Player Matchup

Artemis
Artemis
DOUBLEoTRIPPLEo
Artemis
Level 153
God Stats
3W - 4L
1,555 SR
Queue Stats
309W - 278L
1,538 Elo+
Party 3
Kuzenbo
Kuzenbo
HotGirlFartzYUM
Kuzenbo
Level 120
God Stats
3W - 4L
1,523 SR
Queue Stats
132W - 114L
1,544 Elo+
Party 3
Lancelot
Lancelot
Jay_Gunz_27
Lancelot
Level 147
God Stats
23W - 15L
1,679 SR
Queue Stats
82W - 84L
1,488 Elo+
Party 2
Achilles
Achilles
Maximum_Mango115
Achilles
Level 159
God Stats
2W - 2L
1,901 SR
Queue Stats
39W - 47L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wailnoot
Morgan Le Fay
Level 58
God Stats
1W - 4L
1,539 SR
Queue Stats
121W - 122L
1,540 Elo+
Party 3
Team Averages
Level 127
1,639 SR
1,524 Elo+

VS

Team Averages
Level 133
1,534 SR
1,533 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Anonfro
Neith
Level 159
God Stats
11W - 15L
1,570 SR
Queue Stats
258W - 218L
1,586 Elo+
Party 4
Skadi
Skadi
CutUrGras
Skadi
Level 159
God Stats
27W - 18L
1,590 SR
Queue Stats
221W - 180L
1,586 Elo+
Party 4
Anubis
Anubis
ZelDUUUUUH
Anubis
Level 166
God Stats
6W - 4L
1,512 SR
Queue Stats
171W - 193L
1,495 Elo+
Party 1
Maui
Maui
ttvSynppai
Maui
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,786
522
2,907
5,485
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
5,972
459
3,699
8,770
6,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Jay_Gunz_27
Lancelot
11
3 / 5 / 2
6,483
499
4,839
12,967
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 0
6,777
521
7,723
18,208
13,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Wailnoot
Morgan Le Fay
12
1 / 3 / 1
6,743
519
5,096
6,311
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
8 / 1 / 2
7,996
615
6,537
11,463
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Anonfro
Neith
13
2 / 2 / 4
7,604
585
10,859
10,766
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
CutUrGras
Skadi
14
2 / 0 / 1
8,200
631
4,265
4,405
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
ZelDUUUUUH
Anubis
13
3 / 2 / 1
7,362
566
3,857
7,383
3,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 10
7,450
573
3,265
6,154
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
2
9
W
Neith
Anonfro
Neith
2
2
4
2
W
Skadi
CutUrGras
Skadi
2
0
1
2.5
L
0
1
0
0
L
0
3
1
0.17
L
Lancelot
Jay_Gunz_27
Lancelot
3
5
2
0.8
L
1
3
0
0.33
L
Morgan Le Fay
Wailnoot
Morgan Le Fay
1
3
1
0.5
W
Anubis
ZelDUUUUUH
Anubis
3
2
1
1.75
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
28,783
51,741
Taken
40,171
29,806
Mitigated
19,575
14,785
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,537
1,048
0
5,070
11,463
5,107
274
1,586
9,877
56,654
3,425
W
Neith
Anonfro
Neith
10,859
4,225
0
4,278
10,766
3,960
0
0
10,766
0
58,061
W
Skadi
CutUrGras
Skadi
4,265
1,560
0
1,288
4,405
1,591
201
503
3,902
0
78,317
L
2,907
1,359
0
2,284
5,485
2,120
0
706
4,779
0
59,665
L
3,699
1,484
1,324
1,806
8,770
6,382
14
4,177
4,593
15,338
0
L
Lancelot
Jay_Gunz_27
Lancelot
4,839
993
0
4,012
12,967
5,317
0
3,773
9,194
0
33,692
L
7,723
1,095
0
4,446
18,208
13,874
0
2,107
16,101
0
46,798
L
Morgan Le Fay
Wailnoot
Morgan Le Fay
5,096
883
0
913
6,311
2,113
0
3,305
3,006
52,402
1,473
W
Anubis
ZelDUUUUUH
Anubis
3,857
89
0
3,129
7,383
3,723
0
4,373
3,010
60,860
0
W
3,265
854
0
2,691
6,154
5,194
62
2,333
3,821
17,708
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
38,612
358
Minions Killed
459
0
Camps Cleared
0
1,287,852
Distance Traveled
1,290,967
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,996
615
93
7
0
288,725
0
W
Neith
7,604
585
98
8
0
251,477
0
W
Skadi
8,200
631
150
12
0
262,948
4
L
Artemis
6,786
522
110
8
0
239,111
4
L
Kuzenbo
5,972
459
20
2
0
272,255
4
L
Lancelot
6,483
499
58
4
0
274,392
0
L
Achilles
6,777
521
69
5
0
252,261
2
L
Morgan Le Fay
6,743
519
101
8
0
249,833
0
W
Anubis
7,362
566
101
8
0
229,821
1
W
Maui
7,450
573
17
1
0
257,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role