Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BrknCabroken
Osiris
Level 147
God Stats
2W - 3L
1,843 SR
Queue Stats
205W - 50L
1,732 Elo+
Party 1
Arachne
Arachne
Necromancer76
Arachne
Level 168
God Stats
10W - 1L
2,090 SR
Queue Stats
206W - 52L
1,732 Elo+
Party 1
Kuzenbo
Kuzenbo
YnS_Abl0ck
Kuzenbo
Level 140
God Stats
0W - 1L
1,541 SR
Queue Stats
2W - 2L
1,571 Elo+
Solo
Artemis
Artemis
xSudnox
Artemis
Level 154
God Stats
3W - 1L
1,946 SR
Queue Stats
266W - 229L
1,597 Elo+
Solo
Team Averages
Level 147
1,784 SR
1,627 Elo+

VS

Team Averages
Level 195
1,500 SR
1,534 Elo+
Cerberus
Cerberus
 
Cerberus
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Karkzilla
Mulan
Level 182
God Stats
108W - 111L
1,450 SR
Queue Stats
613W - 598L
1,561 Elo+
Party 2
Neith
Neith
briakk
Neith
Level 158
God Stats
2W - 1L
1,548 SR
Queue Stats
44W - 29L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 0
4,827
965
4,578
3,276
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
9
0 / 1 / 1
4,354
871
2,469
4,372
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
10
2 / 0 / 1
4,726
945
1,348
3,443
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
YnS_Abl0ck
Kuzenbo
7
0 / 1 / 0
3,973
795
535
1,746
1,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
xSudnox
Artemis
10
0 / 0 / 3
4,721
944
5,106
4,022
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 1
4,639
928
2,631
4,778
4,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
 
Merlin
9
0 / 1 / 1
4,503
901
1,897
1,825
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
 
Aphrodite
9
0 / 0 / 1
4,375
875
2,075
2,937
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
Karkzilla
Mulan
9
1 / 0 / 0
4,516
903
1,910
3,022
2,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
briakk
Neith
9
1 / 1 / 1
4,809
962
4,151
4,249
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
2
2
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
0
1
W
Cerberus
 
Cerberus
0
1
1
0.5
W
Merlin
 
Merlin
0
1
1
0.5
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Osiris
0
1
1
0.5
W
Mulan
Karkzilla
Mulan
1
0
0
1
L
Arachne
2
0
1
2.5
L
Kuzenbo
YnS_Abl0ck
Kuzenbo
0
1
0
0
W
Neith
briakk
Neith
1
1
1
1.5
L
Artemis
xSudnox
Artemis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
12,664
16,859
Taken
16,811
9,230
Mitigated
9,836
5,737
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,578
1,860
0
1,792
3,276
1,160
0
621
2,611
18,220
349
W
Cerberus
 
Cerberus
2,631
80
0
1,109
4,778
4,135
0
375
4,325
7,777
0
W
Merlin
 
Merlin
1,897
110
0
0
1,825
625
0
0
1,746
14,824
0
W
Aphrodite
 
Aphrodite
2,075
503
1,559
2,225
2,937
1,400
0
1,723
1,090
6,152
0
L
Osiris
2,469
271
0
253
4,372
3,773
0
2,173
2,077
0
6,711
W
Mulan
Karkzilla
Mulan
1,910
144
0
724
3,022
2,035
0
291
2,626
0
8,288
L
Arachne
1,348
661
0
1,866
3,443
1,470
0
1,233
2,099
0
6,028
L
Kuzenbo
YnS_Abl0ck
Kuzenbo
535
341
0
415
1,746
1,466
0
682
1,064
972
0
W
Neith
briakk
Neith
4,151
1,260
0
810
4,249
1,641
168
2,550
1,663
0
18,014
L
Artemis
xSudnox
Artemis
5,106
1,711
0
1,411
4,022
1,361
0
1,894
2,128
0
16,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,601
Gold Earned
22,842
98
Minions Killed
126
0
Camps Cleared
0
469,406
Distance Traveled
538,949
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,827
965
30
6
0
106,014
0
W
Cerberus
4,639
928
24
5
0
118,914
0
W
Merlin
4,503
901
32
6
0
98,519
0
W
Aphrodite
4,375
875
14
3
0
100,089
0
L
Osiris
4,354
871
14
3
0
109,666
0
W
Mulan
4,516
903
19
4
0
111,842
0
L
Arachne
4,726
945
20
4
0
131,774
0
L
Kuzenbo
3,973
795
0
0
0
34,586
0
W
Neith
4,809
962
37
7
0
109,585
1
L
Artemis
4,721
944
34
7
0
87,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role