Player Matchup

Yu Huang
Yu Huang
Silver I
 
Yu Huang
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
Monitum
Bellona
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,694 MMR
Solo
Scylla
Scylla
Gold I
davidthaone
Scylla
Gold I
Level 159
God Stats
14W - 15L
1,548 SR
Queue Stats
127W - 141L
1,735 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,516 SR
1,643 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,342 SR
1,739 MMR
Hachiman
Hachiman
Platinum III
Frilojito007
Hachiman
Platinum III
Level 163
God Stats
4W - 1L
1,512 SR
Queue Stats
192W - 185L
1,905 MMR
Party 1
Chaac
Chaac
Gold I
Ledoot
Chaac
Gold I
Level 47
God Stats
1W - 1L
1,391 SR
Queue Stats
123W - 141L
1,674 MMR
Solo
Janus
Janus
Platinum IV
Lycantropo25
Janus
Platinum IV
Level 142
God Stats
2W - 3L
1,123 SR
Queue Stats
112W - 99L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 2 / 0
4,250
850
3,480
3,353
1,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Monitum
Bellona
8
0 / 2 / 0
3,752
750
2,760
4,968
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
1
0 / 0 / 0
1,872
374
0
0
0
Bans
ThothKuzenboNe ZhaAchillesBacchus

VS

Bans
ArachneAgniSobekHeraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Frilojito007
Hachiman
8
2 / 0 / 1
4,890
978
2,459
3,499
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Ledoot
Chaac
8
1 / 1 / 2
4,373
875
2,928
5,944
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 2
4,481
896
1,901
2,565
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
4
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
0
0.5
W
Hachiman
Frilojito007
Hachiman
2
0
1
2.5
W
Chaac
Ledoot
Chaac
1
1
2
2
W
1
0
2
2
L
Bellona
Monitum
Bellona
0
2
0
0
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,240
Damage
7,288
8,321
Taken
12,008
5,012
Mitigated
5,172
651
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,480
409
0
250
3,353
1,130
0
401
2,682
17,441
0
W
Hachiman
Frilojito007
Hachiman
2,459
1,413
0
1,314
3,499
1,170
509
1,336
2,163
0
13,011
W
Chaac
Ledoot
Chaac
2,928
574
0
1,940
5,944
3,224
293
1,331
4,613
0
9,291
W
1,901
67
0
300
2,565
778
0
817
1,748
14,469
325
L
Bellona
Monitum
Bellona
2,760
1,286
0
401
4,968
3,882
0
1,182
3,362
0
5,871
L
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,874
Gold Earned
13,744
39
Minions Killed
80
0
Camps Cleared
0
181,860
Distance Traveled
326,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,250
850
28
6
0
89,652
0
W
Hachiman
4,890
978
34
7
0
97,216
0
W
Chaac
4,373
875
25
5
0
110,910
0
W
Janus
4,481
896
21
4
0
118,629
1
L
Bellona
3,752
750
11
2
0
92,208
0
L
Scylla
1,872
374
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role