Player Matchup

Gilgamesh
Gilgamesh
UzumakiRedhead
Gilgamesh
Level 27
God Stats
0W - 1L
1,679 SR
Queue Stats
87W - 153L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
ashhhyy69
Cthulhu
Level 25
God Stats
29W - 44L
1,456 SR
Queue Stats
66W - 126L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
cashmoney13
Aphrodite
Level 41
God Stats
8W - 23L
1,474 SR
Queue Stats
139W - 265L
1,403 Elo+
Party 2
Izanami
Izanami
jtan123
Izanami
Level 28
God Stats
19W - 23L
1,403 SR
Queue Stats
113W - 165L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
神奇的九寨
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,445 Elo+
Solo
Team Averages
Level 33
1,502 SR
1,407 Elo+

VS

Team Averages
Level 63
1,574 SR
1,605 Elo+
Thor
Thor
AntiBastet
Thor
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 0L
1,742 Elo+
Party 1
Bacchus
Bacchus
ArtGoesBrrrr
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Susano
Susano
Felixissleeped
Susano
Level 18
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 4L
1,678 Elo+
Party 3
Nu Wa
Nu Wa
PegarAki
Nu Wa
Level 196
God Stats
8W - 9L
1,654 SR
Queue Stats
111W - 79L
1,518 Elo+
Solo
Chaac
Chaac
Zaerien
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
UzumakiRedhead
Gilgamesh
12
1 / 6 / 1
6,788
754
6,813
13,804
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ashhhyy69
Cthulhu
9
0 / 0 / 0
5,852
650
0
408
268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
cashmoney13
Aphrodite
13
2 / 7 / 2
7,249
805
4,092
12,893
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
jtan123
Izanami
13
1 / 2 / 2
6,990
777
5,691
9,057
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 1
6,394
710
6,817
10,721
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 7
8,754
973
9,881
6,402
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
ArtGoesBrrrr
Bacchus
14
4 / 2 / 13
8,219
913
12,811
7,535
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 8
7,965
885
6,101
7,528
3,296
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
PegarAki
Nu Wa
13
1 / 1 / 8
7,471
830
8,062
5,052
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zaerien
Chaac
15
6 / 1 / 13
8,604
956
6,968
8,603
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
4
Kills
21
21
Deaths
4
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
Bacchus
ArtGoesBrrrr
Bacchus
4
2
13
5.25
W
3
0
8
7
W
Nu Wa
PegarAki
Nu Wa
1
1
8
5
L
Gilgamesh
UzumakiRedhead
Gilgamesh
1
6
1
0.25
W
Chaac
Zaerien
Chaac
6
1
13
12.5
L
Cthulhu
ashhhyy69
Cthulhu
0
0
0
0
L
Aphrodite
cashmoney13
Aphrodite
2
7
2
0.43
L
Izanami
jtan123
Izanami
1
2
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,413
Damage
43,823
46,883
Taken
35,120
20,413
Mitigated
22,292
9,226
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,881
2,466
0
370
6,402
3,063
538
2,351
3,884
0
36,160
W
Bacchus
ArtGoesBrrrr
Bacchus
12,811
1,697
0
1,189
7,535
5,304
0
2,775
4,614
25,544
1,818
W
6,101
1,139
0
1,349
7,528
3,296
992
2,564
4,917
0
22,047
W
Nu Wa
PegarAki
Nu Wa
8,062
3,281
150
663
5,052
1,857
1,940
727
4,280
20,345
0
L
Gilgamesh
UzumakiRedhead
Gilgamesh
6,813
1,846
0
667
13,804
8,493
0
6,598
6,527
0
12,533
W
Chaac
Zaerien
Chaac
6,968
1,293
0
3,360
8,603
8,772
416
2,492
5,949
0
18,260
L
Cthulhu
ashhhyy69
Cthulhu
0
0
0
0
408
268
0
408
0
0
0
L
Aphrodite
cashmoney13
Aphrodite
4,092
751
2,637
4,368
12,893
5,195
245
4,896
7,323
16,564
0
L
Izanami
jtan123
Izanami
5,691
4,173
0
582
9,057
3,094
526
4,524
4,338
0
21,526
L
6,817
1,107
0
972
10,721
3,363
0
2,755
7,668
18,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
41,013
109
Minions Killed
199
0
Camps Cleared
0
599,409
Distance Traveled
1,031,699
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,754
973
57
6
0
211,756
0
W
Bacchus
8,219
913
34
4
0
211,650
0
W
Susano
7,965
885
45
5
0
214,858
0
W
Nu Wa
7,471
830
36
4
0
185,760
3
L
Gilgamesh
6,788
754
14
2
0
142,984
0
W
Chaac
8,604
956
27
3
0
207,675
0
L
Cthulhu
5,852
650
0
0
0
0
0
L
Aphrodite
7,249
805
22
2
0
161,157
0
L
Izanami
6,990
777
41
5
0
143,425
0
L
Nu Wa
6,394
710
32
4
0
151,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role