Player Matchup

Chaac
Chaac
BACKSTABER118
Chaac
Level 84
God Stats
1W - 1L
1,509 SR
Queue Stats
26W - 22L
1,497 Elo+
Party 2
Ravana
Ravana
StormShadow35
Ravana
Level 141
God Stats
8W - 5L
1,476 SR
Queue Stats
263W - 223L
1,520 Elo+
Party 1
Anubis
Anubis
Toytoycat55
Anubis
Level 82
God Stats
20W - 5L
1,783 SR
Queue Stats
48W - 47L
1,471 Elo+
Party 2
Atlas
Atlas
XwX SGR XwX
Atlas
Level 109
God Stats
26W - 22L
1,495 SR
Queue Stats
148W - 134L
1,473 Elo+
Party 1
Chiron
Chiron
x182killabk
Chiron
Level 129
God Stats
2W - 0L
1,780 SR
Queue Stats
51W - 34L
1,579 Elo+
Party 2
Team Averages
Level 109
1,608 SR
1,508 Elo+

VS

Team Averages
Level 119
1,570 SR
1,517 Elo+
Bacchus
Bacchus
Nick_Sr4
Bacchus
Level 139
God Stats
16W - 17L
1,700 SR
Queue Stats
55W - 54L
1,500 Elo+
Solo
Zeus
Zeus
Rrr374 Owns U
Zeus
Level 117
God Stats
2W - 9L
1,345 SR
Queue Stats
74W - 71L
1,493 Elo+
Solo
Hachiman
Hachiman
TRH_Nova
Hachiman
Level 109
God Stats
1W - 1L
1,705 SR
Queue Stats
135W - 117L
1,550 Elo+
Solo
Surtr
Surtr
X-CyclonE-X
Surtr
Level 143
God Stats
12W - 13L
1,601 SR
Queue Stats
44W - 38L
1,544 Elo+
Party 3
Thor
Thor
smifdeez
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
4,602
511
2,733
6,911
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 1 / 0
6,224
692
2,561
3,553
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
9
1 / 2 / 2
5,332
592
3,179
7,172
3,359
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 0 / 0
5,060
562
5,940
6,238
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
9
0 / 1 / 2
4,751
528
3,416
4,500
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nick_Sr4
Bacchus
6
0 / 2 / 2
4,530
503
2,705
7,194
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 4 / 0
5,273
586
5,303
5,224
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TRH_Nova
Hachiman
8
1 / 2 / 2
4,812
535
4,082
5,077
1,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,172
575
4,183
10,420
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
2 / 0 / 0
5,061
562
2,010
6,404
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
6
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Bacchus
Nick_Sr4
Bacchus
0
2
2
0.5
L
2
4
0
0.5
W
6
1
0
6
L
Hachiman
TRH_Nova
Hachiman
1
2
2
1
W
Anubis
1
2
2
1
L
0
2
0
0
W
1
0
0
1
L
Thor
2
0
0
2
W
Chiron
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,829
Damage
18,283
28,374
Taken
34,319
13,922
Mitigated
16,562
9,244
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,733
264
29
1,513
6,911
3,079
0
1,386
5,525
0
17,963
L
Bacchus
Nick_Sr4
Bacchus
2,705
446
222
2,284
7,194
4,960
0
0
7,194
12,037
0
L
5,303
377
0
621
5,224
1,238
273
2,355
2,869
31,770
0
W
2,561
573
0
777
3,553
1,486
0
617
2,936
0
44,541
L
Hachiman
TRH_Nova
Hachiman
4,082
1,904
0
1,885
5,077
1,611
0
0
5,077
0
28,256
W
Anubis
3,179
210
0
3,121
7,172
3,359
0
4,750
2,422
36,136
539
L
4,183
1,698
0
4,255
10,420
6,314
0
4,705
5,067
590
33,027
W
5,940
1,966
0
2,103
6,238
4,452
0
191
6,047
26,949
1,284
L
Thor
2,010
491
0
1,664
6,404
2,439
0
978
5,406
0
33,316
W
Chiron
3,416
1,249
355
1,346
4,500
1,546
0
1,285
3,215
0
29,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
24,848
261
Minions Killed
225
0
Camps Cleared
0
897,907
Distance Traveled
830,042
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,602
511
23
3
0
187,513
0
L
Bacchus
4,530
503
18
2
0
149,809
1
L
Zeus
5,273
586
42
5
0
132,668
0
W
Ravana
6,224
692
72
8
0
221,697
0
L
Hachiman
4,812
535
48
5
0
167,090
0
W
Anubis
5,332
592
54
6
0
155,727
1
L
Surtr
5,172
575
57
6
0
169,845
0
W
Atlas
5,060
562
55
6
0
169,872
0
L
Thor
5,061
562
60
7
0
210,630
0
W
Chiron
4,751
528
57
6
0
163,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role