Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Elfregn
Medusa
Level 109
God Stats
0W - 5L
1,149 SR
Queue Stats
76W - 65L
1,490 Elo+
Party 2
Achilles
Achilles
InsaneXArtist
Achilles
Level 109
God Stats
2W - 6L
1,235 SR
Queue Stats
100W - 89L
1,475 Elo+
Party 2
Pele
Pele
Knobody
Pele
Level 87
God Stats
1W - 3L
1,208 SR
Queue Stats
59W - 49L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
dflo297
Kukulkan
Level 153
God Stats
0W - 1L
1,453 SR
Queue Stats
115W - 104L
1,428 Elo+
Solo
Team Averages
Level 127
1,309 SR
1,483 Elo+

VS

Team Averages
Level 110
1,560 SR
1,471 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IggyBoss153
Ymir
Level 103
God Stats
27W - 28L
1,552 SR
Queue Stats
454W - 440L
1,458 Elo+
Solo
Zeus
Zeus
MistaGlide
Zeus
Level 62
God Stats
3W - 0L
1,738 SR
Queue Stats
201W - 189L
1,455 Elo+
Party 1
Neith
Neith
RavenHellsing68
Neith
Level 68
God Stats
235W - 270L
1,509 SR
Queue Stats
456W - 473L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 0
6,311
451
4,108
7,063
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Elfregn
Medusa
11
2 / 4 / 2
7,198
514
8,902
8,653
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
InsaneXArtist
Achilles
11
0 / 5 / 1
5,997
428
3,658
15,467
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Knobody
Pele
12
3 / 5 / 0
7,329
524
7,643
12,273
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
dflo297
Kukulkan
14
1 / 0 / 2
7,912
565
3,352
7,098
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
8 / 1 / 2
9,221
659
16,292
15,367
16,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
 
Anubis
14
2 / 2 / 4
7,612
544
5,133
8,977
4,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 3
7,420
530
3,240
8,838
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
6,931
495
4,660
7,310
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 3
6,911
494
3,796
7,653
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
16
16
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Cu Chulainn
 
Cu Chulainn
8
1
2
9
W
Anubis
 
Anubis
2
2
4
2
L
Medusa
Elfregn
Medusa
2
4
2
0.75
W
2
0
3
3.5
L
Achilles
InsaneXArtist
Achilles
0
5
1
0.1
L
Pele
Knobody
Pele
3
5
0
0.6
W
1
3
2
0.67
W
3
1
3
4.5
L
Kukulkan
dflo297
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,663
Damage
33,121
50,554
Taken
48,145
27,385
Mitigated
30,455
11,567
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,108
204
76
1,052
7,063
4,117
0
1,333
5,730
33,828
1,069
W
Cu Chulainn
 
Cu Chulainn
16,292
2,675
0
3,307
15,367
16,329
0
1,479
13,043
0
73,827
W
Anubis
 
Anubis
5,133
68
0
3,881
8,977
4,168
0
1,899
7,078
60,078
46
L
Medusa
Elfregn
Medusa
8,902
3,431
0
852
8,653
3,223
467
4,729
3,924
0
46,982
W
3,240
242
42
1,000
8,838
5,199
0
1,682
7,022
53,076
0
L
Achilles
InsaneXArtist
Achilles
3,658
1,180
0
4,543
15,467
12,300
0
1,439
14,028
0
30,845
L
Pele
Knobody
Pele
7,643
1,495
0
2,452
12,273
4,922
180
2,832
9,441
0
44,296
W
4,660
1,102
0
1,246
7,310
2,033
745
453
6,689
41,238
711
W
3,796
775
0
2,369
7,653
2,726
100
1,131
6,128
0
35,987
L
Kukulkan
dflo297
Kukulkan
3,352
271
0
2,592
7,098
2,823
258
2,622
4,476
66,005
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
38,095
352
Minions Killed
425
0
Camps Cleared
0
1,353,619
Distance Traveled
1,318,704
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,311
451
62
4
0
297,645
4
W
Cu Chulainn
9,221
659
106
8
0
238,204
0
W
Anubis
7,612
544
97
7
0
283,821
0
L
Medusa
7,198
514
68
5
0
248,195
0
W
Ymir
7,420
530
87
6
0
283,791
0
L
Achilles
5,997
428
45
3
0
244,810
6
L
Pele
7,329
524
64
5
0
273,910
0
W
Zeus
6,931
495
75
5
0
260,515
0
W
Neith
6,911
494
60
4
0
252,373
0
L
Kukulkan
7,912
565
113
8
0
289,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role