Player Matchup

Hel
Hel
Blyixs
Hel
Level 89
God Stats
0W - 2L
1,356 SR
Queue Stats
33W - 37L
1,480 Elo+
Party 3
Neith
Neith
CallMeChrisE
Neith
Level 89
God Stats
4W - 5L
1,581 SR
Queue Stats
21W - 33L
1,463 Elo+
Party 3
Erlang Shen
Erlang Shen
Deathshadow7173
Erlang Shen
Level 59
God Stats
5W - 10L
1,444 SR
Queue Stats
33W - 47L
1,443 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
McSavage
Ah Muzen Cab
Level 74
God Stats
5W - 8L
1,550 SR
Queue Stats
11W - 10L
1,510 Elo+
Party 3
Nemesis
Nemesis
cornnilious
Nemesis
Level 78
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 9L
1,558 Elo+
Party 3
Team Averages
Level 78
1,446 SR
1,491 Elo+

VS

Team Averages
Level 94
1,527 SR
1,473 Elo+
Bellona
Bellona
DaltonimoBay
Bellona
Level 124
God Stats
14W - 11L
1,530 SR
Queue Stats
129W - 120L
1,499 Elo+
Party 2
Poseidon
Poseidon
Dankh8thisgame
Poseidon
Level 28
God Stats
2W - 4L
1,377 SR
Queue Stats
55W - 78L
1,455 Elo+
Party 2
Neith
Neith
Lexi-13ST
Neith
Level 123
God Stats
20W - 16L
1,673 SR
Queue Stats
102W - 100L
1,454 Elo+
Party 1
Surtr
Surtr
WetPaintEnjoyer
Surtr
Level 43
God Stats
50W - 46L
1,563 SR
Queue Stats
108W - 115L
1,491 Elo+
Party 2
Kumbhakarna
Kumbhakarna
loup-11
Kumbhakarna
Level 154
God Stats
6W - 1L
1,490 SR
Queue Stats
136W - 134L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Blyixs
Hel
12
0 / 2 / 2
7,583
421
4,553
11,398
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 0
8,277
460
7,877
15,409
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Erlang Shen
Deathshadow7173
Erlang Shen
15
1 / 4 / 0
8,644
480
5,512
21,294
20,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
McSavage
Ah Muzen Cab
14
2 / 3 / 0
8,024
446
8,667
16,287
7,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Nemesis
cornnilious
Nemesis
14
0 / 7 / 0
7,621
423
5,263
16,919
7,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaltonimoBay
Bellona
18
9 / 0 / 4
11,060
614
12,938
17,014
11,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
17
1 / 1 / 2
10,899
606
9,635
9,776
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Lexi-13ST
Neith
16
2 / 1 / 3
9,626
535
11,197
8,019
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 2
12,056
670
14,006
13,213
7,858
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
loup-11
Kumbhakarna
14
1 / 1 / 4
8,431
468
7,922
18,404
16,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
Blyixs
Hel
0
2
2
0.5
L
1
2
0
0.5
W
Bellona
DaltonimoBay
Bellona
9
0
4
11
W
Poseidon
1
1
2
2
L
Erlang Shen
Deathshadow7173
Erlang Shen
1
4
0
0.25
W
Neith
Lexi-13ST
Neith
2
1
3
3.5
L
Ah Muzen Cab
McSavage
Ah Muzen Cab
2
3
0
0.67
W
5
1
2
6
L
Nemesis
cornnilious
Nemesis
0
7
0
0
W
Kumbhakarna
loup-11
Kumbhakarna
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
55,698
81,307
Taken
66,426
49,921
Mitigated
43,159
24,165
Healing
27,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Blyixs
Hel
4,553
415
3,195
4,172
11,398
7,490
0
2,856
8,158
33,397
542
L
7,877
998
0
6,254
15,409
6,279
0
6,003
9,406
0
84,841
W
Bellona
DaltonimoBay
Bellona
12,938
6,579
0
10,258
17,014
11,783
331
912
16,102
0
109,675
W
Poseidon
9,635
797
0
1,083
9,776
3,325
505
229
9,547
90,580
2,454
L
Erlang Shen
Deathshadow7173
Erlang Shen
5,512
3,658
0
9,432
21,294
20,748
0
1,524
19,770
0
77,404
W
Neith
Lexi-13ST
Neith
11,197
3,276
0
1,832
8,019
3,467
344
1,343
6,676
0
81,398
L
Ah Muzen Cab
McSavage
Ah Muzen Cab
8,667
3,804
0
108
16,287
7,600
0
4,619
10,977
0
62,610
W
14,006
7,448
0
8,240
13,213
7,858
1,908
104
13,109
4,216
93,852
L
Nemesis
cornnilious
Nemesis
5,263
1,473
0
1,004
16,919
7,804
0
2,742
14,136
0
61,591
W
Kumbhakarna
loup-11
Kumbhakarna
7,922
938
0
5,968
18,404
16,726
0
2,597
15,807
37,235
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
52,072
471
Minions Killed
638
0
Camps Cleared
0
1,706,640
Distance Traveled
1,819,558
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,583
421
39
2
0
332,875
0
L
Neith
8,277
460
112
6
0
332,187
2
W
Bellona
11,060
614
147
8
0
432,504
2
W
Poseidon
10,899
606
145
8
0
355,290
5
L
Erlang Shen
8,644
480
109
6
0
349,608
0
W
Neith
9,626
535
135
8
0
327,190
8
L
Ah Muzen Cab
8,024
446
99
6
0
319,896
3
W
Surtr
12,056
670
151
8
0
347,564
0
L
Nemesis
7,621
423
112
6
0
372,074
2
W
Kumbhakarna
8,431
468
60
3
0
357,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role