Player Matchup

Bellona
Bellona
Dolophonos
Bellona
Level 138
God Stats
9W - 10L
1,505 SR
Queue Stats
140W - 133L
1,474 Elo+
Party 1
Merlin
Merlin
GrandMasterPeep
Merlin
Level 125
God Stats
5W - 9L
1,261 SR
Queue Stats
114W - 94L
1,533 Elo+
Solo
Danzaburou
Danzaburou
OGamer85
Danzaburou
Level 128
God Stats
6W - 6L
1,627 SR
Queue Stats
79W - 83L
1,422 Elo+
Party 1
Loki
Loki
SirLagginton
Loki
Level 128
God Stats
13W - 16L
1,564 SR
Queue Stats
137W - 141L
1,480 Elo+
Solo
Bacchus
Bacchus
barronjorn
Bacchus
Level 125
God Stats
37W - 29L
1,510 SR
Queue Stats
227W - 209L
1,480 Elo+
Party 1
Team Averages
Level 129
1,493 SR
1,478 Elo+

VS

Team Averages
Level 113
1,611 SR
1,494 Elo+
Mulan
Mulan
CrushTheBurdens
Mulan
Level 96
God Stats
6W - 1L
1,982 SR
Queue Stats
38W - 39L
1,514 Elo+
Solo
Bakasura
Bakasura
Nehzo
Bakasura
Level 138
God Stats
0W - 2L
1,211 SR
Queue Stats
151W - 139L
1,507 Elo+
Party 2
Sobek
Sobek
Prodigy_Rocket
Sobek
Level 119
God Stats
18W - 22L
1,499 SR
Queue Stats
84W - 83L
1,461 Elo+
Solo
Poseidon
Poseidon
cubmaster
Poseidon
Level 104
God Stats
3W - 1L
2,054 SR
Queue Stats
38W - 36L
1,513 Elo+
Party 2
Medusa
Medusa
mando24
Medusa
Level 108
God Stats
0W - 3L
1,311 SR
Queue Stats
270W - 243L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dolophonos
Bellona
15
5 / 2 / 1
8,456
650
12,167
16,210
15,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 2
8,617
663
4,222
4,056
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OGamer85
Danzaburou
12
1 / 0 / 1
6,975
537
3,542
4,206
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 3
6,959
535
5,160
7,199
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
barronjorn
Bacchus
11
0 / 1 / 3
6,993
538
4,519
8,435
8,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,446
573
8,561
14,820
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Nehzo
Bakasura
12
1 / 2 / 0
6,699
515
3,219
13,515
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
6,036
464
2,474
8,972
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
cubmaster
Poseidon
11
0 / 2 / 0
6,053
466
1,248
4,216
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
mando24
Medusa
11
1 / 2 / 1
6,529
502
3,358
7,380
2,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Bellona
Dolophonos
Bellona
5
2
1
2.75
W
4
0
2
5
L
Bakasura
Nehzo
Bakasura
1
2
0
0.5
W
Danzaburou
OGamer85
Danzaburou
1
0
1
1.5
L
0
1
0
0
W
2
0
3
3.5
W
Bacchus
barronjorn
Bacchus
0
1
3
1.5
L
Poseidon
cubmaster
Poseidon
0
2
0
0
L
Medusa
mando24
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
18,860
40,106
Taken
48,903
29,826
Mitigated
29,955
13,576
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,561
1,260
0
4,842
14,820
11,588
0
0
13,827
0
53,728
W
Bellona
Dolophonos
Bellona
12,167
3,742
0
6,742
16,210
15,536
0
0
14,617
0
66,360
W
4,222
499
0
500
4,056
1,546
260
549
3,497
64,041
1,460
L
Bakasura
Nehzo
Bakasura
3,219
2,165
0
3,355
13,515
6,264
0
1,444
11,979
0
42,210
W
Danzaburou
OGamer85
Danzaburou
3,542
1,255
0
1,558
4,206
1,716
732
848
3,358
0
45,943
L
2,474
233
0
4,725
8,972
8,040
0
3,409
5,563
18,657
0
W
5,160
905
0
1,375
7,199
2,839
0
1,018
5,950
0
49,704
W
Bacchus
barronjorn
Bacchus
4,519
715
0
3,401
8,435
8,189
384
1,307
7,128
25,499
1,799
L
Poseidon
cubmaster
Poseidon
1,248
51
0
471
4,216
1,247
0
1,206
3,010
36,252
0
L
Medusa
mando24
Medusa
3,358
1,406
0
2,973
7,380
2,816
0
2,437
4,943
0
42,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
32,763
440
Minions Killed
350
0
Camps Cleared
0
1,285,433
Distance Traveled
1,285,217
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,446
573
80
6
0
220,268
2
W
Bellona
8,456
650
104
8
0
239,777
3
W
Merlin
8,617
663
140
11
0
239,902
3
L
Bakasura
6,699
515
96
7
0
318,373
0
W
Danzaburou
6,975
537
93
7
0
242,308
0
L
Sobek
6,036
464
25
2
0
234,857
4
W
Loki
6,959
535
71
5
0
304,428
0
W
Bacchus
6,993
538
32
2
0
259,018
4
L
Poseidon
6,053
466
62
5
0
276,233
0
L
Medusa
6,529
502
87
7
0
235,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role