Player Matchup

Zeus
Zeus
Chris1160
Zeus
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
108W - 107L
1,458 Elo+
Party 1
Osiris
Osiris
Darkarius48
Osiris
Level 41
God Stats
3W - 1L
1,591 SR
Queue Stats
23W - 19L
1,458 Elo+
Solo
Serqet
Serqet
FreeAuntie
Serqet
Level 62
God Stats
19W - 21L
1,510 SR
Queue Stats
228W - 214L
1,436 Elo+
Solo
Amaterasu
Amaterasu
Linqui00
Amaterasu
Level 27
God Stats
3W - 4L
1,348 SR
Queue Stats
48W - 54L
1,392 Elo+
Party 1
Freya
Freya
Tetsuya133
Freya
Level 47
God Stats
1W - 2L
1,256 SR
Queue Stats
118W - 119L
1,424 Elo+
Party 1
Team Averages
Level 57
1,441 SR
1,434 Elo+

VS

Team Averages
Level 52
1,542 SR
1,396 Elo+
Horus
Horus
HellishFairy
Horus
Level 73
God Stats
9W - 3L
1,846 SR
Queue Stats
36W - 30L
1,521 Elo+
Solo
Ix Chel
Ix Chel
Johnyboy2nd
Ix Chel
Level 43
God Stats
3W - 3L
1,330 SR
Queue Stats
239W - 229L
1,268 Elo+
Solo
Surtr
Surtr
PaladinPepper
Surtr
Level 58
God Stats
0W - 2L
1,311 SR
Queue Stats
96W - 119L
1,354 Elo+
Solo
Nemesis
Nemesis
SPACEDOVT
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,414 Elo+
Solo
Hachiman
Hachiman
Wizzard75-
Hachiman
Level 39
God Stats
2W - 3L
1,725 SR
Queue Stats
149W - 143L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 3 / 3
9,861
580
15,253
8,002
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
4 / 1 / 1
9,981
587
10,090
17,005
23,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
FreeAuntie
Serqet
15
4 / 2 / 2
9,003
530
6,489
13,544
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Linqui00
Amaterasu
15
0 / 1 / 6
8,983
528
5,890
15,199
10,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
15
4 / 2 / 0
9,407
553
5,392
9,095
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,792
458
6,374
17,918
14,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Johnyboy2nd
Ix Chel
3
0 / 2 / 0
5,355
315
281
1,846
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 0
7,773
457
4,438
15,446
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
SPACEDOVT
Nemesis
14
4 / 2 / 2
8,674
510
8,620
15,808
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Wizzard75-
Hachiman
15
2 / 2 / 2
8,564
504
11,183
11,139
4,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
7
9
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
3
3
1.83
W
Osiris
4
1
1
4.5
W
Serqet
FreeAuntie
Serqet
4
2
2
2.5
L
0
5
1
0.1
L
Ix Chel
Johnyboy2nd
Ix Chel
0
2
0
0
W
Amaterasu
Linqui00
Amaterasu
0
1
6
3
L
1
5
0
0.2
L
Nemesis
SPACEDOVT
Nemesis
4
2
2
2.5
W
Freya
4
2
0
2
L
Hachiman
Wizzard75-
Hachiman
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,114
Damage
30,896
62,845
Taken
62,157
45,642
Mitigated
37,309
19,859
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,253
5,167
0
1,086
8,002
2,591
2,995
281
7,673
70,512
2,223
W
Osiris
10,090
3,090
0
4,928
17,005
23,393
1,389
210
16,048
0
71,889
W
Serqet
FreeAuntie
Serqet
6,489
872
0
4,938
13,544
5,641
1,053
0
13,495
0
58,324
L
6,374
2,759
615
4,384
17,918
14,392
0
9,096
8,156
0
28,469
L
Ix Chel
Johnyboy2nd
Ix Chel
281
115
0
320
1,846
535
0
1,057
789
4,401
0
W
Amaterasu
Linqui00
Amaterasu
5,890
2,293
0
5,378
15,199
10,316
1,610
0
15,199
0
32,822
L
4,438
1,625
0
2,158
15,446
11,244
0
1,315
13,900
761
40,053
L
Nemesis
SPACEDOVT
Nemesis
8,620
3,876
0
1,096
15,808
6,982
260
3,810
11,132
0
71,940
W
Freya
5,392
1,344
0
3,529
9,095
3,701
877
0
9,095
53,720
3,761
L
Hachiman
Wizzard75-
Hachiman
11,183
6,119
0
4,318
11,139
4,156
612
3,951
6,653
0
73,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
38,158
471
Minions Killed
297
0
Camps Cleared
0
1,640,339
Distance Traveled
1,325,219
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,861
580
117
7
0
305,009
0
W
Osiris
9,981
587
125
7
0
230,392
0
W
Serqet
9,003
530
90
5
0
397,063
0
L
Horus
7,792
458
39
2
0
329,493
4
L
Ix Chel
5,355
315
2
0
0
45,371
0
W
Amaterasu
8,983
528
45
3
0
359,712
0
L
Surtr
7,773
457
48
3
0
297,402
0
L
Nemesis
8,674
510
106
6
0
373,901
0
W
Freya
9,407
553
94
6
0
348,163
0
L
Hachiman
8,564
504
102
6
0
279,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role