Player Matchup

Cupid
Cupid
ArbiterGaruda
Cupid
Level 105
God Stats
1W - 2L
1,523 SR
Queue Stats
13W - 19L
1,333 Elo+
Party 1
Chang'e
Chang'e
StarOraJoJo
Chang'e
Level 85
God Stats
0W - 2L
1,340 SR
Queue Stats
13W - 19L
1,333 Elo+
Party 1
Mercury
Mercury
xNBKxPARADOX
Mercury
Level 43
God Stats
2W - 5L
1,281 SR
Queue Stats
13W - 19L
1,333 Elo+
Party 1
Team Averages
Level 78
1,381 SR
1,333 Elo+

VS

Team Averages
Level 54
1,499 SR
1,389 Elo+
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Murse2020
Hachiman
Level 18
God Stats
7W - 6L
1,494 SR
Queue Stats
121W - 136L
1,296 Elo+
Party 2
Shiva
Shiva
Y0ung Gun18
Shiva
Level 76
God Stats
127W - 117L
1,503 SR
Queue Stats
469W - 477L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,429
648
7,474
14,161
5,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
StarOraJoJo
Chang'e
13
2 / 2 / 0
8,069
621
6,184
13,514
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
xNBKxPARADOX
Mercury
12
0 / 1 / 3
7,701
592
5,858
11,234
4,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 1 / 7
8,525
656
13,547
15,612
17,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Murse2020
Hachiman
15
5 / 0 / 2
9,703
746
8,858
8,394
3,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 5
9,170
705
10,829
12,183
12,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
7
3.5
L
1
4
2
0.5
W
Hachiman
Murse2020
Hachiman
5
0
2
6
L
Chang'e
StarOraJoJo
Chang'e
2
2
0
1
W
2
2
5
2.25
L
Mercury
xNBKxPARADOX
Mercury
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
33,234
38,909
Taken
36,189
15,358
Mitigated
33,850
21,836
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,547
568
0
4,392
15,612
17,318
501
3,637
11,975
26,587
3,337
L
7,474
3,721
5,227
4,077
14,161
5,757
0
4,249
9,454
0
39,724
W
Hachiman
Murse2020
Hachiman
8,858
2,853
0
2,632
8,394
3,626
2,110
755
7,639
0
52,957
L
Chang'e
StarOraJoJo
Chang'e
6,184
594
5,471
5,478
13,514
5,139
0
4,056
8,955
16,340
0
W
10,829
1,042
1,742
2,971
12,183
12,906
373
2,061
10,122
0
37,444
L
Mercury
xNBKxPARADOX
Mercury
5,858
1,317
468
1,115
11,234
4,462
0
2,287
8,766
0
16,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
27,398
117
Minions Killed
152
0
Camps Cleared
0
689,608
Distance Traveled
686,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,525
656
40
3
0
218,376
0
L
Cupid
8,429
648
68
5
0
194,430
0
W
Hachiman
9,703
746
64
5
0
217,772
0
L
Chang'e
8,069
621
31
2
0
237,637
0
W
Shiva
9,170
705
48
4
0
249,874
0
L
Mercury
7,701
592
18
1
0
257,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role