Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Dacryogenic
Camazotz
Level 156
God Stats
2W - 3L
1,688 SR
Queue Stats
139W - 132L
1,529 Elo+
Solo
Agni
Agni
DoctorSaveAOh
Agni
Level 157
God Stats
1W - 1L
1,232 SR
Queue Stats
250W - 246L
1,503 Elo+
Solo
Izanami
Izanami
Xurhz
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
fentcartlover
Kuzenbo
Level 13
God Stats
3W - 5L
1,387 SR
Queue Stats
16W - 29L
1,324 Elo+
Party 1
Team Averages
Level 104
1,461 SR
1,450 Elo+

VS

Team Averages
Level 138
1,630 SR
1,527 Elo+
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AshGetsBusy
Thanatos
Level 127
God Stats
0W - 3L
1,279 SR
Queue Stats
7W - 11L
1,414 Elo+
Party 2
Geb
Geb
DIISCODIIC
Geb
Level 159
God Stats
1W - 1L
1,793 SR
Queue Stats
217W - 215L
1,495 Elo+
Solo
Chang'e
Chang'e
JulsGaming
Chang'e
Level 149
God Stats
1W - 1L
1,819 SR
Queue Stats
26W - 20L
1,695 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KanakaHauoli
Ah Muzen Cab
Level 139
God Stats
2W - 3L
1,760 SR
Queue Stats
155W - 165L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 1
5,593
621
4,237
7,265
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Dacryogenic
Camazotz
10
1 / 1 / 0
5,131
570
3,800
8,525
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 1
5,854
650
4,929
4,811
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Xurhz
Izanami
8
0 / 1 / 1
4,382
487
1,844
4,794
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
8
0 / 2 / 1
4,430
492
1,801
6,991
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 0
5,736
637
5,870
8,814
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
AshGetsBusy
Thanatos
2
0 / 0 / 0
3,269
363
0
417
120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 2
5,216
580
2,819
5,343
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
JulsGaming
Chang'e
9
0 / 2 / 0
4,940
549
2,529
6,605
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
KanakaHauoli
Ah Muzen Cab
9
2 / 1 / 1
4,982
554
6,067
6,209
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Thanatos
AshGetsBusy
Thanatos
0
0
0
0
L
1
0
2
2
W
Camazotz
Dacryogenic
Camazotz
1
1
0
1
W
2
0
1
2.5
L
Chang'e
JulsGaming
Chang'e
0
2
0
0
L
Ah Muzen Cab
KanakaHauoli
Ah Muzen Cab
2
1
1
2.5
W
Izanami
Xurhz
Izanami
0
1
1
0.5
W
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
17,285
32,386
Taken
27,388
15,554
Mitigated
12,675
8,514
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,237
2,566
0
1,186
7,265
3,051
0
469
6,796
0
42,744
L
King Arthur
 
King Arthur
5,870
806
0
1,968
8,814
4,760
0
446
8,320
0
45,994
L
Thanatos
AshGetsBusy
Thanatos
0
0
0
158
417
120
0
0
417
0
1,434
L
2,819
539
0
2,125
5,343
3,482
0
984
4,295
14,341
2,067
W
Camazotz
Dacryogenic
Camazotz
3,800
1,508
0
3,419
8,525
2,802
0
0
8,525
0
39,492
W
4,929
381
0
1,610
4,811
1,741
0
2,345
2,466
42,039
0
L
Chang'e
JulsGaming
Chang'e
2,529
281
40
2,003
6,605
2,004
0
3,579
2,578
33,392
942
L
Ah Muzen Cab
KanakaHauoli
Ah Muzen Cab
6,067
2,312
0
500
6,209
2,309
399
1,161
5,048
0
41,167
W
Izanami
Xurhz
Izanami
1,844
989
0
925
4,794
1,566
0
1,167
3,627
0
28,345
W
Kuzenbo
1,801
647
0
1,374
6,991
6,394
0
1,065
5,926
15,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
24,143
307
Minions Killed
237
0
Camps Cleared
0
942,174
Distance Traveled
687,746
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,593
621
74
8
0
235,285
0
L
King Arthur
5,736
637
84
9
0
164,827
0
L
Thanatos
3,269
363
2
0
0
13,366
0
L
Geb
5,216
580
21
2
0
191,293
3
W
Camazotz
5,131
570
60
7
0
180,730
0
W
Agni
5,854
650
84
9
0
186,816
1
L
Chang'e
4,940
549
68
8
0
170,391
0
L
Ah Muzen Cab
4,982
554
62
7
0
147,869
2
W
Izanami
4,382
487
65
7
0
159,211
0
W
Kuzenbo
4,430
492
24
3
0
180,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role