Player Matchup

Erlang Shen
Erlang Shen
E115EIKO
Erlang Shen
Level 157
God Stats
2W - 2L
1,693 SR
Queue Stats
40W - 38L
1,546 Elo+
Party 2
Bastet
Bastet
Mrpepinillo09
Bastet
Level 149
God Stats
0W - 1L
1,599 SR
Queue Stats
62W - 56L
1,544 Elo+
Party 2
Cupid
Cupid
Sconosciuto
Cupid
Level 149
God Stats
1W - 3L
1,327 SR
Queue Stats
83W - 71L
1,530 Elo+
Solo
Chang'e
Chang'e
Sickjacken5150
Chang'e
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 96L
1,564 Elo+
Solo
Maui
Maui
patentguitar35
Maui
Level 123
God Stats
1W - 2L
1,290 SR
Queue Stats
87W - 93L
1,496 Elo+
Party 2
Team Averages
Level 147
1,482 SR
1,536 Elo+

VS

Team Averages
Level 118
1,619 SR
1,596 Elo+
Heimdallr
Heimdallr
GurrThePhantom
Heimdallr
Level 56
God Stats
2W - 0L
1,829 SR
Queue Stats
73W - 46L
1,689 Elo+
Party 1
Yu Huang
Yu Huang
Krugenn
Yu Huang
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 124L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
MaximumOverdong
Danzaburou
Level 145
God Stats
4W - 6L
1,675 SR
Queue Stats
217W - 197L
1,597 Elo+
Party 3
Kuzenbo
Kuzenbo
MrOpAsheck
Kuzenbo
Level 108
God Stats
14W - 11L
1,565 SR
Queue Stats
24W - 28L
1,578 Elo+
Party 3
Surtr
Surtr
thegeneraltomo
Surtr
Level 112
God Stats
117W - 122L
1,528 SR
Queue Stats
215W - 227L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
E115EIKO
Erlang Shen
14
1 / 3 / 3
7,838
523
6,680
18,360
10,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 4 / 2
7,907
527
6,669
12,648
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 1
7,942
529
5,189
10,992
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 1
8,149
543
7,535
10,450
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 6 / 3
6,141
409
3,334
13,963
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GurrThePhantom
Heimdallr
15
3 / 3 / 1
8,869
591
7,290
11,548
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
Krugenn
Yu Huang
15
6 / 0 / 8
9,033
602
14,721
8,258
3,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
MaximumOverdong
Danzaburou
15
4 / 2 / 1
9,779
652
13,068
11,102
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
MrOpAsheck
Kuzenbo
13
4 / 1 / 7
8,878
592
6,874
11,375
12,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 7
8,425
562
6,669
12,980
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
21
21
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
E115EIKO
Erlang Shen
1
3
3
0.83
W
Heimdallr
GurrThePhantom
Heimdallr
3
3
1
1.17
W
Yu Huang
Krugenn
Yu Huang
6
0
8
10
W
Danzaburou
MaximumOverdong
Danzaburou
4
2
1
2.25
W
Kuzenbo
MrOpAsheck
Kuzenbo
4
1
7
7.5
L
3
4
2
1
L
1
4
1
0.38
L
2
4
1
0.63
L
0
6
3
0.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
48,622
66,413
Taken
55,263
32,711
Mitigated
37,345
21,678
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
E115EIKO
Erlang Shen
6,680
3,328
0
8,573
18,360
10,343
0
1,991
15,535
0
55,548
W
Heimdallr
GurrThePhantom
Heimdallr
7,290
4,078
0
3,412
11,548
5,596
580
631
10,917
0
74,164
W
Yu Huang
Krugenn
Yu Huang
14,721
2,153
0
2,557
8,258
3,402
581
3,326
4,932
81,418
625
W
Danzaburou
MaximumOverdong
Danzaburou
13,068
5,263
0
4,300
11,102
8,647
180
1,190
9,912
0
77,406
W
Kuzenbo
MrOpAsheck
Kuzenbo
6,874
2,685
0
1,705
11,375
12,597
511
3,158
8,217
23,641
390
L
6,669
2,098
0
5,507
12,648
4,864
0
3,273
9,227
0
58,778
L
5,189
2,615
223
2,289
10,992
3,603
0
4,354
6,638
0
58,432
L
7,535
796
522
3,453
10,450
3,819
0
5,746
4,704
67,049
1,459
L
3,334
880
0
1,111
13,963
10,082
0
6,659
7,261
13,154
0
W
6,669
2,901
0
5,128
12,980
7,103
885
2,564
10,416
2,747
57,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
44,984
446
Minions Killed
500
0
Camps Cleared
0
1,564,001
Distance Traveled
1,512,161
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,838
523
83
6
0
292,748
0
W
Heimdallr
8,869
591
126
8
0
269,742
2
W
Yu Huang
9,033
602
140
9
0
309,420
1
W
Danzaburou
9,779
652
111
7
0
281,769
2
W
Kuzenbo
8,878
592
25
2
0
327,471
3
L
Bastet
7,907
527
104
7
0
334,205
0
L
Cupid
7,942
529
102
7
0
324,540
3
L
Chang'e
8,149
543
134
9
0
299,804
1
L
Maui
6,141
409
23
2
0
312,704
3
W
Surtr
8,425
562
98
7
0
323,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role