Player Matchup

Achilles
Achilles
BobaFattt
Achilles
Level 13
God Stats
2W - 7L
1,214 SR
Queue Stats
7W - 17L
1,374 Elo+
Party 2
Thanatos
Thanatos
CrookedBeast89
Thanatos
Level 79
God Stats
2W - 6L
1,211 SR
Queue Stats
208W - 210L
1,461 Elo+
Party 2
Olorun
Olorun
GO0OBA
Olorun
Level 97
God Stats
7W - 2L
1,876 SR
Queue Stats
125W - 116L
1,493 Elo+
Party 2
Team Averages
Level 63
1,434 SR
1,443 Elo+

VS

Team Averages
Level 57
1,566 SR
1,552 Elo+
Sun Wukong
Sun Wukong
Aero914
Sun Wukong
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,596 Elo+
Party 1
Janus
Janus
I00Deez
Janus
Level 66
God Stats
2W - 2L
1,516 SR
Queue Stats
9W - 3L
1,492 Elo+
Solo
Awilix
Awilix
TheRealAzraelV
Awilix
Level 26
God Stats
2W - 0L
1,683 SR
Queue Stats
20W - 10L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BobaFattt
Achilles
12
2 / 3 / 2
7,763
647
3,959
12,374
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
13
3 / 6 / 5
8,541
712
2,568
11,431
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
GO0OBA
Olorun
12
2 / 5 / 6
8,342
695
11,033
13,192
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aero914
Sun Wukong
13
3 / 5 / 7
9,009
751
5,347
11,348
8,582
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Janus
I00Deez
Janus
15
2 / 2 / 10
9,368
781
14,261
6,446
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 1 / 4
10,106
842
10,220
7,198
3,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
14
14
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aero914
Sun Wukong
3
5
7
1.3
L
Achilles
BobaFattt
Achilles
2
3
2
1
L
Thanatos
3
6
5
0.92
L
Olorun
GO0OBA
Olorun
2
5
6
1
W
Janus
I00Deez
Janus
2
2
10
3.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,560
Damage
29,828
36,997
Taken
24,992
16,543
Mitigated
14,217
6,224
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aero914
Sun Wukong
5,347
577
0
1,768
11,348
8,582
151
4,613
6,735
0
27,964
L
Achilles
BobaFattt
Achilles
3,959
1,372
0
141
12,374
7,785
0
4,874
6,951
112
15,842
L
Thanatos
2,568
368
0
3,273
11,431
4,194
0
3,052
7,921
0
17,252
L
Olorun
GO0OBA
Olorun
11,033
4,938
420
2,390
13,192
4,564
0
5,047
7,688
27,098
4,370
W
Janus
I00Deez
Janus
14,261
396
0
250
6,446
2,579
323
2,714
3,732
39,287
1,102
W
10,220
2,935
153
255
7,198
3,056
384
3,133
4,065
0
43,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,646
Gold Earned
28,483
110
Minions Killed
150
0
Camps Cleared
0
602,851
Distance Traveled
686,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,009
751
27
2
0
224,722
0
L
Achilles
7,763
647
34
3
0
202,722
0
L
Thanatos
8,541
712
30
3
0
202,735
0
L
Olorun
8,342
695
46
4
0
197,394
0
W
Janus
9,368
781
75
6
0
214,991
0
W
Awilix
10,106
842
48
4
0
246,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role