Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BelmungOAS
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,505 Elo+
Party 1
Scylla
Scylla
WNKGATOR
Scylla
Level 159
God Stats
1W - 1L
1,746 SR
Queue Stats
33W - 39L
1,448 Elo+
Party 1
Izanami
Izanami
codebreaker6858
Izanami
Level 133
God Stats
2W - 6L
1,279 SR
Queue Stats
28W - 29L
1,469 Elo+
Party 1
Maui
Maui
vokun_fang
Maui
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,432 Elo+
Party 1
Team Averages
Level 135
1,505 SR
1,471 Elo+

VS

Team Averages
Level 139
1,643 SR
1,513 Elo+
Jing Wei
Jing Wei
Jamman123Jello
Jing Wei
Level 86
God Stats
15W - 13L
1,540 SR
Queue Stats
67W - 69L
1,453 Elo+
Party 2
Surtr
Surtr
Ksuke0115
Surtr
Level 184
God Stats
5W - 2L
1,604 SR
Queue Stats
85W - 86L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrYavis
Cu Chulainn
Level 144
God Stats
6W - 5L
1,606 SR
Queue Stats
118W - 114L
1,477 Elo+
Solo
Cerberus
Cerberus
Xalbathia
Cerberus
Level 124
God Stats
7W - 5L
1,727 SR
Queue Stats
56W - 27L
1,704 Elo+
Solo
Scylla
Scylla
x_ItsLight
Scylla
Level 158
God Stats
2W - 0L
1,736 SR
Queue Stats
6W - 8L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 2 / 0
5,765
577
3,967
9,542
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
BelmungOAS
Bellona
8
0 / 3 / 0
4,708
471
2,295
9,413
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
WNKGATOR
Scylla
10
0 / 2 / 0
5,219
522
1,637
3,752
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,351
535
4,597
4,799
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
4,961
496
2,433
8,596
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
2 / 0 / 2
5,841
584
3,559
4,215
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Surtr
Ksuke0115
Surtr
11
4 / 1 / 3
6,441
644
3,525
10,906
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
MrYavis
Cu Chulainn
11
3 / 0 / 0
6,423
642
7,327
5,781
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Xalbathia
Cerberus
9
0 / 2 / 2
5,151
515
4,107
9,648
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
x_ItsLight
Scylla
11
1 / 0 / 1
6,464
646
1,924
2,766
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
0
1
L
Bellona
BelmungOAS
Bellona
0
3
0
0
W
Jing Wei
2
0
2
3
W
Surtr
Ksuke0115
Surtr
4
1
3
5.5
W
Cu Chulainn
MrYavis
Cu Chulainn
3
0
0
3
L
Scylla
WNKGATOR
Scylla
0
2
0
0
W
Cerberus
Xalbathia
Cerberus
0
2
2
0.5
L
0
2
1
0.25
L
1
2
1
0.75
W
Scylla
x_ItsLight
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,929
Damage
20,442
36,102
Taken
33,316
18,846
Mitigated
16,747
8,823
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,967
3,157
0
3,812
9,542
4,759
0
680
8,862
0
38,580
L
Bellona
BelmungOAS
Bellona
2,295
1,317
0
1,877
9,413
5,258
0
616
8,797
0
25,034
W
Jing Wei
3,559
2,527
0
1,577
4,215
1,396
0
238
3,977
0
43,256
W
Surtr
Ksuke0115
Surtr
3,525
1,589
0
5,418
10,906
5,141
0
660
9,886
787
36,375
W
Cu Chulainn
MrYavis
Cu Chulainn
7,327
1,485
0
1,802
5,781
4,356
0
80
5,701
351
47,377
L
Scylla
WNKGATOR
Scylla
1,637
84
0
125
3,752
1,416
0
1,405
2,347
32,840
867
W
Cerberus
Xalbathia
Cerberus
4,107
280
0
2,859
9,648
4,957
0
1,669
7,979
17,476
154
L
4,597
3,352
0
1,202
4,799
1,512
0
1,747
3,052
0
47,917
L
2,433
1,072
0
1,807
8,596
5,901
0
1,936
6,660
17,165
5,896
W
Scylla
x_ItsLight
Scylla
1,924
374
0
450
2,766
897
13
1,083
1,663
49,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
30,320
333
Minions Killed
347
0
Camps Cleared
0
1,010,925
Distance Traveled
1,009,093
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,765
577
103
10
0
228,758
0
L
Bellona
4,708
471
43
4
0
208,280
0
W
Jing Wei
5,841
584
81
8
0
196,105
1
W
Surtr
6,441
644
63
6
0
224,227
0
W
Cu Chulainn
6,423
642
73
7
0
179,117
3
L
Scylla
5,219
522
62
6
0
193,833
0
W
Cerberus
5,151
515
39
4
0
215,376
3
L
Izanami
5,351
535
69
7
0
176,448
1
L
Maui
4,961
496
56
6
0
203,606
4
W
Scylla
6,464
646
91
9
0
194,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role