Player Matchup

Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
KitanoXD
Terra
Level 143
God Stats
3W - 0L
1,701 SR
Queue Stats
375W - 330L
1,556 Elo+
Solo
Neith
Neith
ShadowDrack512
Neith
Level 148
God Stats
5W - 2L
1,590 SR
Queue Stats
411W - 399L
1,564 Elo+
Party 1
Anubis
Anubis
Vexecuted
Anubis
Level 107
God Stats
6W - 7L
1,449 SR
Queue Stats
35W - 38L
1,484 Elo+
Party 2
Set
Set
vApproximate
Set
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,519 Elo+
Party 2
Team Averages
Level 138
1,548 SR
1,524 Elo+

VS

Team Averages
Level 138
1,517 SR
1,543 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
LiquidXChrome
Thanatos
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 217L
1,561 Elo+
Party 3
Vamana
Vamana
MurphySensei
Vamana
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 198L
1,568 Elo+
Party 3
Bacchus
Bacchus
Nick_Sr4
Bacchus
Level 139
God Stats
16W - 17L
1,744 SR
Queue Stats
55W - 54L
1,511 Elo+
Solo
Anhur
Anhur
mataadc
Anhur
Level 128
God Stats
4W - 5L
1,342 SR
Queue Stats
238W - 220L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 0 / 1
8,657
666
10,002
16,893
14,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
KitanoXD
Terra
13
2 / 1 / 7
6,839
526
5,382
8,594
7,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 1 / 3
7,659
589
9,018
6,377
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Vexecuted
Anubis
15
4 / 0 / 9
8,711
670
5,421
7,617
3,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 1 / 5
8,480
652
10,189
13,692
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 0
6,664
513
4,422
8,977
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
LiquidXChrome
Thanatos
12
2 / 6 / 0
6,601
508
2,815
14,160
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
12
0 / 2 / 0
6,775
521
9,014
14,379
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bacchus
Nick_Sr4
Bacchus
11
0 / 2 / 2
6,413
493
4,600
11,431
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
mataadc
Anhur
9
0 / 6 / 1
5,577
429
3,917
10,604
3,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
3
3
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
1
1.5
L
Kukulkan
 
Kukulkan
1
4
0
0.25
W
Terra
KitanoXD
Terra
2
1
7
5.5
L
Thanatos
LiquidXChrome
Thanatos
2
6
0
0.33
L
Vamana
0
2
0
0
L
Bacchus
Nick_Sr4
Bacchus
0
2
2
0.5
W
6
1
3
7.5
W
Anubis
Vexecuted
Anubis
4
0
9
8.5
L
Anhur
mataadc
Anhur
0
6
1
0.08
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
24,768
53,173
Taken
59,551
35,286
Mitigated
34,676
24,908
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,002
4,216
0
11,822
16,893
14,109
402
86
15,680
0
80,465
L
Kukulkan
 
Kukulkan
4,422
594
0
1,224
8,977
3,397
0
1,697
7,280
52,546
0
W
Terra
KitanoXD
Terra
5,382
1,002
566
2,557
8,594
7,268
34
2,759
5,835
27,823
1,154
L
Thanatos
LiquidXChrome
Thanatos
2,815
1,164
0
7,584
14,160
5,454
0
3,605
10,555
0
52,650
L
Vamana
9,014
4,233
0
6,746
14,379
10,386
0
175
14,204
0
57,442
L
Bacchus
Nick_Sr4
Bacchus
4,600
440
222
3,220
11,431
11,653
0
2,337
9,094
22,010
873
W
9,018
3,093
0
1,773
6,377
2,498
764
1,698
4,679
0
63,369
W
Anubis
Vexecuted
Anubis
5,421
135
0
3,965
7,617
3,899
18
2,474
5,143
53,598
1,099
L
Anhur
mataadc
Anhur
3,917
2,540
0
2,308
10,604
3,786
0
2,731
7,873
0
38,529
W
10,189
5,326
0
4,225
13,692
7,512
23
2,081
11,611
0
67,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
32,030
473
Minions Killed
350
0
Camps Cleared
0
1,384,225
Distance Traveled
1,223,567
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,657
666
122
9
0
287,984
4
L
Kukulkan
6,664
513
87
7
0
242,029
0
W
Terra
6,839
526
42
3
0
275,433
3
L
Thanatos
6,601
508
87
7
0
272,417
2
L
Vamana
6,775
521
85
7
0
257,302
0
L
Bacchus
6,413
493
21
2
0
278,051
1
W
Neith
7,659
589
101
8
0
236,261
1
W
Anubis
8,711
670
110
8
0
270,710
1
L
Anhur
5,577
429
70
5
0
173,768
1
W
Set
8,480
652
98
8
0
313,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role