Player Matchup

Pele
Pele
 
Pele
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Berserk579
Janus
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
374W - 386L
1,438 Elo+
Solo
Bellona
Bellona
Buttman31
Bellona
Level 64
God Stats
1W - 2L
1,268 SR
Queue Stats
216W - 205L
1,474 Elo+
Solo
Bake Kujira
Bake Kujira
ToxickET
Bake Kujira
Level 45
God Stats
2W - 0L
1,710 SR
Queue Stats
5W - 6L
1,336 Elo+
Party 1
Neith
Neith
ihfux
Neith
Level 36
God Stats
2W - 3L
1,217 SR
Queue Stats
34W - 42L
1,101 Elo+
Solo
Team Averages
Level 67
1,439 SR
1,370 Elo+

VS

Team Averages
Level 47
1,461 SR
1,423 Elo+
Anhur
Anhur
BonBerninq
Anhur
Level 76
God Stats
4W - 5L
1,380 SR
Queue Stats
192W - 187L
1,470 Elo+
Party 2
Erlang Shen
Erlang Shen
Clania12
Erlang Shen
Level 35
God Stats
1W - 2L
1,458 SR
Queue Stats
108W - 132L
1,351 Elo+
Solo
Apollo
Apollo
Future_Redux
Apollo
Level 84
God Stats
2W - 3L
1,423 SR
Queue Stats
152W - 118L
1,453 Elo+
Party 3
Bacchus
Bacchus
Xayanara
Bacchus
Level 23
God Stats
59W - 58L
1,507 SR
Queue Stats
99W - 106L
1,445 Elo+
Party 2
Persephone
Persephone
nep747
Persephone
Level 19
God Stats
7W - 5L
1,535 SR
Queue Stats
29W - 31L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 1 / 1
7,901
527
9,538
10,498
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
15
5 / 3 / 5
8,866
591
8,390
8,167
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Buttman31
Bellona
13
3 / 0 / 4
7,288
486
7,242
11,175
11,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
ToxickET
Bake Kujira
12
1 / 0 / 1
7,842
523
8,038
10,920
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
ihfux
Neith
14
2 / 1 / 2
7,893
526
7,828
7,798
3,273
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
2 / 3 / 0
6,987
466
6,409
13,449
5,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Clania12
Erlang Shen
13
0 / 1 / 0
7,002
467
4,232
14,866
10,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
11
2 / 4 / 0
6,579
439
6,095
12,061
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Xayanara
Bacchus
11
1 / 1 / 2
6,008
401
5,913
9,722
8,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
nep747
Persephone
12
0 / 6 / 3
7,126
475
4,473
11,786
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
5
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
1
5.5
W
Janus
5
3
5
2.5
L
Anhur
2
3
0
0.67
W
Bellona
Buttman31
Bellona
3
0
4
5
L
Erlang Shen
Clania12
Erlang Shen
0
1
0
0
L
Apollo
2
4
0
0.5
W
Bake Kujira
ToxickET
Bake Kujira
1
0
1
1.5
L
Bacchus
Xayanara
Bacchus
1
1
2
2
W
Neith
ihfux
Neith
2
1
2
3
L
Persephone
nep747
Persephone
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,036
Damage
27,122
48,558
Taken
61,884
32,744
Mitigated
31,786
11,342
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,538
2,782
0
1,353
10,498
4,217
0
1,940
8,282
0
58,524
W
Janus
8,390
703
0
1,332
8,167
3,032
438
3,022
4,853
61,911
0
L
Anhur
6,409
3,047
0
3,710
13,449
5,225
0
459
12,964
0
57,026
W
Bellona
Buttman31
Bellona
7,242
1,025
0
2,241
11,175
11,336
0
2,756
7,893
0
37,519
L
Erlang Shen
Clania12
Erlang Shen
4,232
2,573
0
5,311
14,866
10,138
134
6,484
7,726
0
48,888
L
Apollo
6,095
3,205
0
2,363
12,061
4,472
0
2,330
9,566
0
44,679
W
Bake Kujira
ToxickET
Bake Kujira
8,038
4,308
0
3,418
10,920
10,886
285
0
10,920
51,936
1,301
L
Bacchus
Xayanara
Bacchus
5,913
449
0
1,526
9,722
8,148
0
555
9,125
19,569
0
W
Neith
ihfux
Neith
7,828
3,699
0
2,998
7,798
3,273
899
1,276
6,320
0
58,545
L
Persephone
nep747
Persephone
4,473
857
0
1,508
11,786
3,803
0
4,977
6,364
44,381
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
33,702
383
Minions Killed
336
0
Camps Cleared
0
1,469,058
Distance Traveled
1,366,520
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,901
527
75
5
0
355,446
0
W
Janus
8,866
591
106
7
0
281,434
0
L
Anhur
6,987
466
82
5
0
265,343
0
W
Bellona
7,288
486
43
3
0
307,984
5
L
Erlang Shen
7,002
467
84
6
0
267,511
0
L
Apollo
6,579
439
70
5
0
250,080
0
W
Bake Kujira
7,842
523
72
5
0
263,022
0
L
Bacchus
6,008
401
26
2
0
326,441
6
W
Neith
7,893
526
87
6
0
261,172
3
L
Persephone
7,126
475
74
5
0
257,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role