Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MFISH88
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
TTVRodin
Hou Yi
Level 100
God Stats
1W - 0L
1,266 SR
Queue Stats
49W - 44L
1,387 Elo+
Party 2
Khepri
Khepri
xSHALACKINSx
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,491 Elo+
Party 1
Team Averages
Level 89
1,453 SR
1,455 Elo+

VS

Team Averages
Level 75
1,469 SR
1,417 Elo+
Chiron
Chiron
Ragedale
Chiron
Level 33
God Stats
0W - 8L
1,267 SR
Queue Stats
298W - 324L
1,449 Elo+
Party 3
Hades
Hades
SUNGOD0150
Hades
Level 69
God Stats
2W - 5L
1,123 SR
Queue Stats
633W - 641L
1,364 Elo+
Solo
Merlin
Merlin
Tigerpanzer313
Merlin
Level 109
God Stats
2W - 5L
1,715 SR
Queue Stats
291W - 317L
1,449 Elo+
Party 3
Sylvanus
Sylvanus
baconboy100017
Sylvanus
Level 124
God Stats
2W - 1L
1,707 SR
Queue Stats
28W - 28L
1,414 Elo+
Solo
Ne Zha
Ne Zha
trey_bigtime_32
Ne Zha
Level 42
God Stats
1W - 2L
1,532 SR
Queue Stats
148W - 210L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
2 / 0 / 10
11,936
746
7,923
23,102
21,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ullr
 
Ullr
19
5 / 0 / 5
11,253
703
15,180
14,292
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MFISH88
Kukulkan
17
0 / 1 / 11
10,274
642
23,318
6,552
4,112
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
TTVRodin
Hou Yi
19
7 / 0 / 5
11,421
714
14,585
13,323
7,252
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Khepri
15
0 / 6 / 12
10,420
651
9,579
28,491
29,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ragedale
Chiron
20
2 / 1 / 4
11,257
704
28,199
16,720
10,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hades
9
1 / 3 / 2
7,996
500
4,684
6,647
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

20
1 / 1 / 5
10,825
677
17,390
12,154
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
2 / 2 / 4
9,998
625
10,759
24,173
18,323
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
1 / 7 / 3
8,333
521
10,949
15,030
7,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
14
Kills
7
7
Deaths
14
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
10
7
W
Ullr
 
Ullr
5
0
5
7.5
W
Kukulkan
MFISH88
Kukulkan
0
1
11
5.5
L
Chiron
Ragedale
Chiron
2
1
4
4
L
Hades
1
3
2
0.67
W
Hou Yi
TTVRodin
Hou Yi
7
0
5
9.5
L
1
1
5
3.5
L
Sylvanus
2
2
4
2
L
1
7
3
0.36
W
Khepri
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,585
Damage
71,981
85,760
Taken
74,724
70,559
Mitigated
46,064
43,341
Healing
42,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,923
2,952
13,844
11,958
23,102
21,743
192
8,018
15,084
19,840
1,698
W
Ullr
 
Ullr
15,180
6,512
882
1,865
14,292
8,427
122
5,210
9,082
0
37,091
W
Kukulkan
MFISH88
Kukulkan
23,318
576
1,529
322
6,552
4,112
314
1,917
4,635
38,788
0
L
Chiron
Ragedale
Chiron
28,199
5,276
4,297
5,983
16,720
10,071
0
9,452
7,268
0
61,263
L
Hades
4,684
524
292
1,417
6,647
4,050
0
3,207
3,440
6,321
0
W
Hou Yi
TTVRodin
Hou Yi
14,585
3,744
2,916
2,516
13,323
7,252
800
5,476
7,847
0
43,602
L
17,390
1,281
833
855
12,154
6,549
0
7,285
4,869
49,927
369
L
Sylvanus
10,759
1,944
14,108
13,733
24,173
18,323
0
11,738
12,435
19,111
694
L
10,949
2,605
220
550
15,030
7,071
0
8,650
6,380
0
13,490
W
Khepri
9,579
582
2,981
4,528
28,491
29,025
220
12,152
16,339
18,191
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,304
Gold Earned
48,409
222
Minions Killed
192
0
Camps Cleared
0
1,543,654
Distance Traveled
1,214,485
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,936
746
33
2
0
301,045
0
W
Ullr
11,253
703
55
3
0
281,211
0
W
Kukulkan
10,274
642
41
3
0
311,328
0
L
Chiron
11,257
704
79
5
0
294,044
0
L
Hades
7,996
500
7
0
0
122,190
0
W
Hou Yi
11,421
714
78
5
0
346,842
0
L
Merlin
10,825
677
79
5
0
286,652
0
L
Sylvanus
9,998
625
20
1
0
292,749
2
L
Ne Zha
8,333
521
7
0
0
218,850
0
W
Khepri
10,420
651
15
1
0
303,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role