Player Matchup

Fenrir
Fenrir
ChuckCanopy
Fenrir
Level 24
God Stats
17W - 19L
1,490 SR
Queue Stats
20W - 28L
1,368 Elo+
Party 2
Janus
Janus
PPRREESSCCOOTTTT
Janus
Level 64
God Stats
8W - 17L
1,163 SR
Queue Stats
53W - 60L
1,382 Elo+
Party 2
Sobek
Sobek
Teetsymcteet
Sobek
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 171L
1,445 Elo+
Party 2
Team Averages
Level 69
1,384 SR
1,398 Elo+

VS

Team Averages
Level 100
1,605 SR
1,379 Elo+
Chang'e
Chang'e
GienahCygni
Chang'e
Level 68
God Stats
29W - 30L
1,558 SR
Queue Stats
192W - 200L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
PencilLender
Kuzenbo
Level 85
God Stats
4W - 5L
1,645 SR
Queue Stats
48W - 67L
1,217 Elo+
Solo
Charybdis
Charybdis
illusion2600
Charybdis
Level 147
God Stats
9W - 7L
1,613 SR
Queue Stats
173W - 162L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 1 / 5
7,961
663
6,287
10,995
5,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 3
9,569
797
15,781
5,197
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 8
9,120
760
9,896
12,531
16,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GienahCygni
Chang'e
13
1 / 3 / 0
7,242
604
3,765
11,623
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
PencilLender
Kuzenbo
12
0 / 3 / 1
6,923
577
5,523
14,268
9,542
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
illusion2600
Charybdis
12
0 / 5 / 1
7,276
606
7,704
11,302
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
1
5
3.5
L
Chang'e
GienahCygni
Chang'e
1
3
0
0.33
W
7
0
3
8.5
L
Kuzenbo
PencilLender
Kuzenbo
0
3
1
0.17
W
3
0
8
7
L
Charybdis
illusion2600
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,964
Damage
16,992
28,723
Taken
37,193
24,002
Mitigated
17,930
6,237
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,287
1,286
0
2,884
10,995
5,876
401
4,127
6,868
0
21,329
L
Chang'e
GienahCygni
Chang'e
3,765
193
2,664
4,188
11,623
4,401
0
8,122
3,125
22,540
0
W
15,781
842
0
692
5,197
2,111
191
1,547
3,650
55,896
0
L
Kuzenbo
PencilLender
Kuzenbo
5,523
1,904
0
0
14,268
9,542
0
10,064
3,802
17,568
0
W
9,896
923
0
2,661
12,531
16,015
208
4,405
8,126
20,099
3,120
L
Charybdis
illusion2600
Charybdis
7,704
3,728
0
942
11,302
3,987
0
5,157
5,981
0
33,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
21,441
140
Minions Killed
105
0
Camps Cleared
0
628,997
Distance Traveled
605,025
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,961
663
35
3
0
226,955
0
L
Chang'e
7,242
604
31
3
0
223,347
3
W
Janus
9,569
797
79
7
0
186,906
0
L
Kuzenbo
6,923
577
14
1
0
213,234
0
W
Sobek
9,120
760
26
2
0
215,136
0
L
Charybdis
7,276
606
60
5
0
168,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role