Player Matchup

Bakasura
Bakasura
Ailnok
Bakasura
Level 167
God Stats
1W - 2L
1,320 SR
Queue Stats
193W - 177L
1,577 Elo+
Party 3
Bacchus
Bacchus
All Slim No Jim
Bacchus
Level 151
God Stats
36W - 33L
1,565 SR
Queue Stats
197W - 173L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Big Pewp138
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 104L
1,606 Elo+
Party 3
King Arthur
King Arthur
lord_Spooky78
King Arthur
Level 156
God Stats
46W - 19L
1,630 SR
Queue Stats
325W - 297L
1,549 Elo+
Solo
Ra
Ra
xDISHRAGx
Ra
Level 149
God Stats
3W - 2L
1,440 SR
Queue Stats
201W - 179L
1,541 Elo+
Party 1
Team Averages
Level 154
1,491 SR
1,562 Elo+

VS

Team Averages
Level 133
1,519 SR
1,539 Elo+
Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BreakfastWizards
Geb
Level 140
God Stats
21W - 17L
1,452 SR
Queue Stats
447W - 433L
1,515 Elo+
Solo
Ne Zha
Ne Zha
FIG1
Ne Zha
Level 170
God Stats
0W - 2L
1,332 SR
Queue Stats
106W - 88L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
IC3 grizzly8165
Zhong Kui
Level 126
God Stats
9W - 4L
1,621 SR
Queue Stats
216W - 214L
1,532 Elo+
Solo
Lancelot
Lancelot
IxuAurum
Lancelot
Level 76
God Stats
7W - 5L
1,689 SR
Queue Stats
96W - 79L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ailnok
Bakasura
6
0 / 0 / 1
3,262
652
1,708
4,130
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,610
722
755
1,941
1,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Big Pewp138
Danzaburou
6
0 / 0 / 0
3,585
717
502
1,527
402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
lord_Spooky78
King Arthur
7
2 / 0 / 0
4,139
828
2,985
4,133
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
1 / 0 / 0
3,732
746
1,330
2,632
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
5
0 / 1 / 0
3,293
659
2,421
3,747
902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
918
184
0
0
0
Ne Zha
FIG1
Ne Zha
5
0 / 2 / 0
2,968
594
1,751
4,556
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
IC3 grizzly8165
Zhong Kui
7
0 / 0 / 0
3,350
670
632
2,011
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
IxuAurum
Lancelot
6
0 / 0 / 0
3,161
632
968
3,272
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
0
0
W
Bakasura
Ailnok
Bakasura
0
0
1
0.5
W
0
0
0
0
W
Danzaburou
Big Pewp138
Danzaburou
0
0
0
0
L
0
0
0
0
L
Ne Zha
FIG1
Ne Zha
0
2
0
0
L
Zhong Kui
IC3 grizzly8165
Zhong Kui
0
0
0
0
L
Lancelot
IxuAurum
Lancelot
0
0
0
0
W
King Arthur
lord_Spooky78
King Arthur
2
0
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,280
Damage
5,772
14,363
Taken
13,586
6,803
Mitigated
4,831
6,332
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,421
580
0
1,490
3,747
902
0
985
2,462
20,913
978
W
Bakasura
Ailnok
Bakasura
1,708
1,203
0
1,660
4,130
1,615
0
1,091
3,039
0
13,142
W
755
115
0
794
1,941
1,197
0
292
1,649
7,393
0
W
Danzaburou
Big Pewp138
Danzaburou
502
320
0
901
1,527
402
0
207
1,320
0
25,077
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
FIG1
Ne Zha
1,751
688
0
1,735
4,556
1,695
0
197
4,359
0
13,175
L
Zhong Kui
IC3 grizzly8165
Zhong Kui
632
370
0
1,313
2,011
1,207
0
590
1,421
14,783
5,460
L
Lancelot
IxuAurum
Lancelot
968
643
0
1,846
3,272
1,027
0
215
2,853
0
13,667
W
King Arthur
lord_Spooky78
King Arthur
2,985
615
0
1,639
4,133
2,687
0
0
3,828
987
20,729
W
1,330
147
216
1,122
2,632
902
0
1,310
1,322
21,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,328
Gold Earned
13,690
169
Minions Killed
134
0
Camps Cleared
0
541,835
Distance Traveled
397,949
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,293
659
45
9
0
94,161
0
W
Bakasura
3,262
652
36
7
0
126,120
0
W
Bacchus
3,610
722
8
2
0
108,606
0
W
Danzaburou
3,585
717
48
10
0
91,195
0
L
Geb
918
184
0
0
0
0
0
L
Ne Zha
2,968
594
17
3
0
94,866
0
L
Zhong Kui
3,350
670
39
8
0
90,288
0
L
Lancelot
3,161
632
33
7
0
118,634
0
W
King Arthur
4,139
828
36
7
0
105,934
0
W
Ra
3,732
746
41
8
0
109,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role