Player Matchup

Nu Wa
Nu Wa
Ash Ketchum 000
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,666 Elo+
Party 1
Sol
Sol
LokiMainsAreBunz
Sol
Level 129
God Stats
6W - 1L
1,727 SR
Queue Stats
8W - 3L
1,596 Elo+
Party 1
Surtr
Surtr
No gum stick632
Surtr
Level 58
God Stats
22W - 16L
1,557 SR
Queue Stats
109W - 123L
1,491 Elo+
Party 1
Achilles
Achilles
WiryMeat4553
Achilles
Level 168
God Stats
12W - 11L
1,456 SR
Queue Stats
74W - 78L
1,513 Elo+
Party 1
Horus
Horus
Ymir2Brazy
Horus
Level 149
God Stats
13W - 10L
1,557 SR
Queue Stats
62W - 46L
1,589 Elo+
Party 1
Team Averages
Level 127
1,559 SR
1,571 Elo+

VS

Team Averages
Level 124
1,534 SR
1,472 Elo+
Kuzenbo
Kuzenbo
Colc11
Kuzenbo
Level 117
God Stats
8W - 11L
1,653 SR
Queue Stats
217W - 235L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
Darth Scalia
Sylvanus
Level 141
God Stats
8W - 7L
1,607 SR
Queue Stats
102W - 121L
1,459 Elo+
Party 2
Hel
Hel
DrK Lith
Hel
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
Edgar Good Boy
Kumbhakarna
Level 139
God Stats
0W - 2L
1,183 SR
Queue Stats
127W - 134L
1,476 Elo+
Party 2
Bacchus
Bacchus
Lt DansLeftLeg1
Bacchus
Level 127
God Stats
0W - 1L
1,725 SR
Queue Stats
33W - 58L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,538
654
5,048
5,483
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
6 / 0 / 4
6,491
649
10,807
7,127
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
3 / 0 / 1
5,654
565
3,668
7,472
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

Achilles
WiryMeat4553
Achilles
10
1 / 0 / 0
5,563
556
4,354
9,786
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Horus
10
1 / 1 / 8
5,972
597
2,849
8,909
5,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Colc11
Kuzenbo
10
1 / 4 / 0
5,342
534
5,262
9,107
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Darth Scalia
Sylvanus
8
0 / 3 / 1
4,766
477
3,893
7,039
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 1 / 0
5,992
599
4,531
6,768
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kumbhakarna
Edgar Good Boy
Kumbhakarna
7
0 / 4 / 0
4,685
469
1,694
10,846
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 1 / 1
4,809
481
3,585
7,769
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
1
2
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Kuzenbo
Colc11
Kuzenbo
1
4
0
0.25
L
Sylvanus
Darth Scalia
Sylvanus
0
3
1
0.17
L
0
1
0
0
L
Kumbhakarna
Edgar Good Boy
Kumbhakarna
0
4
0
0
W
6
0
4
8
L
0
1
1
0.5
W
3
0
1
3.5
W
Achilles
WiryMeat4553
Achilles
1
0
0
1
W
Horus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
18,965
38,777
Taken
41,529
21,225
Mitigated
22,878
15,418
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,048
1,936
0
708
5,483
1,866
92
4,283
839
43,058
1,144
L
Kuzenbo
Colc11
Kuzenbo
5,262
1,594
0
411
9,107
5,611
0
3,007
6,100
35,344
1,088
L
Sylvanus
Darth Scalia
Sylvanus
3,893
2,050
517
2,332
7,039
2,989
0
3,763
3,276
23,789
7,318
L
4,531
396
124
3,955
6,768
2,047
0
317
6,451
42,958
1,668
L
Kumbhakarna
Edgar Good Boy
Kumbhakarna
1,694
71
0
1,934
10,846
7,419
6
5,664
5,182
10,182
0
W
10,807
5,610
0
3,627
7,127
2,799
352
3,657
3,470
48,423
8,778
L
3,585
466
0
3,387
7,769
4,812
0
2,517
5,252
30,653
0
W
3,668
1,740
0
3,603
7,472
3,197
365
1,954
5,346
1,708
32,939
W
Achilles
WiryMeat4553
Achilles
4,354
682
0
2,347
9,786
7,872
0
4,812
4,974
0
34,406
W
Horus
2,849
1,446
1,496
3,637
8,909
5,491
40
2,706
6,179
0
9,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
25,594
304
Minions Killed
279
0
Camps Cleared
0
1,018,903
Distance Traveled
992,129
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,538
654
84
8
0
189,285
0
L
Kuzenbo
5,342
534
63
6
0
209,053
0
L
Sylvanus
4,766
477
57
6
0
163,846
1
L
Hel
5,992
599
87
9
0
200,417
0
L
Kumbhakarna
4,685
469
11
1
0
206,123
0
W
Sol
6,491
649
93
9
0
176,027
3
L
Bacchus
4,809
481
61
6
0
212,690
0
W
Surtr
5,654
565
64
6
0
241,524
0
W
Achilles
5,563
556
48
5
0
202,331
0
W
Horus
5,972
597
15
2
0
209,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role