Player Matchup

Artemis
Artemis
IamJamari_
Artemis
Level 107
God Stats
1W - 4L
1,314 SR
Queue Stats
11W - 21L
1,380 Elo+
Party 1
Thanatos
Thanatos
MrWiseP4
Thanatos
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,125 Elo+
Party 2
Jormungandr
Jormungandr
iTz_xKryptify
Jormungandr
Level 107
God Stats
5W - 6L
1,555 SR
Queue Stats
22W - 23L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
killinnpilln
Cthulhu
Level 56
God Stats
22W - 12L
1,770 SR
Queue Stats
96W - 110L
1,433 Elo+
Party 2
Vulcan
Vulcan
poolshark4041
Vulcan
Level 151
God Stats
1W - 3L
1,312 SR
Queue Stats
69W - 64L
1,423 Elo+
Party 2
Team Averages
Level 113
1,490 SR
1,367 Elo+

VS

Team Averages
Level 110
1,451 SR
1,532 Elo+
Da Ji
Da Ji
Elfregn
Da Ji
Level 109
God Stats
3W - 3L
1,183 SR
Queue Stats
76W - 65L
1,482 Elo+
Party 3
Chernobog
Chernobog
InsaneXArtist
Chernobog
Level 109
God Stats
6W - 3L
1,515 SR
Queue Stats
100W - 89L
1,467 Elo+
Party 3
Khepri
Khepri
Knobody
Khepri
Level 87
God Stats
2W - 0L
1,731 SR
Queue Stats
59W - 49L
1,514 Elo+
Party 3
Anubis
Anubis
MagellanIsSoOP
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 15L
1,684 Elo+
Solo
Bellona
Bellona
SMG 3k
Bellona
Level 119
God Stats
13W - 18L
1,326 SR
Queue Stats
224W - 209L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IamJamari_
Artemis
12
1 / 3 / 0
6,243
520
7,177
11,016
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
MrWiseP4
Thanatos
11
2 / 6 / 0
6,160
513
5,032
12,439
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
iTz_xKryptify
Jormungandr
11
0 / 3 / 0
6,614
551
6,474
11,190
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
killinnpilln
Cthulhu
8
0 / 6 / 0
5,354
446
5,675
12,852
8,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 6 / 0
6,185
515
4,571
7,265
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Elfregn
Da Ji
12
9 / 1 / 7
7,753
646
9,420
11,736
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
InsaneXArtist
Chernobog
12
3 / 1 / 5
6,842
570
7,971
9,828
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Knobody
Khepri
10
3 / 0 / 2
6,804
567
3,078
8,555
5,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 0 / 3
8,353
696
8,698
7,917
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
SMG 3k
Bellona
12
2 / 1 / 3
7,556
630
6,084
9,846
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
3
Kills
24
24
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Elfregn
Da Ji
9
1
7
12.5
L
Artemis
IamJamari_
Artemis
1
3
0
0.33
W
Chernobog
InsaneXArtist
Chernobog
3
1
5
5.5
W
Khepri
Knobody
Khepri
3
0
2
4
W
7
0
3
8.5
L
Thanatos
MrWiseP4
Thanatos
2
6
0
0.33
W
Bellona
SMG 3k
Bellona
2
1
3
3.5
L
Jormungandr
iTz_xKryptify
Jormungandr
0
3
0
0
L
Cthulhu
killinnpilln
Cthulhu
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
35,251
54,762
Taken
47,882
25,262
Mitigated
26,070
14,753
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Elfregn
Da Ji
9,420
2,228
0
3,479
11,736
4,964
0
1,679
9,997
0
36,865
L
Artemis
IamJamari_
Artemis
7,177
3,843
0
3,872
11,016
3,975
0
1,074
9,942
0
42,240
W
Chernobog
InsaneXArtist
Chernobog
7,971
4,816
0
3,684
9,828
3,903
556
1,145
8,683
0
48,159
W
Khepri
Knobody
Khepri
3,078
352
1,596
3,029
8,555
5,378
230
2,997
5,458
18,157
0
W
8,698
341
0
3,508
7,917
3,756
31
3,563
4,072
57,069
2,884
L
Thanatos
MrWiseP4
Thanatos
5,032
1,554
0
6,356
12,439
4,032
0
2,403
10,036
0
29,580
W
Bellona
SMG 3k
Bellona
6,084
3,108
0
3,198
9,846
8,069
0
6,330
3,516
0
49,914
L
Jormungandr
iTz_xKryptify
Jormungandr
6,474
1,862
0
2,100
11,190
6,745
0
273
10,917
50,503
2,435
L
Cthulhu
killinnpilln
Cthulhu
5,675
637
235
1,480
12,852
8,482
0
3,763
9,089
21,625
0
L
4,571
2,845
0
710
7,265
2,028
0
4,058
3,207
39,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
37,308
317
Minions Killed
334
0
Camps Cleared
0
1,148,271
Distance Traveled
1,182,633
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,753
646
57
5
0
256,104
2
L
Artemis
6,243
520
61
5
0
210,888
0
W
Chernobog
6,842
570
63
5
0
216,444
4
W
Khepri
6,804
567
19
2
0
220,929
2
W
Anubis
8,353
696
106
9
0
237,344
1
L
Thanatos
6,160
513
43
4
0
257,349
0
W
Bellona
7,556
630
89
7
0
251,812
5
L
Jormungandr
6,614
551
99
8
0
206,190
2
L
Cthulhu
5,354
446
38
3
0
245,253
0
L
Vulcan
6,185
515
76
6
0
228,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role