Player Matchup

Anubis
Anubis
DaimyoNobunaga1
Anubis
Level 122
God Stats
5W - 5L
1,496 SR
Queue Stats
134W - 121L
1,600 Elo+
Party 1
Anhur
Anhur
FireFistJake
Anhur
Level 144
God Stats
1W - 1L
1,618 SR
Queue Stats
113W - 111L
1,590 Elo+
Party 1
Osiris
Osiris
JB_ProFx
Osiris
Level 188
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 80L
1,482 Elo+
Party 3
Ymir
Ymir
SkillDrain3
Ymir
Level 99
God Stats
8W - 15L
1,389 SR
Queue Stats
66W - 50L
1,623 Elo+
Party 1
Chang'e
Chang'e
Th3B1gBadBrad
Chang'e
Level 147
God Stats
2W - 2L
1,327 SR
Queue Stats
58W - 57L
1,469 Elo+
Party 3
Team Averages
Level 140
1,466 SR
1,553 Elo+

VS

Team Averages
Level 151
1,638 SR
1,504 Elo+
Charybdis
Charybdis
ImHighBih
Charybdis
Level 126
God Stats
6W - 8L
1,521 SR
Queue Stats
148W - 158L
1,476 Elo+
Solo
Vulcan
Vulcan
T0H3way
Vulcan
Level 152
God Stats
9W - 6L
1,683 SR
Queue Stats
94W - 132L
1,492 Elo+
Party 2
King Arthur
King Arthur
dialektike
King Arthur
Level 197
God Stats
24W - 21L
1,630 SR
Queue Stats
475W - 508L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
giggidy99
Tsukuyomi
Level 119
God Stats
5W - 4L
1,687 SR
Queue Stats
75W - 91L
1,494 Elo+
Party 2
Neith
Neith
skelly7
Neith
Level 159
God Stats
4W - 3L
1,668 SR
Queue Stats
91W - 128L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 1
10,179
599
4,851
10,343
4,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 2 / 0
9,854
580
8,327
11,103
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
JB_ProFx
Osiris
16
7 / 2 / 4
9,510
559
10,654
15,550
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 5
9,291
547
2,812
11,690
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
14
1 / 4 / 4
7,852
462
9,186
16,587
7,224
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImHighBih
Charybdis
15
2 / 2 / 2
8,480
499
5,812
9,082
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
T0H3way
Vulcan
15
1 / 3 / 0
8,319
489
12,059
5,277
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
dialektike
King Arthur
16
0 / 5 / 5
9,341
549
12,157
21,691
21,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
giggidy99
Tsukuyomi
15
5 / 6 / 2
8,471
498
6,466
16,256
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
skelly7
Neith
14
2 / 1 / 3
8,345
491
8,142
9,075
5,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
17
Kills
10
10
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
2
2
0
1
L
Charybdis
ImHighBih
Charybdis
2
2
2
1.5
W
Osiris
JB_ProFx
Osiris
7
2
4
4.5
W
2
2
5
2.25
L
Vulcan
T0H3way
Vulcan
1
3
0
0.33
W
Chang'e
1
4
4
0.75
L
King Arthur
dialektike
King Arthur
0
5
5
0.5
L
Tsukuyomi
giggidy99
Tsukuyomi
5
6
2
1
L
Neith
skelly7
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,830
Damage
44,636
65,273
Taken
61,381
34,246
Mitigated
36,908
27,320
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,851
158
0
6,209
10,343
4,278
0
6,740
3,603
100,145
3,250
W
8,327
4,724
0
4,496
11,103
4,034
162
0
11,103
0
100,280
L
Charybdis
ImHighBih
Charybdis
5,812
3,748
0
2,698
9,082
2,585
889
606
8,476
0
74,167
W
Osiris
JB_ProFx
Osiris
10,654
3,677
0
7,505
15,550
8,846
0
2,951
12,599
0
69,313
W
2,812
400
0
1,765
11,690
9,864
0
2,407
9,283
35,541
1,654
L
Vulcan
T0H3way
Vulcan
12,059
6,775
0
341
5,277
1,760
0
2,057
3,220
71,623
0
W
Chang'e
9,186
808
280
7,065
16,587
7,224
81
102
16,485
48,005
796
L
King Arthur
dialektike
King Arthur
12,157
1,748
0
3,990
21,691
21,122
14
7,896
13,795
231
82,537
L
Tsukuyomi
giggidy99
Tsukuyomi
6,466
971
0
4,735
16,256
6,434
0
4,397
11,859
0
65,506
L
Neith
skelly7
Neith
8,142
2,497
0
3,156
9,075
5,007
0
1,385
7,690
0
39,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
42,956
593
Minions Killed
503
0
Camps Cleared
0
1,626,249
Distance Traveled
1,603,385
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,179
599
186
11
0
332,503
3
W
Anhur
9,854
580
167
10
0
310,477
1
L
Charybdis
8,480
499
119
7
0
299,845
0
W
Osiris
9,510
559
103
6
0
352,345
0
W
Ymir
9,291
547
58
3
0
326,385
0
L
Vulcan
8,319
489
102
6
0
338,869
4
W
Chang'e
7,852
462
79
5
0
304,539
0
L
King Arthur
9,341
549
117
7
0
282,799
0
L
Tsukuyomi
8,471
498
100
6
0
350,013
0
L
Neith
8,345
491
65
4
0
331,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role