Player Matchup

Charybdis
Charybdis
Error_Code-E1019
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 1
Izanami
Izanami
OnlyEatJello
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,402 Elo+
Party 1
Serqet
Serqet
PR1VATE077
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 1
Apollo
Apollo
Skeykey179
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 1
He Bo
He Bo
kur_shawn31
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,354 Elo+

VS

Team Averages
Level 23
1,500 SR
1,305 Elo+
Da Ji
Da Ji
Anriet
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,327 Elo+
Solo
Jing Wei
Jing Wei
CiianideTTV
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,457 Elo+
Solo
Tyr
Tyr
JmasterJJ
Tyr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,363 Elo+
Party 2
Khepri
Khepri
Periph
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,247 Elo+
Party 2
Ah Puch
Ah Puch
RockabillyED13
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
19
5 / 10 / 4
11,476
765
10,535
18,707
8,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
OnlyEatJello
Izanami
19
4 / 6 / 4
10,686
712
11,564
15,364
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
PR1VATE077
Serqet
8
0 / 3 / 1
7,235
482
1,074
4,224
2,130
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Skeykey179
Apollo
17
3 / 10 / 4
9,754
650
7,127
17,642
8,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 13 / 6
9,684
646
7,372
18,670
7,880
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anriet
Da Ji
20
18 / 6 / 12
13,550
903
19,096
16,702
12,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
CiianideTTV
Jing Wei
5
0 / 0 / 0
7,666
511
0
0
0
19
6 / 1 / 14
12,176
812
13,116
15,786
22,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Periph
Khepri
19
5 / 4 / 23
11,977
798
8,441
20,055
28,847
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 3 / 12
14,173
945
27,191
12,898
11,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
12
Kills
42
42
Deaths
14
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Anriet
Da Ji
18
6
12
4
W
Jing Wei
CiianideTTV
Jing Wei
0
0
0
0
L
Charybdis
5
10
4
0.7
W
6
1
14
13
L
Izanami
OnlyEatJello
Izanami
4
6
4
1
L
Serqet
PR1VATE077
Serqet
0
3
1
0.17
W
Khepri
Periph
Khepri
5
4
23
4.13
W
13
3
12
6.33
L
Apollo
Skeykey179
Apollo
3
10
4
0.5
L
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,672
Damage
67,844
74,607
Taken
65,441
34,991
Mitigated
74,956
6,950
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Anriet
Da Ji
19,096
5,266
937
2,107
16,702
12,593
3,708
1,998
14,704
0
36,770
W
Jing Wei
CiianideTTV
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
10,535
3,375
0
736
18,707
8,889
0
9,063
8,929
0
28,354
W
13,116
2,114
612
4,392
15,786
22,397
524
2,765
13,021
0
25,241
L
Izanami
OnlyEatJello
Izanami
11,564
7,157
400
3,364
15,364
7,250
0
4,254
10,368
0
26,506
L
Serqet
PR1VATE077
Serqet
1,074
0
0
492
4,224
2,130
0
2,576
1,350
0
2,388
W
Khepri
Periph
Khepri
8,441
1,045
0
1,490
20,055
28,847
424
2,064
17,876
14,956
2,165
W
27,191
804
1,222
4,520
12,898
11,119
599
545
12,185
55,708
0
L
Apollo
Skeykey179
Apollo
7,127
3,773
443
288
17,642
8,842
0
7,191
9,723
0
17,468
L
7,372
507
314
913
18,670
7,880
0
9,790
8,077
12,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,835
Gold Earned
59,542
100
Minions Killed
140
0
Camps Cleared
0
914,363
Distance Traveled
1,036,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,550
903
26
2
0
276,897
0
W
Jing Wei
7,666
511
0
0
0
3,313
0
L
Charybdis
11,476
765
31
2
0
210,354
0
W
Tyr
12,176
812
31
2
0
291,328
0
L
Izanami
10,686
712
28
2
0
231,172
0
L
Serqet
7,235
482
3
0
0
82,706
0
W
Khepri
11,977
798
6
0
0
248,780
0
W
Ah Puch
14,173
945
77
5
0
216,489
0
L
Apollo
9,754
650
26
2
0
199,195
0
L
He Bo
9,684
646
12
1
0
190,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role