Player Matchup

Cthulhu
Cthulhu
Platinum I
Dami1403 2
Cthulhu
Platinum I
Level 195
God Stats
1W - 0L
1,991 SR
Queue Stats
107W - 82L
1,816 MMR
Party 2
Bellona
Bellona
Platinum II
M7z PaPi Pablo
Bellona
Platinum II
Level 161
God Stats
2W - 2L
1,520 SR
Queue Stats
100W - 80L
1,797 MMR
Party 2
Chronos
Chronos
Platinum II
WoolyTugBoat95
Chronos
Platinum II
Level 187
God Stats
1W - 1L
1,218 SR
Queue Stats
102W - 75L
1,798 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 181
1,576 SR
1,804 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,514 SR
1,690 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum IV
Balencieaga
Ratatoskr
Platinum IV
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
2,004 MMR
Party 1
Surtr
Surtr
Gold IV
mb5nic
Surtr
Gold IV
Level 108
God Stats
41W - 32L
1,542 SR
Queue Stats
306W - 333L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dami1403 2
Cthulhu
14
3 / 5 / 4
10,256
684
16,783
20,903
22,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 1 / 7
11,081
739
16,185
22,171
25,422
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 6
12,125
808
14,587
13,447
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KuzenboNe ZhaThothAchilles

VS

Bans
AgniAresSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 4 / 8
9,610
641
11,556
12,258
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Balencieaga
Ratatoskr
17
7 / 4 / 3
11,261
751
16,755
20,274
9,300
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
mb5nic
Surtr
15
3 / 4 / 5
9,940
663
16,377
22,139
21,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
11
Kills
10
10
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
8
1
L
Ratatoskr
Balencieaga
Ratatoskr
7
4
3
2.13
W
Cthulhu
Dami1403 2
Cthulhu
3
5
4
1
W
3
1
7
6.5
W
5
4
6
2
L
Surtr
mb5nic
Surtr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,555
Damage
44,688
56,521
Taken
54,671
54,150
Mitigated
35,775
8,495
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,556
826
0
1,250
12,258
4,843
943
6,114
5,161
46,971
0
L
Ratatoskr
Balencieaga
Ratatoskr
16,755
4,509
0
2,160
20,274
9,300
211
9,966
9,180
0
56,038
W
Cthulhu
Dami1403 2
Cthulhu
16,783
1,695
153
2,776
20,903
22,978
0
4,865
15,151
36,833
2,525
W
16,185
7,598
0
4,028
22,171
25,422
560
5,924
15,618
0
48,872
W
14,587
6,250
0
1,538
13,447
5,750
2,467
1,915
11,191
71,326
2,470
L
Surtr
mb5nic
Surtr
16,377
5,652
0
6,832
22,139
21,632
354
10,598
9,250
1,338
21,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
30,811
238
Minions Killed
177
0
Camps Cleared
0
850,146
Distance Traveled
872,533
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,610
641
78
5
0
269,667
2
L
Ratatoskr
11,261
751
82
5
0
316,230
0
W
Cthulhu
10,256
684
51
3
0
281,163
0
W
Bellona
11,081
739
70
5
0
302,271
2
W
Chronos
12,125
808
117
8
0
266,712
2
L
Surtr
9,940
663
17
1
0
286,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role