Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NixFeedz
Thanatos
Level 161
God Stats
6W - 8L
1,697 SR
Queue Stats
393W - 392L
1,533 Elo+
Party 3
Osiris
Osiris
gohanamon15
Osiris
Level 240
God Stats
9W - 8L
1,575 SR
Queue Stats
780W - 813L
1,511 Elo+
Party 3
Team Averages
Level 169
1,554 SR
1,509 Elo+

VS

Team Averages
Level 108
1,492 SR
1,591 Elo+
Ah Muzen Cab
Ah Muzen Cab
Caldeir
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,737 Elo+
Party 2
Bacchus
Bacchus
LookURDead8724
Bacchus
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 44L
1,564 Elo+
Party 1
Zeus
Zeus
ThatOneGuyHas
Zeus
Level 106
God Stats
3W - 1L
1,462 SR
Queue Stats
81W - 88L
1,524 Elo+
Party 1
Anhur
Anhur
TheGingras9
Anhur
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 60L
1,631 Elo+
Solo
Eset
Eset
Wlachen
Eset
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 1 / 3
5,001
1,000
1,436
3,598
1,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
 
Nu Wa
9
0 / 2 / 3
4,880
976
2,913
3,681
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
5
0 / 1 / 0
4,286
857
769
2,102
1,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Thanatos
NixFeedz
Thanatos
11
4 / 1 / 0
5,751
1,150
4,378
4,951
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
9
0 / 3 / 2
4,786
957
2,636
6,411
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caldeir
Ah Muzen Cab
10
1 / 0 / 7
5,490
1,098
3,483
1,776
705
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 7
5,334
1,067
1,705
3,264
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 6
5,631
1,126
5,007
2,104
738
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 1 / 1
6,235
1,247
5,231
3,153
946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Wlachen
Eset
8
0 / 2 / 5
4,936
987
2,786
3,385
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
8
8
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
3
1.5
L
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Ah Muzen Cab
Caldeir
Ah Muzen Cab
1
0
7
4.5
W
0
1
7
3.5
L
Thanatos
NixFeedz
Thanatos
4
1
0
4
W
1
0
6
4
W
6
1
1
6.5
W
Eset
Wlachen
Eset
0
2
5
1.25
L
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,132
Damage
18,212
20,743
Taken
13,682
10,858
Mitigated
5,663
7,395
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,436
446
1,054
1,054
3,598
1,171
0
1,562
2,030
7,496
649
L
Nu Wa
 
Nu Wa
2,913
314
522
806
3,681
873
0
1,251
2,390
8,616
0
L
Kuzenbo
 
Kuzenbo
769
162
0
286
2,102
1,381
0
856
1,165
2,108
0
W
Ah Muzen Cab
Caldeir
Ah Muzen Cab
3,483
1,487
460
276
1,776
705
0
682
1,056
0
9,346
W
1,705
28
33
291
3,264
2,500
0
1,143
2,087
4,610
264
L
Thanatos
NixFeedz
Thanatos
4,378
158
0
3,057
4,951
1,693
0
2,689
2,168
0
5,484
W
5,007
578
129
199
2,104
738
0
805
1,095
14,983
469
W
5,231
2,693
488
433
3,153
946
198
1,092
1,943
0
10,422
W
Eset
Wlachen
Eset
2,786
472
143
483
3,385
774
0
1,118
2,267
6,715
0
L
Osiris
2,636
469
0
616
6,411
5,740
0
2,476
3,759
0
4,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
27,626
38
Minions Killed
68
0
Camps Cleared
0
409,920
Distance Traveled
509,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,001
1,000
14
3
0
83,585
0
L
Nu Wa
4,880
976
9
2
0
100,334
0
L
Kuzenbo
4,286
857
0
0
0
16,185
0
W
Ah Muzen Cab
5,490
1,098
13
3
0
108,615
0
W
Bacchus
5,334
1,067
9
2
0
106,146
0
L
Thanatos
5,751
1,150
8
2
0
109,093
0
W
Zeus
5,631
1,126
22
4
0
118,555
0
W
Anhur
6,235
1,247
20
4
0
83,345
0
W
Eset
4,936
987
4
1
0
92,818
0
L
Osiris
4,786
957
7
1
0
100,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role