Player Matchup

Apollo
Apollo
AtiIIuh
Apollo
Level 81
God Stats
1W - 1L
1,780 SR
Queue Stats
21W - 29L
1,445 Elo+
Party 2
Thor
Thor
Genghis__Shaun
Thor
Level 98
God Stats
81W - 68L
1,526 SR
Queue Stats
250W - 211L
1,492 Elo+
Solo
Ravana
Ravana
SimpForNIC
Ravana
Level 104
God Stats
2W - 8L
1,308 SR
Queue Stats
137W - 141L
1,520 Elo+
Party 2
Scylla
Scylla
henry_merk
Scylla
Level 107
God Stats
22W - 15L
1,575 SR
Queue Stats
111W - 114L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
jaydenisout
Cthulhu
Level 69
God Stats
2W - 2L
1,592 SR
Queue Stats
65W - 82L
1,430 Elo+
Party 2
Team Averages
Level 92
1,556 SR
1,476 Elo+

VS

Team Averages
Level 89
1,553 SR
1,499 Elo+
Bakasura
Bakasura
BarbaricBard
Bakasura
Level 121
God Stats
15W - 13L
1,879 SR
Queue Stats
304W - 340L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HeroOfTime98
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 143L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
TheSupportBot
Sylvanus
Level 66
God Stats
10W - 5L
1,820 SR
Queue Stats
112W - 79L
1,518 Elo+
Solo
Vamana
Vamana
Tromthiccy
Vamana
Level 63
God Stats
6W - 8L
1,322 SR
Queue Stats
567W - 541L
1,433 Elo+
Solo
Vulcan
Vulcan
XD Xarkzy
Vulcan
Level 85
God Stats
2W - 5L
1,246 SR
Queue Stats
434W - 395L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AtiIIuh
Apollo
12
1 / 4 / 2
7,561
445
6,292
13,054
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 1
8,741
514
10,159
15,951
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
SimpForNIC
Ravana
15
1 / 5 / 3
9,143
538
11,937
12,532
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Scylla
henry_merk
Scylla
14
2 / 6 / 0
8,227
484
5,976
10,365
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jaydenisout
Cthulhu
12
1 / 6 / 2
8,045
473
10,283
22,752
17,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BarbaricBard
Bakasura
17
5 / 1 / 6
9,684
570
7,646
18,800
11,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
HeroOfTime98
Ah Muzen Cab
15
4 / 2 / 3
9,261
545
10,982
11,126
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
TheSupportBot
Sylvanus
14
2 / 0 / 10
9,123
537
9,133
16,343
15,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Vamana
Tromthiccy
Vamana
16
8 / 1 / 3
10,488
617
14,263
23,946
19,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
XD Xarkzy
Vulcan
15
3 / 3 / 6
9,256
544
11,221
8,706
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
22
22
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
AtiIIuh
Apollo
1
4
2
0.5
W
Bakasura
BarbaricBard
Bakasura
5
1
6
8
L
2
1
1
2.5
W
Ah Muzen Cab
HeroOfTime98
Ah Muzen Cab
4
2
3
2.75
L
Ravana
SimpForNIC
Ravana
1
5
3
0.5
W
Sylvanus
TheSupportBot
Sylvanus
2
0
10
7
W
Vamana
Tromthiccy
Vamana
8
1
3
9.5
W
Vulcan
XD Xarkzy
Vulcan
3
3
6
2
L
Scylla
henry_merk
Scylla
2
6
0
0.33
L
Cthulhu
jaydenisout
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
53,245
74,654
Taken
78,921
43,530
Mitigated
55,891
16,393
Healing
32,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AtiIIuh
Apollo
6,292
3,430
0
3,342
13,054
5,050
175
4,348
8,696
0
41,761
W
Bakasura
BarbaricBard
Bakasura
7,646
4,575
0
8,732
18,800
11,194
337
2,464
16,200
0
66,711
L
10,159
1,981
0
5,663
15,951
7,373
0
1,699
14,212
0
83,745
W
Ah Muzen Cab
HeroOfTime98
Ah Muzen Cab
10,982
3,786
0
0
11,126
4,840
2,085
4,278
6,848
0
81,237
L
Ravana
SimpForNIC
Ravana
11,937
2,457
0
1,775
12,532
9,972
238
2,621
9,731
0
67,343
W
Sylvanus
TheSupportBot
Sylvanus
9,133
2,931
3,208
6,772
16,343
15,746
32
2,907
13,230
34,677
2,552
W
Vamana
Tromthiccy
Vamana
14,263
9,696
0
11,975
23,946
19,985
239
1,906
21,118
0
60,385
W
Vulcan
XD Xarkzy
Vulcan
11,221
2,940
0
1,516
8,706
4,126
29
3,674
4,629
64,519
141
L
Scylla
henry_merk
Scylla
5,976
430
0
921
10,365
3,690
23
4,549
5,806
44,082
1,095
L
Cthulhu
jaydenisout
Cthulhu
10,283
442
72
4,620
22,752
17,445
140
6,903
15,181
38,746
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
47,812
439
Minions Killed
450
0
Camps Cleared
0
1,609,149
Distance Traveled
1,685,554
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,561
445
81
5
0
302,627
5
W
Bakasura
9,684
570
126
7
0
424,296
1
L
Thor
8,741
514
120
7
0
380,602
1
W
Ah Muzen Cab
9,261
545
104
6
0
298,063
0
L
Ravana
9,143
538
93
5
0
307,419
2
W
Sylvanus
9,123
537
43
3
0
314,359
2
W
Vamana
10,488
617
86
5
0
316,813
4
W
Vulcan
9,256
544
91
5
0
332,023
1
L
Scylla
8,227
484
100
6
0
290,358
6
L
Cthulhu
8,045
473
45
3
0
328,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role