Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MrLeo714
Zeus
Level 128
God Stats
6W - 5L
1,565 SR
Queue Stats
178W - 155L
1,509 Elo+
Party 2
Artio
Artio
MrRageQuit_x
Artio
Level 155
God Stats
3W - 2L
1,888 SR
Queue Stats
145W - 156L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
antariasgamer
Cabrakan
Level 157
God Stats
34W - 21L
1,602 SR
Queue Stats
276W - 254L
1,512 Elo+
Solo
Bastet
Bastet
chubbybunny3037
Bastet
Level 128
God Stats
64W - 37L
1,723 SR
Queue Stats
303W - 266L
1,625 Elo+
Solo
Team Averages
Level 145
1,655 SR
1,530 Elo+

VS

Team Averages
Level 156
1,530 SR
1,517 Elo+
Kukulkan
Kukulkan
HypnosELTE
Kukulkan
Level 157
God Stats
1W - 5L
1,186 SR
Queue Stats
172W - 185L
1,531 Elo+
Solo
Chronos
Chronos
M1chL
Chronos
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
488W - 436L
1,504 Elo+
Solo
Cabrakan
Cabrakan
dialektike
Cabrakan
Level 197
God Stats
0W - 2L
1,317 SR
Queue Stats
427W - 465L
1,562 Elo+
Party 1
Arachne
Arachne
lolo0411
Arachne
Level 106
God Stats
21W - 9L
1,766 SR
Queue Stats
116W - 92L
1,507 Elo+
Solo
Odin
Odin
skelly7
Odin
Level 159
God Stats
8W - 4L
1,879 SR
Queue Stats
90W - 125L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 0 / 0
3,423
685
1,590
2,788
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
7
1 / 1 / 2
4,080
816
1,914
2,540
675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 1
3,541
708
699
3,797
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
antariasgamer
Cabrakan
7
2 / 0 / 1
4,380
876
1,965
2,122
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
3 / 0 / 1
3,978
796
2,610
3,405
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HypnosELTE
Kukulkan
3
0 / 3 / 0
2,805
561
949
3,036
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos
M1chL
Chronos
5
0 / 2 / 1
3,353
671
908
3,279
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
dialektike
Cabrakan
6
0 / 1 / 1
3,428
686
1,831
4,431
2,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
lolo0411
Arachne
7
2 / 1 / 0
3,753
751
2,685
4,874
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odin
skelly7
Odin
5
0 / 0 / 0
2,899
580
0
1,484
751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
0
1
L
Kukulkan
HypnosELTE
Kukulkan
0
3
0
0
L
Chronos
M1chL
Chronos
0
2
1
0.25
W
Zeus
1
1
2
2
W
0
1
1
0.5
W
Cabrakan
antariasgamer
Cabrakan
2
0
1
2.5
W
3
0
1
3.5
L
Cabrakan
dialektike
Cabrakan
0
1
1
0.5
L
Arachne
lolo0411
Arachne
2
1
0
2
L
Odin
skelly7
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,778
Damage
6,373
14,652
Taken
17,104
6,389
Mitigated
6,991
6,055
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,590
1,030
0
1,185
2,788
916
216
773
2,015
0
19,512
L
Kukulkan
HypnosELTE
Kukulkan
949
311
0
328
3,036
851
0
1,111
1,795
5,518
0
L
Chronos
M1chL
Chronos
908
361
0
1,307
3,279
939
0
1,361
1,918
13,849
0
W
Zeus
1,914
419
0
944
2,540
675
0
472
2,068
28,673
0
W
699
0
259
1,791
3,797
2,341
0
699
3,098
10,126
0
W
Cabrakan
antariasgamer
Cabrakan
1,965
368
0
845
2,122
1,192
0
869
1,253
18,956
1,385
W
2,610
487
0
1,031
3,405
1,265
0
652
2,753
0
16,938
L
Cabrakan
dialektike
Cabrakan
1,831
273
0
1,376
4,431
2,732
0
490
3,941
10,639
1,141
L
Arachne
lolo0411
Arachne
2,685
2,170
0
2,655
4,874
1,718
0
762
4,112
0
19,310
L
Odin
skelly7
Odin
0
0
0
750
1,484
751
0
555
833
0
5,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,402
Gold Earned
16,238
176
Minions Killed
102
0
Camps Cleared
0
464,239
Distance Traveled
415,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,423
685
21
4
0
84,772
0
L
Kukulkan
2,805
561
9
2
0
84,492
0
L
Chronos
3,353
671
32
6
0
78,124
0
W
Zeus
4,080
816
51
10
0
97,763
0
W
Artio
3,541
708
19
4
0
78,597
0
W
Cabrakan
4,380
876
54
11
0
83,657
0
W
Bastet
3,978
796
31
6
0
119,450
0
L
Cabrakan
3,428
686
9
2
0
79,671
0
L
Arachne
3,753
751
40
8
0
119,372
0
L
Odin
2,899
580
12
2
0
54,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role