Player Matchup

Achilles
Achilles
Br206uno
Achilles
Level 144
God Stats
2W - 0L
1,492 SR
Queue Stats
61W - 57L
1,535 Elo+
Party 1
Anubis
Anubis
Hommiemyhommie
Anubis
Level 49
God Stats
6W - 5L
1,121 SR
Queue Stats
70W - 75L
1,403 Elo+
Party 2
Charybdis
Charybdis
LuciferSan
Charybdis
Level 29
God Stats
3W - 2L
1,716 SR
Queue Stats
72W - 64L
1,418 Elo+
Party 2
Pele
Pele
Sirius774
Pele
Level 109
God Stats
7W - 8L
1,571 SR
Queue Stats
51W - 43L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
ӝACΞD
Guan Yu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,542 Elo+
Party 1
Team Averages
Level 76
1,480 SR
1,484 Elo+

VS

Team Averages
Level 80
1,485 SR
1,456 Elo+
Poseidon
Poseidon
Duck_09709
Poseidon
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 59L
1,459 Elo+
Party 3
Cabrakan
Cabrakan
Ms_AntoinetteOwO
Cabrakan
Level 122
God Stats
0W - 2L
1,325 SR
Queue Stats
123W - 133L
1,446 Elo+
Party 3
Serqet
Serqet
Preta5170
Serqet
Level 35
God Stats
1W - 2L
1,414 SR
Queue Stats
112W - 114L
1,337 Elo+
Solo
Athena
Athena
Stan-LanaDelRey
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,514 Elo+
Party 3
Ymir
Ymir
Tomikaze8
Ymir
Level 57
God Stats
16W - 12L
1,684 SR
Queue Stats
143W - 144L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Br206uno
Achilles
15
2 / 0 / 3
8,722
581
7,938
11,989
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 4
8,681
579
8,275
10,946
5,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
LuciferSan
Charybdis
15
1 / 1 / 2
8,323
555
6,677
9,702
4,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
14
10 / 0 / 1
8,423
562
9,738
8,898
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
ӝACΞD
Guan Yu
14
2 / 0 / 4
7,337
489
6,096
10,019
7,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Duck_09709
Poseidon
12
4 / 2 / 0
7,814
521
5,925
6,724
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 5 / 1
6,799
453
5,477
15,525
13,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Preta5170
Serqet
9
0 / 4 / 2
6,041
403
3,714
12,660
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,899
393
2,193
11,914
8,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
0 / 4 / 0
7,765
518
6,147
12,800
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
5
5
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Br206uno
Achilles
2
0
3
3.5
L
Poseidon
Duck_09709
Poseidon
4
2
0
2
W
2
4
4
1
W
Charybdis
LuciferSan
Charybdis
1
1
2
2
L
1
5
1
0.3
L
Serqet
Preta5170
Serqet
0
4
2
0.25
W
Pele
10
0
1
10.5
L
0
2
1
0.25
L
Ymir
0
4
0
0
W
Guan Yu
ӝACΞD
Guan Yu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,724
Damage
23,456
51,554
Taken
59,623
29,680
Mitigated
34,108
18,873
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Br206uno
Achilles
7,938
1,460
0
3,849
11,989
8,488
540
5,189
6,282
0
69,002
L
Poseidon
Duck_09709
Poseidon
5,925
909
0
758
6,724
1,619
0
3,405
3,319
46,843
1,600
W
8,275
504
0
5,266
10,946
5,428
642
4,721
6,141
84,449
2,131
W
Charybdis
LuciferSan
Charybdis
6,677
4,672
0
4,138
9,702
4,160
2,047
2,437
7,103
0
77,155
L
5,477
674
0
108
15,525
13,517
0
406
15,119
36,808
701
L
Serqet
Preta5170
Serqet
3,714
1,166
0
2,087
12,660
3,852
0
1,122
11,538
0
33,530
W
Pele
9,738
2,187
0
1,887
8,898
3,701
0
2,650
5,854
0
53,158
L
2,193
675
0
290
11,914
8,532
0
3,335
8,579
22,376
0
L
Ymir
6,147
1,716
0
1,930
12,800
6,588
0
0
12,800
51,325
2,410
W
Guan Yu
ӝACΞD
Guan Yu
6,096
1,344
691
3,042
10,019
7,903
1,432
3,237
6,542
0
44,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,486
Gold Earned
34,318
488
Minions Killed
339
0
Camps Cleared
0
1,482,233
Distance Traveled
1,161,994
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,722
581
98
7
0
313,371
4
L
Poseidon
7,814
521
80
5
0
197,973
0
W
Anubis
8,681
579
128
9
0
241,824
0
W
Charybdis
8,323
555
126
8
0
268,154
0
L
Cabrakan
6,799
453
66
4
0
194,441
0
L
Serqet
6,041
403
44
3
0
233,069
0
W
Pele
8,423
562
74
5
0
358,812
0
L
Athena
5,899
393
29
2
0
276,902
0
L
Ymir
7,765
518
120
8
0
259,609
0
W
Guan Yu
7,337
489
62
4
0
300,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role