Player Matchup

Cernunnos
Cernunnos
ClothGloves
Cernunnos
Level 48
God Stats
11W - 7L
1,475 SR
Queue Stats
77W - 90L
1,461 Elo+
Party 1
Charon
Charon
Dangerbanger369
Charon
Level 60
God Stats
1W - 2L
1,261 SR
Queue Stats
337W - 309L
1,461 Elo+
Party 1
Arachne
Arachne
Mineraso
Arachne
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 60L
1,425 Elo+
Solo
Anubis
Anubis
SloththeSid1
Anubis
Level 62
God Stats
27W - 31L
1,428 SR
Queue Stats
411W - 395L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
TerrorChicken1
Baba Yaga
Level 72
God Stats
5W - 3L
1,500 SR
Queue Stats
238W - 224L
1,396 Elo+
Party 1
Team Averages
Level 57
1,433 SR
1,438 Elo+

VS

Team Averages
Level 85
1,612 SR
1,454 Elo+
Fafnir
Fafnir
FireCrch94
Fafnir
Level 108
God Stats
1W - 1L
1,729 SR
Queue Stats
48W - 51L
1,432 Elo+
Party 2
Rama
Rama
PleezDontHurtMee
Rama
Level 58
God Stats
6W - 4L
1,501 SR
Queue Stats
68W - 70L
1,422 Elo+
Party 2
Ravana
Ravana
Show_timee10
Ravana
Level 89
God Stats
1W - 2L
1,440 SR
Queue Stats
15W - 13L
1,451 Elo+
Party 2
Artio
Artio
dakotabo23
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,524 Elo+
Solo
Kukulkan
Kukulkan
melanin__kat24
Kukulkan
Level 82
God Stats
11W - 3L
1,890 SR
Queue Stats
63W - 63L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClothGloves
Cernunnos
13
1 / 0 / 3
7,441
465
8,114
9,681
4,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 5
8,287
518
8,114
12,488
8,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Mineraso
Arachne
16
7 / 2 / 5
9,429
589
11,372
17,210
8,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
6 / 1 / 4
9,847
615
9,573
9,534
4,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
TerrorChicken1
Baba Yaga
15
2 / 1 / 2
9,058
566
6,314
7,578
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FireCrch94
Fafnir
12
1 / 5 / 1
7,049
441
5,957
14,866
12,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 0
7,526
470
10,518
11,716
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
12
2 / 4 / 1
7,308
457
6,924
11,328
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
11
0 / 2 / 2
6,964
435
3,294
15,116
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
12
0 / 3 / 2
7,241
453
5,916
7,526
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
5
5
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ClothGloves
Cernunnos
1
0
3
2.5
W
1
1
5
3.5
L
Fafnir
FireCrch94
Fafnir
1
5
1
0.3
W
Arachne
Mineraso
Arachne
7
2
5
4.75
L
2
3
0
0.67
L
Ravana
2
4
1
0.63
W
Anubis
6
1
4
8
W
Baba Yaga
TerrorChicken1
Baba Yaga
2
1
2
3
L
Artio
0
2
2
0.5
L
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,487
Damage
32,609
56,491
Taken
60,552
28,513
Mitigated
38,329
21,632
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ClothGloves
Cernunnos
8,114
2,387
0
2,752
9,681
4,070
1,412
2,136
7,505
0
52,736
W
8,114
2,175
2,148
2,987
12,488
8,776
419
2,302
10,146
31,370
0
L
Fafnir
FireCrch94
Fafnir
5,957
2,109
0
1,880
14,866
12,156
0
4,833
10,033
40,214
2,000
W
Arachne
Mineraso
Arachne
11,372
9,109
0
6,958
17,210
8,001
715
4,359
12,609
0
69,000
L
10,518
7,212
0
4,061
11,716
4,463
0
5,704
6,012
0
65,648
L
Ravana
6,924
2,313
93
2,240
11,328
4,674
0
3,309
8,019
0
55,768
W
Anubis
9,573
550
0
5,262
9,534
4,583
1,457
2,671
6,823
63,801
3,697
W
Baba Yaga
TerrorChicken1
Baba Yaga
6,314
217
0
1,525
7,578
3,083
292
2,862
4,408
58,865
489
L
Artio
3,294
380
400
3,930
15,116
13,808
0
6,356
8,760
15,086
1,180
L
Kukulkan
5,916
541
84
1,666
7,526
3,228
0
3,494
4,032
47,758
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,062
Gold Earned
36,088
442
Minions Killed
356
0
Camps Cleared
0
1,466,752
Distance Traveled
1,445,009
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,441
465
77
5
0
291,597
0
W
Charon
8,287
518
42
3
0
281,621
1
L
Fafnir
7,049
441
50
3
0
248,635
2
W
Arachne
9,429
589
97
6
0
336,877
2
L
Rama
7,526
470
100
6
0
271,000
2
L
Ravana
7,308
457
97
6
0
307,879
0
W
Anubis
9,847
615
113
7
0
266,296
0
W
Baba Yaga
9,058
566
113
7
0
290,361
0
L
Artio
6,964
435
16
1
0
325,461
0
L
Kukulkan
7,241
453
93
6
0
292,034
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role