Player Matchup

Chiron
Chiron
AKA Mr Hitmark
Chiron
Level 138
God Stats
1W - 3L
1,689 SR
Queue Stats
5W - 3L
1,767 Elo+
Party 2
Thor
Thor
Doug Jonez
Thor
Level 145
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 2
Ares
Ares
SnffnFingies
Ares
Level 144
God Stats
0W - 1L
1,707 SR
Queue Stats
6W - 5L
1,836 Elo+
Party 2
Team Averages
Level 142
1,699 SR
1,790 Elo+

VS

Team Averages
Level 156
1,615 SR
1,547 Elo+
Baron Samedi
Baron Samedi
BLAK__DEITY69
Baron Samedi
Level 127
God Stats
1W - 0L
1,726 SR
Queue Stats
10W - 16L
1,431 Elo+
Party 1
Nut
Nut
Teilec
Nut
Level 196
God Stats
15W - 16L
1,520 SR
Queue Stats
143W - 150L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
troubledoer
Sun Wukong
Level 146
God Stats
2W - 1L
1,599 SR
Queue Stats
9W - 4L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,535
628
5,682
7,974
3,234
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,514
626
5,311
9,719
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
7,427
619
5,366
10,258
10,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLAK__DEITY69
Baron Samedi
14
1 / 2 / 3
8,445
704
5,386
6,894
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
Teilec
Nut
16
6 / 0 / 2
9,873
823
10,202
6,159
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
troubledoer
Sun Wukong
14
1 / 0 / 7
8,574
715
8,369
9,344
9,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Baron Samedi
BLAK__DEITY69
Baron Samedi
1
2
3
1.25
L
1
3
1
0.5
L
1
3
1
0.5
W
Nut
Teilec
Nut
6
0
2
7
W
Sun Wukong
troubledoer
Sun Wukong
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
23,957
27,951
Taken
22,397
18,934
Mitigated
16,189
3,902
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,682
1,804
256
1,550
7,974
3,234
0
1,568
6,367
0
33,987
W
Baron Samedi
BLAK__DEITY69
Baron Samedi
5,386
176
450
1,961
6,894
3,921
308
1,413
5,253
24,748
1,259
L
5,311
1,153
0
1,366
9,719
5,674
0
2,050
7,602
0
27,369
L
5,366
412
0
730
10,258
10,026
0
1,635
8,477
15,635
1,101
W
Nut
Teilec
Nut
10,202
7,219
0
4,228
6,159
3,087
1,286
1,836
4,238
0
53,974
W
Sun Wukong
troubledoer
Sun Wukong
8,369
1,940
0
1,822
9,344
9,181
98
1,667
7,350
0
28,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,476
Gold Earned
26,892
129
Minions Killed
175
0
Camps Cleared
0
608,987
Distance Traveled
694,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,535
628
73
6
0
206,141
0
W
Baron Samedi
8,445
704
44
4
0
212,315
0
L
Thor
7,514
626
38
3
0
203,304
0
L
Ares
7,427
619
18
2
0
199,542
0
W
Nut
9,873
823
97
8
0
233,413
0
W
Sun Wukong
8,574
715
34
3
0
248,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role