Player Matchup

Mercury
Mercury
CountryBemKing
Mercury
Level 20
God Stats
4W - 3L
1,431 SR
Queue Stats
26W - 43L
1,386 Elo+
Party 3
Zeus
Zeus
LastAvenger67
Zeus
Level 49
God Stats
2W - 6L
1,073 SR
Queue Stats
148W - 129L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Perdue
Aphrodite
Level 7
God Stats
2W - 4L
1,305 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 3
Ishtar
Ishtar
SimplySnack
Ishtar
Level 40
God Stats
2W - 1L
1,854 SR
Queue Stats
64W - 84L
1,395 Elo+
Solo
Hercules
Hercules
SirKomlin
Hercules
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 42L
1,386 Elo+
Party 3
Team Averages
Level 30
1,433 SR
1,387 Elo+

VS

Team Averages
Level 53
1,450 SR
1,397 Elo+
Medusa
Medusa
Koshh1451
Medusa
Level 56
God Stats
10W - 8L
1,541 SR
Queue Stats
120W - 152L
1,375 Elo+
Party 2
Bakasura
Bakasura
Krhanos
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,478 Elo+
Party 1
Charon
Charon
Sillyhippy_Z
Charon
Level 27
God Stats
5W - 6L
1,284 SR
Queue Stats
48W - 57L
1,318 Elo+
Party 2
King Arthur
King Arthur
Vladrakul
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,371 Elo+
Party 1
Janus
Janus
randy_smores2
Janus
Level 114
God Stats
9W - 7L
1,425 SR
Queue Stats
190W - 195L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,067
507
1,941
7,464
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 0
6,285
629
2,972
2,064
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Perdue
Aphrodite
8
0 / 1 / 0
4,635
464
2,801
5,450
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
8
0 / 0 / 0
4,607
461
3,079
4,730
1,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
SirKomlin
Hercules
11
3 / 0 / 1
6,537
654
4,709
7,168
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Koshh1451
Medusa
8
2 / 0 / 0
4,940
494
4,028
4,512
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Krhanos
Bakasura
10
0 / 2 / 0
5,003
500
3,932
10,136
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
8
0 / 0 / 2
5,177
518
2,856
4,586
3,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Vladrakul
King Arthur
4
0 / 2 / 0
3,811
381
757
3,884
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 0
5,981
598
444
4,013
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Medusa
Koshh1451
Medusa
2
0
0
2
L
Bakasura
Krhanos
Bakasura
0
2
0
0
W
0
0
0
0
W
Aphrodite
Perdue
Aphrodite
0
1
0
0
L
Charon
0
0
2
1
W
Ishtar
0
0
0
0
W
Hercules
SirKomlin
Hercules
3
0
1
3.5
L
King Arthur
Vladrakul
King Arthur
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,502
Damage
12,017
26,876
Taken
27,131
11,649
Mitigated
13,451
12,779
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,941
1,285
0
1,500
7,464
2,773
0
326
7,038
0
39,298
L
Medusa
Koshh1451
Medusa
4,028
1,277
0
1,432
4,512
1,522
0
1,233
3,279
0
30,502
L
Bakasura
Krhanos
Bakasura
3,932
2,869
0
3,256
10,136
5,055
0
560
9,323
0
27,088
W
2,972
171
0
1,023
2,064
581
0
356
1,646
49,654
832
W
Aphrodite
Perdue
Aphrodite
2,801
669
1,786
3,444
5,450
2,261
0
1,301
4,149
14,251
1,831
L
Charon
2,856
800
0
1,765
4,586
3,245
0
1,404
3,182
16,704
0
W
Ishtar
3,079
1,505
0
1,284
4,730
1,754
0
1,277
3,453
0
34,662
W
Hercules
SirKomlin
Hercules
4,709
1,253
0
3,742
7,168
4,280
0
0
6,887
0
41,530
L
King Arthur
Vladrakul
King Arthur
757
283
0
256
3,884
1,994
0
0
3,623
0
8,144
L
444
48
0
1,088
4,013
1,635
0
2,378
1,635
50,574
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,131
Gold Earned
24,912
328
Minions Killed
270
0
Camps Cleared
0
917,754
Distance Traveled
899,584
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,067
507
68
7
0
229,287
0
L
Medusa
4,940
494
59
6
0
172,612
0
L
Bakasura
5,003
500
61
6
0
225,774
0
W
Zeus
6,285
629
98
10
0
179,277
1
W
Aphrodite
4,635
464
26
3
0
178,267
3
L
Charon
5,177
518
23
2
0
187,810
2
W
Ishtar
4,607
461
66
7
0
167,876
0
W
Hercules
6,537
654
70
7
0
163,047
0
L
King Arthur
3,811
381
14
1
0
92,195
0
L
Janus
5,981
598
113
11
0
221,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role