Player Matchup

Bellona
Bellona
Alanmaida2
Bellona
Level 35
God Stats
5W - 6L
1,566 SR
Queue Stats
141W - 176L
1,469 Elo+
Solo
Terra
Terra
FourTwenty
Terra
Level 137
God Stats
2W - 10L
1,128 SR
Queue Stats
157W - 155L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PrenutButter
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,252 SR
Queue Stats
28W - 30L
1,479 Elo+
Party 2
Susano
Susano
Snackinpack
Susano
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
xGlobalWarningx
Nu Wa
Level 98
God Stats
2W - 0L
1,693 SR
Queue Stats
34W - 30L
1,410 Elo+
Solo
Team Averages
Level 101
1,428 SR
1,469 Elo+

VS

Team Averages
Level 113
1,549 SR
1,466 Elo+
Horus
Horus
 
Horus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DangerDewm
Erlang Shen
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 185L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
Graeorn
Xing Tian
Level 28
God Stats
2W - 2L
1,645 SR
Queue Stats
52W - 52L
1,504 Elo+
Party 1
Da Ji
Da Ji
Santana2130
Da Ji
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,342 Elo+
Solo
Yu Huang
Yu Huang
Unknown-Zpider
Yu Huang
Level 137
God Stats
2W - 2L
1,601 SR
Queue Stats
75W - 81L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alanmaida2
Bellona
17
4 / 4 / 14
10,748
768
15,316
16,167
18,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
17
2 / 2 / 16
10,375
741
5,421
16,294
18,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
PrenutButter
Morgan Le Fay
17
6 / 4 / 8
11,257
804
20,292
12,575
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Susano
17
2 / 3 / 17
10,444
746
11,858
14,994
11,748
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

20
9 / 2 / 13
12,250
875
31,234
13,917
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
9 / 5 / 5
11,368
812
11,191
25,404
16,722
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Erlang Shen
DangerDewm
Erlang Shen
18
3 / 5 / 9
10,166
726
16,286
23,123
22,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Xing Tian
Graeorn
Xing Tian
15
1 / 5 / 10
8,965
640
6,628
28,566
23,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
1 / 3 / 2
8,059
576
3,508
7,142
4,080
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
18
1 / 5 / 8
10,453
747
19,899
12,454
5,417
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
23
Kills
15
15
Deaths
23
68
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
9
5
5
2.3
W
Bellona
Alanmaida2
Bellona
4
4
14
2.75
L
Erlang Shen
DangerDewm
Erlang Shen
3
5
9
1.5
W
Terra
2
2
16
5
L
Xing Tian
Graeorn
Xing Tian
1
5
10
1.2
W
Morgan Le Fay
PrenutButter
Morgan Le Fay
6
4
8
2.5
L
1
3
2
0.67
W
Susano
2
3
17
3.5
L
Yu Huang
1
5
8
1
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,121
Damage
57,512
73,947
Taken
96,689
62,498
Mitigated
71,801
33,934
Healing
31,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,191
3,420
6,239
6,915
25,404
16,722
480
13,235
11,713
0
23,610
W
Bellona
Alanmaida2
Bellona
15,316
2,916
519
3,881
16,167
18,135
0
5,354
10,813
1,670
27,586
L
Erlang Shen
DangerDewm
Erlang Shen
16,286
7,307
2,212
4,987
23,123
22,473
492
13,833
8,951
0
36,397
W
Terra
5,421
739
11,627
4,646
16,294
18,417
384
5,275
11,019
9,129
0
L
Xing Tian
Graeorn
Xing Tian
6,628
836
803
6,940
28,566
23,109
24
17,938
10,202
17,156
0
W
Morgan Le Fay
PrenutButter
Morgan Le Fay
20,292
2,733
1,512
1,101
12,575
6,884
1,423
5,355
7,220
39,475
451
L
3,508
85
222
504
7,142
4,080
0
5,157
1,856
0
8,683
W
Susano
11,858
3,606
1,382
2,902
14,994
11,748
1,106
4,431
10,563
0
20,941
L
Yu Huang
19,899
720
1,424
856
12,454
5,417
544
7,903
4,361
63,098
0
W
31,234
12,304
2,573
3,791
13,917
7,314
4,188
6,112
7,805
57,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,074
Gold Earned
49,011
144
Minions Killed
147
0
Camps Cleared
0
1,276,374
Distance Traveled
1,178,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,368
812
21
2
0
276,367
0
W
Bellona
10,748
768
29
2
0
286,164
0
L
Erlang Shen
10,166
726
22
2
0
271,758
0
W
Terra
10,375
741
5
0
0
252,154
0
L
Xing Tian
8,965
640
12
1
0
256,522
0
W
Morgan Le Fay
11,257
804
37
3
0
224,334
0
L
Da Ji
8,059
576
16
1
0
113,979
0
W
Susano
10,444
746
14
1
0
275,421
0
L
Yu Huang
10,453
747
76
5
0
259,661
0
W
Nu Wa
12,250
875
59
4
0
238,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role