuzenbo
7,663
589
16
1
0
227,884
0
W
Cabrakan
10,522
809
16
1
0
239,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role